All they ahve to do is add a corp email tab to the email system. Would think that would be pretty easy.
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Perpetuum Forums → Posts by CenDre
Posts found: 1 to 25 of 102
1 2010-12-18 00:30:20
Re: Multiple Email Recipients (10 replies, posted in Feature discussion and requests)
2 2010-12-18 00:22:37
Re: Corporation Market (14 replies, posted in Feature discussion and requests)
This game by nature demands a corp market feature.
3 2010-12-18 00:10:15
Re: Tacklers (5 replies, posted in Feature discussion and requests)
Once a persons account is 1 week+ arkhe's become basic transport with no capability of equipping mods. NO weapons not lwf, demobs ...nothing. Just a basic transport and nothing more.
I also think the area around teleports on beta islands should not grant permanent invulnerability. There should be a 5 min timer after which you are pvp tagged. You would still be able to pop back through should you want or need to though after the timer cool down.
5 min should be more than enough time to DC if the game crashes.
4 2010-12-12 00:21:13
Re: My dream patchnotes (18 replies, posted in Feature discussion and requests)
Self destruct
5 2010-12-12 00:16:15
Re: Some Knowledge of Whether or not ppl are undocked (11 replies, posted in Feature discussion and requests)
why not just ask for a red X to mark were everyone is on the island too.
6 2010-12-12 00:07:37
Re: Pvp mechanics / Stop the blob (50 replies, posted in Feature discussion and requests)
Arkhes should only spawn on Alpha islands. Only way you should be allowed to spawn on Beta is if you have a light bot or better in the terminal where you are homed.
7 2010-12-11 23:23:09
Re: Corporation Bulletins (8 replies, posted in Feature discussion and requests)
Bulletin is fairly worthless if you ask me. Controls need to be expanded so everyone in the corp can use it not just the CEO or officers.
8 2010-12-11 16:12:37
Re: DEVS I found a solution to your Internet problems. (62 replies, posted in General discussion)
How many individual networks do you think you cross when you go frm anywhere in the world to the site where the servers are hosted 5....10....50?
How many of those networks have patchy performance?
How many could they avoid with intelligent routing?
How many of those networks give your packets priority over indigenous packets?
It does not mater where the servers are if Avatar can get their data prioritized for delivery across multiple networks in the fastest, most cost effective manner possible.
All Avatar need do is find a company that can do that. Seems simple enough.
9 2010-12-11 15:28:29
Re: Fix mining laser waisted charges (7 replies, posted in Feature discussion and requests)
Maybe I am just a skinflint and hate spending pennies without results.
When you target a plant and harvest it you know exactly how many charges you can use on that plant. It would be nice if the mining worked the same way. If the cell info displayed how many charges it had would be nice.
10 2010-12-11 03:07:14
Topic: Fix mining laser waisted charges (7 replies, posted in Feature discussion and requests)
When mining a cell the laser uses a charge even when the cell is empty. I can't tell the cel is empty so i can not watch and see when to turn the laser off
Fix it
Either make it so we can see the number of charges a cell has or make the lasers not use a charge on an empty cell.
11 2010-12-11 02:57:23
Topic: Squad and overview controls (1 replies, posted in Feature discussion and requests)
Both of these features need a lot of work. As they are not they are mainly useless.
Squad
leaders should have the ability to mark targets
Overview
should have the option to remove corp members
please add to the list things if you have ideas. These are the two things that bug me the most atm.
12 2010-12-11 02:54:12
Re: Corporation Market (14 replies, posted in Feature discussion and requests)
+1
13 2010-12-11 02:53:06
Re: Contracts/Off-line trading. (12 replies, posted in Feature discussion and requests)
+1
14 2010-12-11 02:49:56
Re: Seperating corp funds from MY funds (5 replies, posted in Feature discussion and requests)
I do various activites for the corp... corp leaders give me funds for some of the things i do. They do not give me access to the corp wallet which i do not want anyway and they should keep very limited access to that if you ask me
So now i have modest sums of corp nic in my wallet and now way of really separating mine from corp.
I want a way of setting aside various sums of nic within my own wallet to better track my nic from nic that the corp or other people give me......like you can do with the terminal storage by setting up folders and such.
As far as I can tell the wallet is just a display of nic you can't manipulate it in anyway.
15 2010-12-11 01:43:19
Re: DEVS I found a solution to your Internet problems. (62 replies, posted in General discussion)
I think PO is playing pretty well for a new MMO. Last new MMO I played was Fallen Earth and that was utterly useless at launch. Thing is, everyone knows PO is based in Hungary so they make jibes about it suggesting it should be hosted in a 'proper country' like the US. Maybe Fallen Earth should have been hosted in Hungary.
Fallen Earth has potential to be a good game but I think it needed a couple more years of DEV. Its nothing but a pay to beta right now if you ask me.
16 2010-12-11 01:07:48
Re: Last patch or two broke the game again. (47 replies, posted in General discussion)
42
17 2010-12-11 00:02:08
Re: Last patch or two broke the game again. (47 replies, posted in General discussion)
hehehe 4 accounts on the same comp and he thinks the game is the problem.....bet its not so much game lag but sucky cpu and not enough ram.
Try running task manager minimized while running 1 account then add accounts till you are maxed and see if your problem isn't the game but your comp running out of resources.
I have 4 gigs of ram and a 2.7 gig duel core cpu on win 7. TS and vent minimized
one account runs at 60% cpu and 2gig of ram. second account runs 95+ cpu and 3 gigs ram
good thing my MB can support a quad core processor(already ordered from newegg)
ram will not fix everything. you still have the limitations of the OS and throughput of your MB to transport data to the cpu
Until some one develops a truly multi threaded OS there will always be a data path bottleneck the can not be broken
I don't think its the game so much as you pushing the limits of your hardware. Maybe if you had a server system to play on you might get better performance.
18 2010-12-10 23:54:07
Re: DEVS I found a solution to your Internet problems. (62 replies, posted in General discussion)
I say they move the servers into one of my spare bedrooms i am not using in my house. Ya know that way I could push the buttons for the server resets. ya ya I like this idea
my ping time would be like 0
19 2010-12-09 23:52:23
Re: DEVS I found a solution to your Internet problems. (62 replies, posted in General discussion)
NA actually I was a wow player and i once saw a thread that mentioned blizzard used internap for wow. Just figure if blizzard uses them the might be good.....besides the web page looks neat.
20 2010-12-09 23:33:50
Re: DEVS I found a solution to your Internet problems. (62 replies, posted in General discussion)
Internap Network Services
This is the answer. Highly scalable services with potential for growing.
21 2010-12-09 23:05:25
Topic: Seperating corp funds from MY funds (5 replies, posted in Feature discussion and requests)
There really needs to be a way for individual players to separate their personal funds from those of the corp when doing corp business.
22 2010-12-09 04:20:13
Re: I WANT (9 replies, posted in Feature discussion and requests)
Can I view inventory while on a cruise ship?
Of course you can with an i Phone. duuu
23 2010-12-09 03:46:44
Re: posting in forums should show all characters for that account (19 replies, posted in General discussion)
BizzyBeast wrote:I dont get how an inactive 'spy' would snatch anything more then ammo and to be recycled ***.
In a game like this I would expect to play with a corp for years and never get access to important corp storage.
I heard somebody jacked a corp already and I can only assume it was from a rank 1 storage, which is usually junk meant to be taken by anyone.
As for information I always have had spies in previous guilds and I would work them to death. Good guilds give quotas for their members to hit, like ores or kernals. This way a spy would weed himself out by refusing to help a corp he is trying to harm. Works like a charm.
A good spy is there for the bigger picture, one type will do whatever is needed within the corp until they have the opportunity to strike, if the spy (and the group they are working for) is really good, no one even suspects they are one until the hangar is empty, the defences are coming down and they are already across the lines.
Another type will leak out info for months or years, if they and the group they really work for are good, then it is a balance of taking the most advantage with the least risk of being exposed. The best spies are almost always "model members" of the society they are spying on.
The best spy is the one that gets in so deep he eventually is the leader of the corp and decides to roll with it ....betraying his previous allegiance.
24 2010-12-09 03:33:11
Re: I WANT (9 replies, posted in Feature discussion and requests)
hehehe thanks Zhyntil
25 2010-12-09 03:28:58
Re: Trade damaged good in station (11 replies, posted in Feature discussion and requests)
Man what a pain not being able to trade damaged junk in stations.
Posts found: 1 to 25 of 102
Perpetuum Forums → Posts by CenDre
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