Jerokane wrote:I guess it must come as a shock to you that the vast majority of EVE players are so called PVE carebears hanging around in High Sec space (recent numbers showing that about 95% of the players are hanging around in High Sec Space).
CCP tried desperately to get more of their population to PVP by bringing PVP to High Sec space with Factional Warfare...... and failed.
0.0 space is vast and barren of players. You got the occasional large PVP zerg now and then between big Alliances.
But mostly it's the ocasional pirate player trying to jump on the unaware noob exploring 0.0 space.
I have been involved in 0.0 space Alliance warfare myself and I found it absolutely boring as hell. They were just lagging zerg fests. That's it.
Not to mention that you could easily travel dozens and dozens of 0.0 systems without encountering a single soul.
I had more thrilling PVP experiences in low sec space, running into pirate players, then I ever had with those largscale Alliance zergfests, wich most of the time were nothing but hours and hours of "a sit and wait for something to happen" game.
High Sec space in EVE however is always crammed and crawling with players. Hundreds and hundreds in each system.
That's why CCP came up with Worm Holes to create more engaging PVE content and now keeps cranking out more and more diverse PVE content the past year or two. And will continue to do so.
And that's why they also work on Incarnia and release real player avatars.
Just face it. If we like it or not. PVP only players are the tiny minority in the big MMO scheme of things.
Most MMO players are just simply Carebears, or people like me, who like both PVE and PVP!
Most importantly, that without these so called PVE carebears, this game would die instantly, just like EVE Online would.
Or do you just want to fly / ride around in starter noob ships / bots all the time? As that would be the only thing available to you.
Cheers
First, You or Wraith (or both) are making up numbers.....95% stay in high sec???? really????.....oh, and hundreds and hundreds of people in each system in high sec? What do you travel only to Jita in high sec?,
Making up numbers seem common in this thread, as i have said to others, use facts.
Second, i have said a few times that i am a carebear, not sure if you missed that or even read more than the last page or two (apologies if you did). My comments in the last page or two of this thread are in response to obviously BS numbers, claims, and assertions, stating that PvP players are an incredibly tiny percentage of the population of these games (i cannot say exactly how many, the number of PvPers in Perp has changed from .3 players to 3 or 4 in this thread, i lose count)and that PvP is a "problem" that games such as EvE and Perp needs to deal with so the real gamers (over 90%) in these games can play the way it should be.
Third, I totally agree with you about lowsec in EvE, lowsec is far more dangerous than nullsec, when making mad dashes hauling various merchandise i am on high adrenaline pushing through low, and relax a bit (only a bit) by just dropping into null. What point all this has to do with the original discussion i do not know, other than to show i know what you mean......oh, and to ask, why are null sec alliance fights lag-fests? If very few were there then there would be no more lag than in the high sec systems that have hundreds of players in them.........oh, wait, it is because there are so many ships, so many people shooting, warping in/out, gating in, etc. that you often are dead for ten minutes before even finding out you died.......
Quit blowing your numbers out of proportion, i actually agree with much of your point, and even some of the OP's point, But both are so far out on the extremes that you hurt what you are trying to gain.