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Perpetuum Forums → Posts by Norrdec
Posts found: 951 to 975 of 996
952 2011-06-29 07:29:30
Re: New Player - Manufacturing (7 replies, posted in General discussion)
Argano is the first industrial robot available to players, with 3 mining arms. It's gonna help a bit before you get into a termis.
953 2011-06-29 07:27:24
Re: Join CIR! For Great Justice! (191 replies, posted in Recruitment forum)
How is your polish? I can't recruit you without talking polish! j/k
954 2011-06-28 21:54:37
Re: Missiles and Autocannons (23 replies, posted in Feature discussion and requests)
MGs and ACs weight a lot more, maybe that's why they were omitted.
955 2011-06-28 15:49:21
Re: CIR donation to refugees, newcomers and alike! (82 replies, posted in General discussion)
More like M2S is not on friendly terms with a lot of guys
956 2011-06-28 15:48:17
Re: green mechs and ewar (2 replies, posted in General discussion)
Green ewar mechs are used to break shield-tanks, they shouldn't be using any missiles just the neutralizers.
As for normal green mechs, they can be fitted for long range assault and don't have to think about line of sight. Their cycle time isn't the best but can be brought down to compete with other colors.
957 2011-06-28 15:08:25
Re: CIR donation to refugees, newcomers and alike! (82 replies, posted in General discussion)
We don't want anyone else new in our Alliance or Corp for the moment. We have enough people already. All we want is something to be going on and we want to speed-up the process We also can see that NeX is prolly going to shard sooner or later, so you aren't the best possible long lasting allies
958 2011-06-28 15:06:03
Re: New Player - Manufacturing (7 replies, posted in General discussion)
True and with the amount of new people ammo is going to be scarce
Julius PM Syndic in-game and ask him for an argano - if he asks anything I wrote a bit in the cir donation topic about that
959 2011-06-28 15:03:20
Re: CIR donation to refugees, newcomers and alike! (82 replies, posted in General discussion)
Hope you send them some arganos! And if you find that guy who wanted to test the manufacturing (Julius), give him an argano on my behalf. I will have interweb access at home tonight
960 2011-06-28 13:59:32
Re: laser accumulater use (11 replies, posted in General discussion)
It gets better with skills. Everyone has accu problems
961 2011-06-28 13:57:39
Re: stuff (2 replies, posted in Q & A)
Some bots can fit a packed arhke in their cargo. You could also just ASK someone to move your stuff
962 2011-06-28 13:28:31
Re: Multiple accounts under the same email? (2 replies, posted in Feature discussion and requests)
I don't know if it was changed or not, but I think if oyu have gmail you can just put dots in random places.
gmail sees: a.b@gmail and ab@gmail.com as one account
perp sees it as 2 different accounts.
963 2011-06-28 13:25:37
Re: corp members looting (8 replies, posted in Feature discussion and requests)
When NeX shards it won't be a problem.
Have to bear with it for the time being, sorry It's useful otherwise.
964 2011-06-28 13:22:48
Re: DEV gesture (18 replies, posted in General discussion)
They are logging anger and despair - when it spikes they now you lost something j/k j/k
The reimbursement is great if you died to a crash in pve
965 2011-06-28 13:19:50
Re: Epic Fit Screen (pics inside) (47 replies, posted in Feature discussion and requests)
I would love if I could refit my mechs with just a click of a button - as long I had the needed stuff in my storage.
966 2011-06-28 13:13:07
Re: Object skin loading error (13 replies, posted in General discussion)
use a website like imageshack and upload it there- then send a link here.
967 2011-06-28 13:09:58
Re: New Player - Manufacturing (7 replies, posted in General discussion)
Try to ask people in general chat if they could part with an argano - a mining bot - that way you can see how do you feel mining (doing that in an arkhe takes a lot of patience).
As for the production - go kill a few arkhes, eat the kernels and do a basic production run. Remember that to make better items (named- Tech II, III, IV) you need skills in prototype making.
968 2011-06-28 08:55:14
Re: Epic Fit Screen (pics inside) (47 replies, posted in Feature discussion and requests)
Inb4 CQ in Perpetuum But I noticed a template button! Is that going to beused for paints or weapon sets?
969 2011-06-28 08:46:45
Re: Integrated Voice-Comms (13 replies, posted in Feature discussion and requests)
Most of the time if someone cant talk on TS is because they dont have a mic working But a thing like sending a popup to everyone in one channel (once every say 15 mins, so we dont get abused) could be a nice idea.
970 2011-06-28 08:39:43
Re: Mark all as read (8 replies, posted in Q & A)
Thanks guys I always look up for that stuff
971 2011-06-28 08:29:41
Re: Perpetuum Online on the wiki (52 replies, posted in General discussion)
it's not about politics, it's about having a good source for other people to see the game. I will try to help with Kronics draft and I would really like everyone to help it.
Trayk if anything, the game needs more places to be seen. Having a wiki.org article gives some weight to everything
972 2011-06-27 15:52:02
Re: Plex (31 replies, posted in General discussion)
I also had times when I couldn't play mmo's because I didn't have the money, but personally I don't like this idea in any game. How about getting a job at anywhere? I mean it, not troll. 10$ a months is like 8h of work in Poland and we are the poor country with PLN and not Euro
973 2011-06-27 15:45:40
Re: Perpetuum Online on the wiki (52 replies, posted in General discussion)
http://en.wikipedia.org/wiki/Perpetuum is this better?
Sorry about that, I was hasty
974 2011-06-27 15:37:10
Re: Perpetuum Online on the wiki (52 replies, posted in General discussion)
Indeed it did About time, there was one article like in January, but was deleted.
975 2011-06-27 15:33:44
Topic: Perpetuum Online on the wiki (52 replies, posted in General discussion)
I can't really do much atm because I am at work, but I made this placeholder for Perpetuum.
https://secure.wikimedia.org/wikipedia/ … /Perpetuum
Let's make it grow, shall we?
/edit
Added the link to the draft. We will make it an article when it's mature enough.
Posts found: 951 to 975 of 996
Perpetuum Forums → Posts by Norrdec
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