i'm all for both the turrets and the auto miners.
bring on the player built stuffs, have them be on beta and killable and have people have to come out and get the stuff as well as disable field teleporters on beta (that they work on beta is ridiculous and kills a ton of risk and foot traffic that would otherwise be necessary).
i'm sick of 8 hour mining shifts. i'm sick of npc farming shifts. *** both; i wanna pvp and that's the only reason i have a production account and a mining account to support my pvp.
mr nex (i've been up nearly 24 hours forgot your name sorry ;P), you have to understand you're arguing with an industrialist who has decided his personal mini game is filling the market and who doesn't pvp in a pvp game.
he thinks it's perfectly reasonable that he should have to farm millions of npcs for kernels and countless hours in ore fields to have decent production. that's fine. not all of us want that.
apparently he hasn't seen the part where he's forcing his vision on other people while you're just providing an alternative option to boredom.
the various nerfs to production make it more and more job-like with every step and less less fun to maintain (but you have no choice unless your corp is carrying you).