Selling T1 geoscanner in FD in case anyone needs to scan an outpost. 500k. Almost as new. Optionally would trade for chasis scanner.
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Perpetuum Forums → Posts by BandwagonX9000
Posts found: 126 to 150 of 246
127 2012-07-29 19:08:07
Re: Will devs move player we terraformed in? (9 replies, posted in Q & A)
Kind of like a mercenary Corp?
A mercenary terraforming corp. Sounds like there's a niche to be filled in the market.
128 2012-07-29 19:07:06
Re: Join CIR! For Great Justice! (191 replies, posted in Recruitment forum)
Why do you bump if we aren't recruiting Lemon?
129 2012-07-29 19:01:29
Re: Will devs move player we terraformed in? (9 replies, posted in Q & A)
He can always pay someone to help him no change needed.
130 2012-07-29 18:57:43
Re: Render huge map (crash) (2 replies, posted in Bugs)
Why dont you just disable the command?
131 2012-07-29 18:57:13
Re: Gamma intrusions. (21 replies, posted in Feature discussion and requests)
Hunter wrote:Ville wrote:I don't like this idea, too complicated. All I want to hear in the background is the sound of my slugs in my Mesmer Reloading!
The changes will not touch you because of you on atack side.
Oh really? Where is Dream's Base at then? Because I think the only ones providing a successful base defense is CIR.
We blew it up a bit.
132 2012-07-29 18:55:38
Re: Cargo Space (23 replies, posted in Balancing)
I have a great idea for combat missions its called a battle sequer/lithus gun slots or even better you could use the repair bonus on your Scarab!
Hey I remember long time ago videos of haulers in eve ganking gankers. They were pretty fun.
133 2012-07-29 18:54:53
Re: Props to the Devs for latest addition - (Noob talking) (12 replies, posted in Feature discussion and requests)
+1 why not
134 2012-07-29 18:54:10
Re: Fittings Forum Section (3 replies, posted in Feature discussion and requests)
Don't fit a shield and a plate.
135 2012-07-29 18:53:31
Re: Feature - re-equip on the field (5 replies, posted in Feature discussion and requests)
cool stuff
136 2012-07-29 18:52:42
Re: The knowledge base (56 replies, posted in Feature discussion and requests)
I would support this if all t1 items were put on npc loot tables including nexus’s, shields etc.. .
Honestly everything in the game should be able to be looted from either NPC’s, Missions or Artifact Hunting. This list should include EVERYTHING ..prototypes, Robots, Teleports, Construction blocks, Injector Charges, containers, Structure CT’s … it should all be open for hunters to hunt for.
In that case bots should actually blo...group like players and act like so.
137 2012-07-29 18:50:21
Re: Market - buy/sell orders (28 replies, posted in Balancing)
I think we should get some offices that we can walk around in gamma station, with sexy assistants and all that shizzle.
138 2012-07-29 18:48:52
Re: Game population, Market and new players (21 replies, posted in General discussion)
It's growing all the time. But it is shrinking more.
139 2012-07-29 18:48:23
Re: Dynamic Ore Spawn Question. (165 replies, posted in General discussion)
He'd put turrets out of *** too.
140 2012-07-29 18:47:52
Re: perpetuLOL: Perpetuum quotes (20 replies, posted in Guides and Resources)
Who did this thing?
141 2012-07-29 18:47:15
Re: What are light bots designed to do? (45 replies, posted in Q & A)
The lights are designed to look cute.
142 2012-07-18 14:49:43
Topic: Patch notes, am I the only one? (4 replies, posted in General discussion)
MPC main terminals (and main terminals only) can now enter emergency mode multiple times
[...]
New: Freshly deployed main terminals are invulnerable for 72 hours.
Nobody else sees anything outright broken with this?
143 2012-07-18 12:01:08
Re: Ideas for debate (15 replies, posted in General discussion)
Aha!
I see we are finally returning to the botapult, one of my proposals that get closed by Zoom for "not being serious".
144 2012-07-17 16:00:38
Re: Ideas for debate (15 replies, posted in General discussion)
Put a few turrets on the other side of the terraformed wall, go trolololol on the jumping mech as it lands.
Next.
145 2012-07-17 15:40:09
Re: Excellent new roaming spawns (9 replies, posted in General discussion)
I'm sorry Nebs blew up your kain mk2 http://perp-kill.net/?m=view&id=248768
Ah I can undestand why he mistook them for NPCs.
146 2012-07-16 19:47:00
Re: Log-in screen display proposal (21 replies, posted in Feature discussion and requests)
Not many games doing this.
F2P games i have seen yet tend to only show "server population "low - medium - high - full"
subbed games with Instanced servers seem to show accurate numbers more often.would you want the accurate number in a location where only subbed player can see it (agent selection screen) or before that, where you only need a client to show?
the later probably will never happen -> remember the reason the grafical online feed was removed
In that case they are better off removing the count and the member list of gc. A new player is nto going to see the graph, but the chat channel. And an old player doesn't need anyone to tell them what the current population level is...
147 2012-07-16 18:05:01
Re: New devblog: The Gamma proposal (136 replies, posted in News and information)
delete moi
148 2012-07-16 16:14:24
Re: Log-in screen display proposal (21 replies, posted in Feature discussion and requests)
Syndic wrote:Accurate information on how many accounts/people are playing the game for everyone, so no guesstimates have to be made off General Chat population which is frequently in the 20-30's these days.
But why would you want to know?
Because for new people it makes online population numbers look a bit less worse than when they just look at the numbers in general chat. Is that that hard to understand?
149 2012-07-16 10:36:38
Re: New devblog: The Gamma proposal (136 replies, posted in News and information)
Thador Caeli wrote:Line wrote:5 pages of discussing, and 90% of them are mostly offtopic, politics, *** and endless arguing. Deploy the patch DEVs, just apply those changes that were offered somewhere here. Deploy, and get back to PvE development to attract new players.
+1
+1
Changes can be made from that point rather than changes made to changes that are not yet tested. Let's walk forward not talk in circles
Sometimes you have to walk in circles to assess your position and situation, and walking blindly forward makes you fall down a cliff.
150 2012-07-16 10:35:20
Re: Log-in screen display proposal (21 replies, posted in Feature discussion and requests)
It can't be worse than people looking at general chat and extracting conclusions from that...
Posts found: 126 to 150 of 246
Perpetuum Forums → Posts by BandwagonX9000
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