Player: Cookie Monsta
Accounts: 5
Account types: 4 Combat - 1 Miner
Average Active in PvP: 4
Monitors:1 Sadly
Why? When fighting consistently out numbered it is required i bring the strongest possible bots with as few holes in my fits/counters available.
In most engagements i will use 1 account as my demober/nexus to allow me to Herd my prey i will then have my Main gunner account which will do the killing Followed by a buffer with more nexus/buffs for my main gunner. Lastly i will either run a iron Curtain bot. Which is the bot i use to cut off routes of escape or Flank.
How does one do this? Approach command is win. I can Demob a player for killing and either approach my gunner and maintain demob range with primary account or simply stash the demober behind a object while watching from my main gunner. From there i can either approach my prey if its weak enough and move my Flanker in to position.
Most classic experience during this kind of play. Turning on Lemon's repper approaching a mesmer and tabbing to my demober and watching lemon chase down and kill the Mesmer on approach. Which was then repeated on to the Kain that was trying to assist the Mesmer while my demober held the 3rd mech out of range for me to then go and kill.
So hows that for multiplayer? Did i mention i tend to also FC on top of that
TL:DR no this is not about player skill or e-peen i am simply listing out exactly how much goes in to high end pvping for my self and a few other pilots who do this with me. I must complement them on there skill o7
P.S. Remote Amping/Nexus is required to compete with assault bots in mechs. Its almost a Chore for me to play due to the odds against me on average.