It doesn't matter who owns the outposts in a PVP area. Players are starved for pvp
This is the main issue:
Players who move from Alpha->Beta dont have time to learn how to SURVIVE on beta. The Vet's know how to survive and flourish. Players are thrown from 100% safety into the shark infested water that is so deprived of food, all that exists are larger more dominate and experienced sharks eat the lesser ones.
At some point the food chain will break as they will run out of food.
Unlike stEVE there is twitch factors involved in the combat within PO enough so that a newer player(2-3Months) can outplay a veteran but that player has to know how and know there limits. Getting curb stomped at every turn with the inability to learn or really progress in PvP short of joining along with the ones on top atm is why so many have flopped.
Lets look at this comment from the KB
Cir would have to log in and do something...right?
Yes because we not have farmed a couple hundred million epi in the last few days nor make a couple billion nic off plasma either, but I will just leave it at we havn't been online.....
The only way a New corp full of low EP players could/would survive on beta is by having the ropes shown to them. Look at STC when they first came "We wont Allie any faction or accept any help" they tried going toe-to-toe with me over Dana which they were unable to defend against just me as a group of 20+ active members, let alone if i showed up with 1-3 other players in tow.
They tried adapting and learning and to be honest they learned rather quickly but again, against superior Tech/EP/Tactics/Twitch they cant compete despite the numbers. Obviously STC got outside help from multiple factions in game and even got some of the "advisment" or "guidence" they need inside there corp finally. This allowed them to begin to turn in to a real corp but the damage had already been done to there morale and people.
Just as it happened to many other corps in the past. I would go toe-to-toe with merkle all day, you couldnt pay me enough nic to go hunt Demon theory and there corp as it is no challenge but for those starved they are a great means to be fed.
I was a grave offender in squashing groups of players because the tears/reactions are great, but this goes well beyond a few simple mechanics.
The only corp worth note that has survived through and grown from such onslaught are the guys now in <12> who used to only play in light/assaults as they developed and grew as players to be feared and respected in PvP. I saw as there fits grew beyond simple pure Speed/DPS fleets and in to small organized groups of DPS supported by EW and so on and on.
I used to take them on by the 5+ on my own and now i would think twice before engaging 1 while alone. (given they graduated from little bots now)