My brain is swimming a little but re: static and nonstatic ore spawns... I was the exploration pilot for my mining/manu corp and we did a lot of mining in Grav sites -- which need to be explored out first by a scanner.  For those not familiar with it a Grav Site is a non-static mining location with higher/better ores than expected for that loc.  With the way the mining system works here though idk if it would be feasable or function correctly - explo scanning gives different results afaik than ground-scanning for ore deposits, but it could work on the normal mining scanning dynamic.

202

(12 replies, posted in Feature discussion and requests)

Please? smile

203

(126 replies, posted in General discussion)

Discussing what died and what didn't, what changed and what didnt, etc., is sort of silly.  In the end it was a personal decision, made by each person.  That it was a lot of people simply shows a cohesion in certain mindsets of these people.

I agree you do pay for a game to be entertained - but instead I'll use the word 'fulfilled'.   Some people are also fulfilled by the feeling of involvement. 

Either way I'm not going back any time soon, of at all.  I won't go into details on the matter publicly.

204

(377 replies, posted in News and information)

500 posts... hmm.  Well, watch this graph:  http://content.perpetuum-online.com/fee … h_1200.png  cause .."I've seen quite a few graphs in my time" .. lol, and unless the server is going to even out to a consistent serverload regardless of the hour of the day, might end up adjusting the Y-axis on this thing in the next 12 hours.. wink

205

(377 replies, posted in News and information)

Neoxx wrote:

Ill be in when I get home!  Checking the graph now!

It's beautiful smile

Thanks to the developers for all of your hard work and perseverance through this.  You deserve amazing kudos for your determination to tackle the problem with full force and half sleep since the 25th, for keeping your entire community in the loop, and of course, for coming through triumphant.

Raise a glass for all of us. smile

Arga wrote:

You'll also note, that AC has no intention of charging for new content. Unlike EVE you won't have to pay for expansions, and you didn't have to pay for the initial software. Both these are more ways to lower the barriers.

For reference, EVE does not charge for expansions.  You get them.. whether you want them or not.

Everyone else already pointed out the important bits.  I watched the forums with fascinated horror at Incarna's launch.

I'll point out something off the bat - I am the carebeary 'oooh pretty character it's me!' left the CQ open, sat on the couch watched the TV player who has in the past engaged in "MT" in P2P before (an insidious way they did it - digital CCG, you get 'loot cards' that can be brought into game, 80% vanity items, but also mounts that gave stats/higher speed aka 'game changing'.  They were in no way game breaking, but I'll flatly admit it - I never played the CCG and over a month blinked and went, woops!  I just spent 150USD to get one of these:

  http://image.playerauctions.com/P/B/201 … 7bc3c2.JPG

For reference - was anyone jealous of it?  Sure, but it didn't break their hearts, cause I was *lucky*.

Why 150?  Well, because each cardpack is 4.95.  And then you trade the cards with, say, EQ1 players who wont use EQ2 loot cards.  And you could always get lucky...  It was gamblers anonymous, insidious, and I'll tell you this -- there wasn't a damned RIPPLE in the forums about it.

And played Requiem and bought stuff - specifically mounts, *and they only last 30 days*  (yay for bouncing bodies and bloodsplatters though!).  Just never got into WoW because I have a personal issue with bright cheery colored people killing things. 

So.  I was CCP's TARGET AUDIENCE for MT.  I have NO ISSUE with MT if it is what it is - a microtransaction.  I heard of the redonkulous prices before I ever opened the aurum store.  You have to understand.  They were charging 14.99 for a month's sub and 20.05 for a shirt for your character.  And I understand the logic behind it (possibly a PLEX sink; who knows how many PLEX are floating in game atm cause I sure don't and if they spent that nest egg already how you say, wooops?) but they tried to sink it WAY TOO FAST.

I was just dissapointed at the prices.  I wouldn't be able to participate.  I'm no kid, but I couldnt afford an extra 20.00 a month; I was already paying for 3 subs.

And thats an important point to bring up.  Its a RARE person who dualboxes WoW or EQ2, etc.  People who do tend to 'quad-box' and are unusual.  There's no need to have multiple accounts in those games.  You grind monsters, you get exp.  So in general, each of the  (yes yes I know I OWNED A SPARKLEPONY! ::cries:: ) players is only paying one sub.  So dropping 25$ for a sparklepony?  Well tbh wow's forums DID rage over it.  But some peopel did buy it.  Sure.  That's 40$ one month but back down to 15 the next.   

In this style of a sandbox model if you want to do more than one thing, it only makes sense to have more than one account, its not just a wild grind on your DPS alt or your healer alt.  To be honest, I think this is likely what makes a lot of the community hesitant about MT - not because RARRR IT RUINS GAEM but because 'ohwow... but i already have 5 accounts subbed.. qq."  If you're already paying 75, rounding it up to an even 100... no. 

BUT.  All that aside that's not what pissed me off.

What pissed me off was, while I'm watching the live feed of the Jita protest, and listening to the eve-radio broadcast with the CSM people and the reporter from massively on a feed split out to about 3000 listeners, and that damned Hillmar letter broke live and they read it live, and I heard, basically, 50,000 rabid fans who love a game possibly too much for their own good sometimes referred to ... well, like this:

This we have done after months of research by a group of highly competent professionals, soliciting input and perspective from thought leaders and experts in and around our industry. We have communicated our intention here internally in very wide circles through the Virtual Economy Summit presentation at the GSM, our Fearless newsletter, sprint reviews, email lists and multiple other channels. This should not come as a surprise to anyone.

Currently we are seeing _very predictable feedback_ on what we are doing. Having the perspective of having done this for a decade, I can tell you that this is one of the moments where we look at what our players do and less of what they say."

Experts?  Thought leaders?  Predictable feedback?  My nose was twitching for a minute, and I realised the devs had gone from caring about their playerbase (as much as they can obviously, its not like they send me flowers on my birthday) to treating us like like a pack of Skinner rats whose behavior would be broken down into statistics; convinced of their hypothesis that we would happily shock ourselves to get a monocle-shaped bit of cheese when, to be honest, the grate-floor cage was getting uncomfortable to begin with.

I always hated reductionalists.  So I won't spend my time with them once they show their colors to me.

I'm going to go on an Op now.  I have stuff to blow up.

Slavyn Liko wrote:
Winter Solstice wrote:
Slavyn Liko wrote:

we have a ts3 server?  now that I didnt know.

It's right on the Corp description. tongue

Dont know how to view that either...  of course not being able to get into the game to learn basic things like that could help out too (not whining, just stating fact)

Ohnoes!

Ill PM u. tongue

Slavyn Liko wrote:

we have a ts3 server?  now that I didnt know.

It's right on the Corp description. tongue

I needed to make a corp hangar in ICS Alpha (I'm a Co-CEO) and I got this error:

http://i.imgur.com/AB17j.jpg

I undeployed and re-entered the terminal, waited for possible server laggines, etc, but it persisted.

Another co-ceo came over and made one just fine. O.o

edit: :trollface:

210

(12 replies, posted in Resolved bugs and features)

Yup, me too.  afaik it does not generate a crashlog.

To everyone: too lazy to quote out every post I'm touching on here..

Considering assault bots are currently selling between 800k - 1mil on the Alpha islands right now, the number of mechs being donated is being undervalued in this thread, I think.  Not simply for bots, but also modules, though thankfully the ammunition market is finally beginning to step toward some stablisation.  At this moment the new industrialists (all of them, not just members of NeX) simply still do not have the skills yet to produce bots, so the market is choking.

If CIR is donating these bots to encourage NeX on the road to PvP, PvP will be encouraged.  That is their statement on the matter and, as far as I have been informed, we are taking wholly at face value.

CIR has certainly gotten our attention with this act of generosity, and I for one appreciate their actions.  The idea of someone "cleaning out a hangar" is not something to scoff at.  If I needed a coat, and someone gave me an old one from their closet, I would not complain that the store-tags were missing.

I would ask that you contact Gweee, if you have not already, to handle this.

Edited to add - "Jackets for only half" - you assume that all of us will be walking in the cold.

  - Winter

212

(377 replies, posted in News and information)

One step at a time. smile

People are still waiting in the wings for a fix, too, excitedly being kept up to date on the status of the server software, who will come in when things seem stable.

For everyone else excited but frustrated at the sudden-ness of this, I apologize that this is so frustrating for those being frustrated by it.  When I'm locked out of the server I'm in the NeX TS3 server, and we're pretty much constantly on and chatting about the game, anything and everything 24 hours a day which is in its own way exciting considering the immense cross sections of people the corp contains.

If you are a member of NeX and trying to log in, use our TS3 server.  There are people that can let you know the server's status, and instead of one person clicking 400 times, its easier when a group are clicking less often, or one is in game and knows when they're lifting the cap, and can xmit that info via voice.

Speaking of which - wow.  NeX has reach 387 members.  Though I know this is not entirely inclusive of the numbers of "bittervets" who have arrived and subscribed solely from word of mouth, still... wow.  And poor Gweee spending all those EP on Corporation skills, boo! big_smile

Remember: EP is not a queue.  It accumulates first, you get buyer's remorse after. smile

213

(377 replies, posted in News and information)

Quick I DC'ed!  Someone grab my spot! big_smile  I'll keep this short:

Amazingly huge kudos to everyone who has been exhibiting an extraordinary amount of friendliness and patience to all of us. 

This literally has been so exciting for me it is the first time since 2005 that I sat down to an mmo and realized that, oh no, I've been up WAY past my bedtime.  I think... wow.  I think I feel young again.  And IT FEELS GOOD!

(rallying cry + realism = We will scorch the earth! ...with our smoldering bot corpses...! )

214

(132 replies, posted in General discussion)

NeX  (No really, term unrelated! smile  "New Eden Exiles") is one of the 'solely' ex-EVE corps that has formed up.

Benefits: You get to run around with a bunch of people who barely know what they're doing, just like you! yarr

Defecits:  You get to run around with a punch of people who barely know what they're doing, just like you.  tongue

For those who haven't been able to catch it in the flood of chat in the General or Help! channel, there is an Eve channel.