Hello zez if your looking for a capitalist model with honor, respect and integrity then Immortal Legacy is for you. We have a public channel called "Morte" come by and hang out, also we are apart of the SovNov Alliance.
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Perpetuum Forums → Posts by Ville
Posts found: 5,801 to 5,825 of 5,871
5,801 2011-11-25 17:32:08
Re: RR/miner char and Combat char LF a corp (4 replies, posted in Agents seeking corporations)
5,802 2011-11-25 15:30:42
Re: Remove internal island TPs from beta (10 replies, posted in Feature discussion and requests)
+1 Scyylla
5,803 2011-11-25 15:28:11
Re: Games that you are playing? (12 replies, posted in Open discussion)
Hello kitty island adventures and perp
5,804 2011-11-24 17:17:38
Re: opening corp info taking 5 to 30 secs. (8 replies, posted in Resolved bugs and features)
Ok so, I run an I3 550 with 4 gigs of DDR3 w/ 1gb video card and WAS running windows xp 32 bit. I just recenetly installed windows 7 64 bit. This problem has since stopped ;however, I can confirm through Dev Mancs that someone is looking into the issue and I must say top notch customer service in the Dev team ^^.
5,805 2011-11-21 20:49:07
Re: opening corp info taking 5 to 30 secs. (8 replies, posted in Resolved bugs and features)
I sit and timed it last night, running dual clients it took 54 seconds to open up the corp information page.
5,806 2011-11-21 18:48:57
Re: Tournament prize: T4 prototype items - a slap in the face. (25 replies, posted in General discussion)
Yep, we are shooting for third place.
5,807 2011-11-21 15:21:27
Re: Tournament Question F.A.Q Thread. (30 replies, posted in General discussion)
Will Hungarian math be used to determine the winner?
5,808 2011-11-20 02:59:19
Re: Solo PVP - something that is not really viable? (25 replies, posted in General discussion)
Lol binAry
5,809 2011-11-18 20:01:54
Re: Keep getting disconnected (18 replies, posted in General discussion)
Lol, @ binary.
5,810 2011-11-17 22:21:58
Re: opening corp info taking 5 to 30 secs. (8 replies, posted in Resolved bugs and features)
When I go to the accounting tab, and have more then one client running it just mind *** my game.
5,811 2011-11-17 01:32:01
Topic: opening corp info taking 5 to 30 secs. (8 replies, posted in Resolved bugs and features)
My client freezes for Upto 15 to 30 seconds when I try to open up corp management when I am on terrain? Is this normal? Because its annoying when I am auto following someone while on terrain.
5,812 2011-11-15 15:34:30
Re: So, Intrusion 2.0? (84 replies, posted in General discussion)
Just my two cents without an alliance feature intrusion 2.0 is just going to be fun for the signal masked groups hitting saps in off times. Even that's going to get boring after a month or two. What's going to end up happening if alliance features are not implemented properly, your going to start seeing alliances turn into mega corps. Which isn't going to be a good thing.
5,813 2011-11-15 03:15:07
Re: Explosion Damage (24 replies, posted in Feature discussion and requests)
Jihad jihad! Durka Durka...
5,814 2011-11-14 17:28:53
Re: Explosion Damage (24 replies, posted in Feature discussion and requests)
Lol lobo
5,815 2011-11-11 02:28:11
Re: Ewar Love (73 replies, posted in Feature discussion and requests)
Bump
5,816 2011-11-11 02:24:58
Re: CPU cortexes - too rare now? (6 replies, posted in Balancing)
Working as intended. I got a nice stash of them.
5,817 2011-11-10 03:21:47
Re: How long for support email response (2 replies, posted in Q & A)
I heard it typically takes over 9000 mins.
5,818 2011-11-10 03:19:25
Re: Avatar redesign (7 replies, posted in Feature discussion and requests)
Takes the tin foil hat off sundial and sits it on the table.
5,819 2011-11-09 01:28:43
Re: Market request: highlight own adverts (13 replies, posted in Feature discussion and requests)
+4
5,820 2011-11-09 01:27:10
Re: Wonder How this is going to effect Perp? (41 replies, posted in Open discussion)
I want hello kitty paint schemes.
5,821 2011-11-05 01:53:08
Re: Wonder How this is going to effect Perp? (41 replies, posted in Open discussion)
The only way I found perpetuum was through Google search "Mech Warrior Online". I know for a fact I was not the only one so it worries me a little.
5,822 2011-11-03 21:31:02
Topic: Wonder How this is going to effect Perp? (41 replies, posted in Open discussion)
So some old clan mates of mine shot me this link http://mwomercs.com/ . Seems like Perps not going to be the only internet Space robots stomping around. Wonder if this is going to hurt or help the game community?
5,823 2011-11-03 17:03:32
Re: [MORTE] Immortal Legacy - Recruiting (49 replies, posted in Recruitment forum)
Currently looking for producers and miners.
5,824 2011-10-31 19:54:58
Re: Insurance (11 replies, posted in Balancing)
Yeah, too bad some exploited it for personal gains....
5,825 2011-10-31 19:52:31
Re: Plasma and NIC supply (41 replies, posted in Balancing)
Ville, speaking from a balance perspective, should their increased risk justify increased reward on such a magnitude?
What about when/if ore spawns are made random? How many miners will be left after that
The more you bring out on the field the more you should reap the benefits of what you get.
Ugh... dynamic Ore spawns...... As long as they have a universal miner charge, like the harvesting one =P
Posts found: 5,801 to 5,825 of 5,871
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