126

(9 replies, posted in Bugs)

They appear on the radar when you are less than 1km away from them. They stay on your radar even if you leave the 1km radius) untill you log off/dock up/jump to another zone.

Alexandra wrote:

TL;DR - Walls should have been for outpost owners and ONLY available from 500m from outpost to 2.5km from outpost.

Then you'll remove a lot of sand from the sandbox.

@Jelan, I understand that you don't like building stuff etc. but if someone enjoys it why would they be restricted? We, on Kent, weren't forced to build them by "ebil supreme commanders" we wanted to spent time and resources to make Kent as it is now. Instead whining and screaming for a nerf, because you are too lazy or you don't have enough people who are willing to do it for you, get more ppl who are into those kind of things and they'll be MORE than happy to do it for you or ignore the new content and roll how you've been rolling before the patch.

More SAPs with such low population? No thx.

Inspiration wrote:

Walls should be restricted to outpost defense/fortification instead of NPC/Ore trapping and island fortification. As such, they should be limited to a certain range from outposts and only constructible with a certain level of control over an outpost.

As for wall spam examples:

http://clip2net.com/s/1ys0M
http://clip2net.com/s/1yrZ3

You call it a wall spam, I say you are jelly because you don't even own a beta island.

Alexandra wrote:

Walls should decay based on the number of walls around them. (Within 21x21 or whatever it currently is).

But yes. Walls should need to be maintained weekly.

No, they shouldn't

Alexadar wrote:

As possible variant: limit walls to be constructed in a X KM radius around your structure (outpost), not further.

Lupus wrote:

1)  Walls become non-permanent structures, that have a limited life and have to be replaced, or require some maintenance to keep them healthy

2)  Walls have an associated cost over time.  Call it a maintenance fee, for every wall segment you have, there would be a monthly fee.

Those are the worst ideas ever. Walls are awesome as they are now. The only sad thing is that they are a little bit weak, even in final stage hmm

Start farming NIC so you could build your own stronghold instead of trying to ruin good content. You are really too lazy.

132

(0 replies, posted in Selling Items)

send me offers IN GAME, I'm not checking pms on the forums

No
-1

can you add subtitles to future vids?

135

(0 replies, posted in Selling Items)

SOLD

DEV Zoom wrote:

Alright we talked about it some more and agreed that without any limits the system seems indeed overpowered. You may now herp some more asking how this could have happened, the truth is we are not perfect, deal with it cool

Our solution offer to the problem is to introduce a new CEO extension (around complexity 5-6), which will allow the corporation to control 1 probe per extension level. If this is in place, no other limitations should be needed.

Additionally we will also introduce another CEO extension (complexity 2-3) for the number of assignable users per probe. The base limit of 10 users will remain, and every level will add +3 users.

I don't like it! Still, once someone drops the probe it'll be almost imposible to find it and take it down. Also with limited probe users and probes itself it's just ... I can't come up with a proper negative adjective to describe this. I'll suject corporations to be smaller so they could cover more ground.

Didn't you have the concept what should it do and HOW? Remember this was an alternative to damn noob Arkhe scouts. Ie. when I thought about that I idea I've imagine huge stick flashing in your face "I see you! I see you!" (decent masking) so defenders should have to place it in places where it's hard to take it down or shield it with the wall.

That's it... for now. Time for some standard RAGE mode 0n:
@Alf
, stop playing Hello Kitty Online, WoW, SWTOR or Skyrim and start playing your own game or get people into your team (may as volunteers) who will do it for you. Start reading some sci-fi books, watch some Gundam anime and/or w/e what is robot related (NO DISNEY).
Think BEFORE you act. Small changes == big impact, huge changes == russian roulette.
You're probably a decent guy irl, but internet robots are serious business.
RAGE mode off

Sounds interesting and original, I like it smile

but then players with less extensions will have harder time competing with vets hmm

Mine would look probably like that:

1. Advertise
2. Squad interface
3. Contracts
4. Armour tank fix/rebalance (please don't give it to Alf, I beg you!)
5. Search engine for private storage
6. EW on the killmails
7. More landmass
8. "Cancel undock" button
9. PBS
10. More sorting options for items in corporate and personal storages

Some "silly" stuff are higher than PBS, because they (may) require less manpower (so quick fixes).

139

(12 replies, posted in General discussion)

Norrdec I thought you quit the game big_smile

140

(37 replies, posted in General discussion)

So Laosura will be Helm's Deep of Nia!

141

(0 replies, posted in Selling Items)

Mail me with offers.

Sold

Since game client knows the order of locked targets. Please, add mechanic which will automatically switch primary target lock on the next one in targeting computer.

Stop hijacking my topic ffs! Go create another if you want to discuss something else then Flag system...

0110011100001111001010001 wrote:

+1 MORE TELE Games!

GOGO...also Remove Protection when you jump to ANY tele when, and only when, your flagged.

IE: Flagged = ZERO protection, PERIOD

Don't know the guy, BUT

I'm Dan and I approve this message!

146

(4 replies, posted in Buying Items)

Lol I can pay 100 nic per 10k  big_smile

147

(9 replies, posted in Localization)

ofc, but after certain point you don't need to use mass translator also recently DEVs weren't using mass translator smile

why do you have to write it down since you can't talk to the person responsible for the translator on IRC, he's there almost all the time big_smile

148

(2 replies, posted in Localization)

Just to inform everybody (who are interested).

Only Hungarian and Polish clients versions have over 95% of translated entries, which in theory mean that only those localizations should be supported.

149

(9 replies, posted in Localization)

In currents system you need to copy-paste stuff.

About tracking changes, Gargaj just added user tracker so you can check what current user changed recently:
URL.org/
?page=latestedits&user=USER

150

(9 replies, posted in Localization)

Why don't you go and talk to Gargaj about it? Instead of that you try to create drama and accuse the guy that he's a liar.