Topic: Switching primaries - automatically
Since game client knows the order of locked targets. Please, add mechanic which will automatically switch primary target lock on the next one in targeting computer.
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Since game client knows the order of locked targets. Please, add mechanic which will automatically switch primary target lock on the next one in targeting computer.
-1 if not optional - next target by order may run out of range of fire and you'll be all when realize it.
Really bad idea. -1
To easy to hit the bot you are buffing by mistake, in combat. -1
To easy to hit the bot you are buffing by mistake, in combat. -1
since we still cannot "alphastrike" any module that is not a weapon, i would like to have a secondary locking computer for team-mates and plants or ground tiles - perhaps with zero locktime.
somehow a way to seperate "friendly lock" from "enemy lock"
Zero lock time would make it overpowered, but a secondary standard targeting computer (using the same pool of max targets) could do the trick.
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