26

(149 replies, posted in Balancing)

I know you are looking for actual fittings and numbers. But I just want to chime in and ask that things not change too rapidly, if possible.

27

(2 replies, posted in General discussion)

What are the technical reasons that people need to be kicked off after 24 hours? Just curious cool

New: The maximum time an account can be continuously online is now limited to 24 hours. After 24 hours the account is automatically disconnected, but you can of course log in immediately again. There are warnings for this 30 and 5 minutes before it happens. (This shouldn't affect too many of you, but it is needed due to technical reasons.)

EDIT: I got in. I must have been trying during downtime big_smile

29

(15 replies, posted in General discussion)

I don't think there is anything so wrong that can't be fixed. I am a no-name nobody player. But I still have fun here.

Chemist wrote:

Yeah! Credits for NICS! +100500 cool

I want this too. Make them marketable please! big_smile

31

(3 replies, posted in Feature discussion and requests)

I want Credits to be able to be bought and sold on market. 1 Credit = xxx NIC and it can all be market driven like ICE was and PLEX (in EVE) is.

32

(50 replies, posted in Bugs)

There does seem to be a lot of stuff in the way now.

+1 to this idea and +1 to a contract system smile

This is a great guide!

Gwyndor wrote:

Not a rollback, just need to grandfather in all the skills. New players from now on dont need the hightech or ewar spec. That or dont require the hightech skill to pilot the mk2 bots but they dont get the bonuses either.

You should never log in and not be able to drive a bot you could the day before.

THIS ^^^^^^

36

(64 replies, posted in General discussion)

Either have fewer sparks or do nothing about this for now. Eventually, I believe the number of islands will grow and 10 sparks will seem like too few.

+1 looking forward to a new client. An updated GUI would be awesome!

Did contacts get implemented? Or are they on the RADAR?

39

(20 replies, posted in General discussion)

I realize there is no more subscription fees. I was thinking that the cash items we can buy today might be tradeable. Sounds like they are not.

40

(8 replies, posted in Q & A)

Moar Dev Blogs smile please big_smile

41

(26 replies, posted in General discussion)

o7 I hope you come visit again.

42

(20 replies, posted in General discussion)

Can we still sell store items for in-game money? I have been away for a year or so.

Ok, at least we know now. Thank you for an answer.

DEV Zoom wrote:

Ok, while we're at it, let's clear this up: when we do a poll, it's a survey, not a binding democratic vote. We value your feedback, but that's only something that we *consider* when making our decisions. Even if the poll results would have been 90% rejecting a nerf, we would have still thought about doing it, but it would have indicated a much larger backlash of course.

(Btw that's pretty much why we don't allow player-created polls...)

Also premium good stuff to know hmm

Is the proposed fix it remove Approach to flagged targets? Or locked targets?

45

(7 replies, posted in General discussion)

Not a bad idea! Anyone know when is Steam going to hit?

46

(235 replies, posted in Balancing)

Is the nerf bat coming to followbot for certain, or will it be left unchanged? The poll on the relating topic was pretty much 50/50 and closed so no more votes can be cast.

Is it a done-deal that followbot will be nerfed? or is it still undecided?

I am late to the game so the poll is closed for me. But I vote No. Don't nerf follow.

49

(235 replies, posted in Balancing)

DEV Zoom wrote:

The small things like spark teleport and followbot can be put in either of these patches.

What are the issues with these two items? Are Spark Teleports broken, or...? And do we want to add, or remove, the ability to follow other robots? Right now you can approach them and that is sort of like following them, right?

ICE solicitation? cool