converting a subscription based game to a free to play game is a tough thing to do. And i cant see Pepertuum pulling it off.
Forum
You are not logged in. Please login or register.
Search options (Page 6 of 9)
Perpetuum Forums → Posts by Homer J Simpson
Posts found: 126 to 150 of 205
126 2013-08-06 08:30:26
Re: Steam - Free 2 Play game model for Perp \o/ (19 replies, posted in General discussion)
127 2013-08-02 06:04:24
Re: Perp the Yugo of MMOs? (13 replies, posted in General discussion)
I agree with everything said about HWYs
128 2013-08-01 17:23:02
Re: Spark Teleports (1,455 replies, posted in General discussion)
Beta islands have been going down hill since walls 1.0
129 2013-07-31 12:54:21
Re: Spark Teleports (1,455 replies, posted in General discussion)
Ive said it b4 ill say it again. Game balancing by monetary means only is a bad idea. It favourse the rich players & Vets over the newer player who has less nic to throw around. A cool down timer effects both parties the same.
Keep it cheap & put it on a timer. 30-60mins IMO is good stop immediate abuse of the mechanic but still keeps it useful for people that think ahead.
130 2013-07-18 00:31:10
Re: New research system testing - July 2013 (50 replies, posted in Testing server)
oow cool will it be kept synced to the live server ?
also will all subs be active on that server no matter of their subscription status?
131 2013-07-18 00:29:12
Re: ### Free corporation research ### (50 replies, posted in Services and Discussion)
Homer J Simpson wrote:Well given that this game only has 1 power block left im sure it should be hard to get in contact with STC
I confirm, i sent 2 mails and several private conversations to TUX, no answers. Just Doek and Burial who talk with me.
Tux is to elite
132 2013-07-17 23:25:44
Re: ### Free corporation research ### (50 replies, posted in Services and Discussion)
Well given that this game only has 1 power block left im sure it should be hard to get in contact with STC
I still wish the devs would come back to give some more love to MPC mechanics & give us player built HWYs
133 2013-07-17 07:24:52
Re: Some constructive criticism concerning the game (long) (10 replies, posted in General discussion)
Homer J Simpson wrote:Gunner wrote:I was promised sex
"Human nature makes people inveterate gamblers, and males particularly so due to high evolutionary payoff (in the form of sex) "
Post reported for saying a bad word.
promised.
haha, this reminds me of something that happened in TS today, though im sorry, its not a bullshit story time. go home already
im at home?
134 2013-07-17 03:04:19
Re: Some constructive criticism concerning the game (long) (10 replies, posted in General discussion)
I was promised sex
"Human nature makes people inveterate gamblers, and males particularly so due to high evolutionary payoff (in the form of sex) "
Post reported for saying a bad word.
promised.
135 2013-07-17 00:51:51
Re: Some constructive criticism concerning the game (long) (10 replies, posted in General discussion)
Vicinity chat should not be an intel gathering tool like local is in EVE. PO devs have done its the right way.
Also this game does have cloaking of a kind with masking.
Cloaking is a very powerful mechanic. that most times favors the aggressor not the defender.
136 2013-07-16 15:28:55
Re: Is it time to introduce prototype MPC? (22 replies, posted in General discussion)
well stocking the shelves b4 the game goes on steam might be a good idea... help the noobs & make some $$$
137 2013-07-15 07:11:51
Re: New research system testing - July 2013 (50 replies, posted in Testing server)
In other news: everyone got an active non-expiring account for the test server, so we don't have to worry about syncing subscriptions.
what every single person that ever played the game ?
138 2013-07-15 00:17:17
Re: Is it time to introduce prototype MPC? (22 replies, posted in General discussion)
Yeah i have to agree with Zortarg's post & the OP.
Something needs to change other wise we will never see Tier 2-3 Buildings ect. on the market & i see no reason why this should be the case.
as the above 2 posts have said just tweak the CT degradation.
139 2013-07-03 00:13:52
Re: The Repopulation - Game (16 replies, posted in Open discussion)
They planning to sell in-game stuff for $ I presume. Any info how they handle it?
Cosmetic items its seems mainly, plus a few ingame abilities like founding a Nation (corporation) & being a city Mayor.
You can perches these abilities on their own or as part of bundles: silver ($25) gold ($50) platinum ($100) these r one time fees. the game has no subscription options. tho they do still seem open to implementing new ideas.
Their stated aim is no pay to win items
140 2013-07-02 15:39:28
Re: The Repopulation - Game (16 replies, posted in Open discussion)
Will Repop be F2P?
Yes
Beta testing is planned for around August but the devs wont commit to that till closer to the date
141 2013-06-29 05:04:30
Re: Active Players on Server. (15 replies, posted in General discussion)
o/
he lives!
142 2013-06-17 16:03:09
Re: Ore relocation (153 replies, posted in Feature discussion and requests)
Lemon wrote:Merkle wrote:Lets just restate this again...the unlimited fields you speak of, are on beta and alpha as well...
Just dont complain when heavy's triple in price and the mods to fit them do just the same.
Its laughable to compare mining to m2s right clicking and insta 100 heavy mechs.
Been giving you far to much credit this whole time apparently.
I dont care about limited or unlimted fields, my point has to do with the stock-piles and the EP difference between us and new players. I am stating that the game cannot handle the population needed to offset the advantages we have over them. In order for them to even have a fighting chance.
In the event that a population rise does happen and it is not at the proper level they will have the same experiences and results as many of the corps in our past have. They will face enemy's who appear to be unbeatable and never ending assets. Being low on EP and lack of experience there ability to combat the vets will be almost not existent. It will be like running on beta 4x4 box on beta with a arkhe with no guns, except they
We had to face a group at launch that only had 2-4 months EP advantage on us with resources and knowledge. You know what that perception did for the moral of the players during that time.
Do you see what I am getting at or should I finger paint it for you guys? limited or unlimted resource, If they arn't worth gathering then it wont matter which they are.
I suppose if Ludlow the stats guy in NeBs was bored we could ask him to complie a list of the 10 highest EP Veterans who have killed the most noobs. You know, Lemon, the very imbalance you are referring to.
I wonder who would top the list?
Neoxx
143 2013-06-17 05:30:26
Re: Plasma Bomb Bypassing Reinforcement Timers of Structures. (17 replies, posted in Bugs)
Your a funny man Merkle! If that is actually the real you posting
144 2013-06-17 05:28:29
Re: Glorious Comrades! (16 replies, posted in General discussion)
Welcome to F*** this game club ville
Now we wait for the STC thread about how they won Perpetuum!
Much like how M2S won this game & then CIR won this game...
Im seeing a trend here boys.
145 2013-06-10 16:54:24
Re: Ore relocation (153 replies, posted in Feature discussion and requests)
My next campaign slogan will be:
Remove Walls From Beta's
Glenn Beck 2016
146 2013-06-10 16:49:43
Re: someone has to say it (32 replies, posted in Q & A)
I tl;dr after you said you can make $70 an hr hanging dry wall. Your really sticking it to your Mexicans Cassius for shame! I know 40 of them live in a van down by the river but they got 28 kids to support too!
only 28? kind of a low number if you ask me.
also why reset EP?
if any thing just refund the Research Extension. which im sure they would do any way.
147 2013-06-10 16:48:26
Re: Water bug (9 replies, posted in Resolved bugs and features)
The water geometry is still flat, but at least the shading/texturing should have a pattern of waves on it now. (I.e. kinda like it used to be.)
bigger "waves" please
149 2013-06-08 12:02:14
Re: Ore relocation (153 replies, posted in Feature discussion and requests)
not this old horse again
150 2013-06-04 23:17:48
Re: 3 year in Perpetuum (6 replies, posted in Open discussion)
My 3 years is in September i think.... but congratz & post ya first screen shot
Posts found: 126 to 150 of 205
Perpetuum Forums → Posts by Homer J Simpson
Powered by PunBB, supported by Informer Technologies, Inc.
Currently installed 3 official extensions. Copyright © 2003–2009 PunBB.
Generated in 0.103 seconds (87% PHP - 13% DB) with 6 queries