XrayIT wrote:At the moment missiles are of the type fire and forget, with a specifique LOS calculation.
while during the same time laser or EM, bullet are not.
It will be reallistic and interresting to make them not totally fire and forget.
let me explain what I'm thinking :
Like in 99% of any MMO i know, the LoS for Missiles is calculated at the moment they are fired. If the target moves into cover AFTER that, the missile will still hit. At this point, missiles dont have any advantage over Turrets.
Actually, the missiles having a slight disadvantage because their DAMAGE is dealt later, and can be absorbed by a shield that was activated After launch.
Projectile weapons do instant damage, but got a straight line LoS, where the Missiles having an arc LoS calculation.
When you say, Missiles got great range, than that is only half true:
Missiles having great range on cheap equip and low tech, but it doesnt expand whith better launchers.
Lasers and EM guns on the other side, get the higher ranges on expensive equipment only.