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Perpetuum Forums → Posts by Ville
Posts found: 1 to 25 of 5,871
1 2018-01-20 02:10:40
Topic: OPP Stress Testing Open Reg Weekend! (1 replies, posted in General discussion)
2 2018-01-10 20:00:04
Re: New devblog: Status report, server sources released (7 replies, posted in News and information)
Who is in charge of the open perpetuum project?
Nullpointer
3 2017-12-27 04:07:33
Re: New devblog: Perpetuum is dead, long live Perpetuum (50 replies, posted in News and information)
believe it or not, i had many many restarts of steam and it finally populated.
4 2017-12-02 23:45:57
Topic: Bug reporting 12.2.17 (0 replies, posted in Q & A)
Hey CRM,
Where would you like the bugs for the current game reported too? In the ticket support as usual or here on the forums or on discord?
Thanks
Also feel free to give a comment on current bugs that players are experiencing here.
5 2017-11-09 02:38:00
Topic: We want to hear from you! (0 replies, posted in General discussion)
What parts of the game work and what parts of the game piss you off beyond belief! Tell us here:
https://community.sequer.nl/meta/
Feel free to post topics galore!
6 2017-11-09 02:36:36
Topic: Everything okay? (1 replies, posted in General discussion)
Hey guys, what happened? Is everything okay? @AC Devs regarding the patch.
7 2017-11-02 12:39:33
Re: Scheduled server downtime - 2017-10-22 (15 replies, posted in News and information)
The ultimate troll. Dev Zoom.
8 2017-10-31 00:36:01
Re: Scheduled server downtime - 2017-10-22 (15 replies, posted in News and information)
DEV Zoom wrote:Deployment has to be delayed a bit, sorry about that. New ETA is possibly tonight, or in less fortunate circumstances in a few days. We'll keep you informed in any case.
what happened to the "We'll keep you informed in any case" part?
Bump, for Great Justice!
9 2017-10-28 00:45:58
Re: Scheduled server downtime - 2017-10-22 (15 replies, posted in News and information)
Deployment has to be delayed a bit, sorry about that. New ETA is possibly tonight, or in less fortunate circumstances in a few days. We'll keep you informed in any case.
what happened to the "We'll keep you informed in any case" part?
10 2017-10-26 00:44:52
Re: Can we get this next patch on a Friday? (5 replies, posted in Feature discussion and requests)
Annihilator wrote:hush hush, they are working people too, so they will work on it on weekends
what can be better than throw this all out at friday's early evening and then just go drink some beer till the monday
+1
11 2017-10-23 22:59:40
Topic: What does the aggression table for NPCs look like? (0 replies, posted in Q & A)
Like how much per weapon generates what aggression and same for remote repair and energy transfer?
12 2017-10-23 18:52:15
Re: Can we get this next patch on a Friday? (5 replies, posted in Feature discussion and requests)
Still relevant and requested
13 2017-10-22 17:30:14
Re: Scheduled server downtime - 2017-10-22 (15 replies, posted in News and information)
@Zoom, the column I got highlighted in this screen shot:
If people know the IP address and clearly see it, wouldn't it be really easy for people to DDOS this?
14 2017-10-22 14:42:23
Re: Scheduled server downtime - 2017-10-22 (15 replies, posted in News and information)
I'd say I'm surprised but that wouldn't be true.
15 2017-10-22 00:09:00
Re: [OpenPerpetuum] The Community Development & Server Project (13 replies, posted in General discussion)
Looking for volunteers! Join our discord!
16 2017-10-21 19:29:37
Re: Scheduled server downtime - 2017-10-22 (15 replies, posted in News and information)
2 days prior to Destiny 2 launch on PC and on Sunday. I swear to God, y’alls planning skills leave me baffled sometimes.
17 2017-10-12 15:05:38
Topic: Can we get this next patch on a Friday? (5 replies, posted in Feature discussion and requests)
Hey AC can we get the server patch pushed to a Friday? Giving us working people time to set things up?
18 2017-10-10 01:01:59
Topic: New Post up for OPP (0 replies, posted in General discussion)
New Post up for the Open Perpetuum Project at https://community.sequer.nl/meta/
19 2017-10-06 02:10:18
Re: Thanks DEVS (3 replies, posted in General discussion)
GREMROD, message me in discord
20 2017-10-06 02:10:17
Re: Thanks DEVS (3 replies, posted in General discussion)
GREMROD, message me in discord
21 2017-10-02 00:34:17
Re: [OpenPerpetuum] The Community Development & Server Project (13 replies, posted in General discussion)
Bump, please check out https://community.sequer.nl/meta/ and sign up
22 2017-09-27 23:57:16
Re: Sad to see the Game in such a terrible state (3 replies, posted in General discussion)
Not for long. The new open server project is opening lots of great avenues for the game!
23 2017-09-27 23:56:16
Re: [OpenPerpetuum] The Community Development & Server Project (13 replies, posted in General discussion)
You beat me too this!
24 2017-09-23 21:52:49
Re: Paintable robots (1 replies, posted in General discussion)
We will have that on the Open Perpetuum Project. It may be done manually.
25 2017-09-12 01:27:44
Re: New devblog: Perpetuum is dead, long live Perpetuum (50 replies, posted in News and information)
DEV Zoom wrote:Line wrote:Also, he doesn't know enghlish, and GT doesn't translate well
And we don't know Russian, so we still need to run it through GT. Why not do the courtesy to do so in the first place? It is an English forum after all.
none of that is a reason to be inpolite. Silmerials could just ask for translation, isn't he? like, 'hey can someone please translate it kthxbye' instead of 'hey stop your klingon, speak english here'
also, it's not english forum, it's game forum. english is just a way to communicate, and there is no rule that it's the only way to communicate
+1 He was being a ***.
Posts found: 1 to 25 of 5,871
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