Topic: Sending mixed signals to Devs?
Wanted to see what you guys are thinking. There are some great posts about what pilots would want to add. There are some past “promises” about what was coming. There is great feedback about what needs to be adjusted (balance). If you had to prioritize the Devs time on what to focus on and list them in priority of implementation, how would you rank your wants? 1 being first thing to take care of, 10 being toward the end of the list.
Items (not exhaustive list but major issues from forums)
Basic terraforming (ability to move terrain up and down as a player desires)
Artillery (new bot that focuses on area affect dps)
PBS (player built settlements that allow you some defense away from stations)
New islands (addition of more islands like the ones we have)
Continents (introduction of new large land masses)
Revision of NPC static spawns (reduction and or addition for more island balancing)
Titan ore on Beta (return Titan ore mining areas to Beta islands)
Ore fields balanced (look at Beta islands and re-arrange ore fields to be more balanced)
Alliance features (not sure what is wanted here but it is brought up a lot)
New terrain (introduce new terrain to existing islands that would manipulate current features)
Contracts (introduce a trading, buy/sell option for others to exchange items/NIC at a later time)
Undock adjustment (add a “cancel undock” option as you move from terminal to terrain)
Squad interface (adjust how the squad is managed and add features to smooth it out)
Terminal features (add management features to outpost owners, SAP visibility and others)
Item ID (add tier visibility to scroll over items while deployed)
Add ewar to kill mails (add any type of aggression from a pilot to the killmail of a destroyed bot)
Advertise (use their resourses to advertise and grow community over resources tword changes in current game)
Industrial balancing (revisit recycling, outpost bonuses, other)
20 items listed. I know there are more but this might help ones to speak up about what is a priority for them. Pick 10 and list them from 1 to 10 on importance. Remember they have limited time (small DEV group) and limited resources, consider this as you choose.