Since we can use, on beta, inner teleports while PvP Flagged why couldn't we use beta-beta teleports too. It would open the terrain (extra beta island) plus hit and run tactics would work normally instead of hit-play-benny-hill-jump-out.

What do you think?

Could be interesting. I would suggest to make it as an extra option, but definitely worth adding to the game (or at least something similar to this).

153

(0 replies, posted in Selling Items)

CT is in ICS-A

Offers => in-game mail

154

(17 replies, posted in Balancing)

Inda wrote:

A little OFF

I thought before an idea, what about "vitrual" training, like before you had neurointegration, you can learn robot driving in "virtual" space what like similar than we see in Terminal windows, Nuimqol has blue lines, and so on.
That virtual place simulate Nia.

That is littel correlal with the story and the real life i like it!

And maybe you can go in virtual place to practice or anything else try.

Even better!

155

(17 replies, posted in Balancing)

Annihilator wrote:

i think the faction choice, which is nothing but the choice of your spawn location, should happen ingame at the end of the tutorial,

The tutorial should happen on omega, and each agent should start with a syntech weapon of each faction that doesn't need ANY weapon extension trained.

Telling them the pro and cons of that - and all BEFORE they get to choose their faction.

This!

Let's make Rookgard Island for Perpetuum! big_smile

+1

157

(6 replies, posted in Open discussion)

Ha, nice image smile Happy new year!

Ima uzin' mah necr0 powa'!

More Articles god damn!

Ima uzin' mah necr0 powa'!

Ima uzin' mah necr0 powa'!

Ima uzin' mah necr0 powa'!

Ima uzin' mah necr0 powa'!

Ima uzin' mah necr0 powa'!

164

(73 replies, posted in Feature discussion and requests)

Ima uzin' mah necr0 powa'!

Ima uzin' mah necr0 powa'!

Ima uzin' mah necr0 powa'!

Ima uzin' mah necr0 powa'!

Teh Troll is strong in this one!

I can't wait to see combat mech gliders. Call the airstrike! big_smile

170

(20 replies, posted in Balancing)

I like it smile

Seriously I2.0 favors big ACTIVE corporations and alliances. SovNov, if you can't handle it you are doing something wrong. Ofc, it's easier to *** about something instead trying to adapt.

Get more ACTIVE people into your corporation and/or alliance if you lack numbers (since you want to get EVERY intrusion).

This system has ~48h and you are whining on forums and try to get quick fixes instead trying to crack it and get upper hand compared to other corps.

But honestly I see some old mindsets applied to the new system, which won't work/.


Agents, for the f. sake! You want sandbox, but you cry like *** theme park carebears. Even DEV needs to spend his time on telling you how to do stuff...

EULA says that if some1's keeping players from fun, we can petition it, FINE I PETITION FOR HARRASSMENT BY AC and you need to do something about it!

Example of the full time job mental ***. fuuu

172

(102 replies, posted in General discussion)

Syndic wrote:

A thousand kills later in the last month, the realization slowly hit home what will happen when your whole alliance can't dock up/log off outside of 20:00-22:00 Server Time.

This time you can threaten to ragequit all you want...

Hah, it reminds of good old days when Aranol rage-quited when we camped them too big_smile

Seriously, nothing new here. History likes to repeat itself lol

You are not forced to use 6.0 relation spark, you still can buy decent sparks for NIC.

:edit:
This is MY PERSONAL OPINION! fuuu

my bad, I was disagreeing with the examples not with the idea about making in more sandbox! tongue

Also you can hire/teem up with someone to grind relations for you via "accept squad" option.

I really enjoyed listening to that podcast. cool

Oh well. I wanted to write something here but looks like Alex did all the work.

I agree on almost all what Alex wrote. I only don't like SAP loot, it's like free magically appearing candy bag.