Yo dawg, I herd you liked folders
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Perpetuum Forums → Posts by Shaedys
Posts found: 126 to 150 of 372
126 2012-01-02 17:57:47
Re: [REQUEST] storage folders within folders in private storage (6 replies, posted in Feature discussion and requests)
127 2012-01-02 01:52:12
Re: DEVS: Troiar nerf/fix (112 replies, posted in Balancing)
Wrong. You are confused...
I never compared Troiar to Tyrannos. I was responding to Hunter's post as to why the Troiar and armor rep tunings were rightfully nerfed.
Also, what it took to kill my troiar (other than a small army) was a single Ictus and one other bot.
On a side note, isn't it interesting how the counter to anything and everything seems to always be an Ictus?
Moar Ictus!
128 2012-01-01 19:13:52
Re: DEVS: Troiar nerf/fix (112 replies, posted in Balancing)
Dear guys!!! I have great new for you!!!
You can cry here about disbalance. DeV's can obey to your whining....
...But there enough players who will discover new ways to kill you.You don't want use trojars? - ok. nerf it.
You don't want use neuts? - ok. nerf it.
You don't want use armor rep tunings? - ok. nerf it.
You don't want use shields? - ok. nerf it.
You don't want use %any_item%? - ok. nerf it.What is remains?.. whining that not enough content...
Your saying that if something is imbalanced it should not be fixed?
If I had a module that one shot things, it shouldn't be nerfed?
129 2011-12-31 17:14:44
Re: Happy new year! (6 replies, posted in Open discussion)
I wish you a happy new year, however it is not atm here, a new year yet.
130 2011-12-31 00:35:17
Re: Development is too slow (17 replies, posted in General discussion)
they built this game with the hope that someone would come in and buy it off them. I don't think they had any intention of running it as a going concern.
You have any evidence for this at all?
131 2011-12-30 20:21:30
Re: DEVS: Troiar nerf/fix (112 replies, posted in Balancing)
One thing though, if they do this they should decrease accumulator usage on lasers, because thelodica bots use quite enough as it is. If they regen less that's going to be a big nerf for them.
Other things as well perhaps, just lasers especially.
132 2011-12-30 20:08:24
Re: Medium Heat-IX Ballistic Missles (10 replies, posted in Buying Items)
You get more ammo on beta outposts then you do from terminals.
133 2011-12-30 19:50:06
Re: Sooo, should I buy this? (15 replies, posted in General discussion)
It has quite enough people already.
134 2011-12-29 14:26:01
Re: Perp Poster (7 replies, posted in Feature discussion and requests)
i got the zenith poster on my wall
havent found a place for the gropho yet.
I'm going to put them both on the wall.
135 2011-12-28 11:30:04
Re: DEVS: Troiar nerf/fix (112 replies, posted in Balancing)
Yeah, you can kill troiar MK2's now, on to the Tyrranos Mk2 problem.
136 2011-12-27 01:20:46
Re: Ewar Love (73 replies, posted in Feature discussion and requests)
I know this is hard but damn do I want it.
137 2011-12-26 11:53:08
Re: Resource dispersion on beta-1 island (35 replies, posted in Feature discussion and requests)
That does not mean you want to chase everyone away from it so that nobody lives on it. Then there's very little to do in this game.
138 2011-12-25 19:08:35
Re: Perpetuum - Now Available on Steam!! (not) (37 replies, posted in General discussion)
Do you think if it was that simple to get this game on steam they wouldn't have done it already?
Steam submission form: http://steampowered.com/steamworks/title-submission.php
General website for publishing your game on steam: http://steampowered.com/steamworks/index.php
139 2011-12-25 12:49:50
Re: Vote Perpetuum as "Sandbox of the year" (9 replies, posted in General discussion)
But player initiatives can help.
140 2011-12-25 12:47:21
Re: T4+ miners (9 replies, posted in Selling Items)
There's no established price for t4+ miners, none have been traded on the market.
But since T4 miners can be gotten for as low as 3.5 million the T4+ will probably be 7.5 million.
141 2011-12-23 17:25:26
Re: Hello, former EVE Pilot (12 replies, posted in General discussion)
Beta islands have outposts that can be owned by players, and they to a significant extent own the territory, to where you will probably get killed if you wander onto their islands.
There will however be a POS system around some point, possible this spring.
You can also always get shot on these beta islands.
Another interesting feature that will probably come in at one point is terraforming.
To your point about avatars, my personal experience is that I havn't really looked at my avatar for a few months. I don't really care about them.
142 2011-12-21 22:42:17
Re: New devblog: Terrain sneak peek (18 replies, posted in News and information)
This is not what Perpetuum need now... We need content for new players...
BoyC doesn't do content, he does graphics.
143 2011-12-20 23:02:02
Re: Logical conclusions. (44 replies, posted in Balancing)
It is incredibly hard though(if not downright impossible) to put anything useful in those 2 misc slots on the tyrranos when you fit something proper in the other slots.
144 2011-12-19 22:39:48
Re: Hey I am new, looking for a friendly casual corp. (2 replies, posted in Agents seeking corporations)
Do you have any preference for industry/pve/pvp?
What time zones are you usually on?
Any preference for capitalist/communist structure?
145 2011-12-10 14:39:54
Re: Why do the blue bots still have the fallloff bonus? (13 replies, posted in Feature discussion and requests)
If you give blue bots an optimal range bonus we'll see 900+ m mesmers kill everything.
146 2011-12-10 12:21:57
Re: Why do the blue bots still have the fallloff bonus? (13 replies, posted in Feature discussion and requests)
So right now kains are worse then the artemis/tyrannos because of this bonus?
They don't have any other features that make up for the lack of a useful bonus?
147 2011-12-03 14:03:02
Re: I like Perpetuum! (25 replies, posted in General discussion)
Yes, I love this game, I like the devs. I think the devs work really hard and thats the reason I'm subbed with 4 accounts now.
148 2011-12-03 09:46:41
Re: Suggesting possibility of multiple accounts on same email-adress (3 replies, posted in Feature discussion and requests)
Atleast if your using gmail you can use for example shaedys@gmail.com and s.haedys@gmail.com
They will get sent to the same address and you can use two accounts for the game.
149 2011-12-02 10:16:24
Re: Intrusion 2.0 Patch Feedback (35 replies, posted in General discussion)
and as for the 'weekenders' those that can't play during the working week but put insane hrs in at the weekend.. well its their deathknell... no matter how much effort they supply at the weekend... its now pointless.
This was not pointless before when intrusions could also be throughout the week?
150 2011-12-01 15:33:00
Re: Why nerf everyone's accumulator? Thelodica can't afford it (14 replies, posted in General discussion)
Or you can try and change it back.
Posts found: 126 to 150 of 372
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