Sylvon Delvalle wrote:Hi,
I have a mission spot where a farmer is killing all targets faster than i can lock one. I wonder if a solution is planned about it, because if all i can do is tansport missions, i won't stay longer.
This is a common issue, there are....or were....several threads around on it, but cannot find any atm, most of the advice you will get will be to spend points on lock time and get a sensor amp.
The problem exists because you can make more money in less time/risk on the tier 1 missions than doing anything with the tier 2 missions. Thus many people with more points/better mechs will go farm the tier 1 areas, forcing newbs to sit and watch in frustration as a pile of containers get dropped everywhere.
This to me seems a serious issue, in other areas of the game (anything after newb mission running areas) i would say tough deal with it, do the above, but these areas should be just for newbs that barely have learned to target, let alone fight well. It seems to me that the sure way to kill a game is to frustrate or bore the newbs into wanting to do something else.
I tend to get a bit of easy money farming these areas as well on my combat toon, but i either back off if there a few newbs there, or at least take turns. Earlier today there was one unnamed mech that tried to lock out an area in a bigger mech.......i locked it down so that he left frustrated instead of the two newbs.....(with a message that i was being reported for griefing, lol). There are others that do the same to help out a bit, or at least give the newbs a chance, but many will just ignore you or even start insulting you just for asking for a few to kill.