Weapon X wrote:

Btw where did you run that tracert from? I want to use the same thing.

http://forums.perpetuum-online.com/topi … g-and-you/

52

(7 replies, posted in Q & A)

is there any video how this things work ?

are this the solution to "teleport camping" ?

Neoxx wrote:

Lets move the server into the center of the Atlantic Ocean, because thats right in between the 2 main subscriber bases!

GOGOGOGO!

that will be iceland but there internet there kinda sux

OP just buy a new account

Bri wrote:

I had the same problem, not sure what the 'lolfest' was for on a valid question.

What a redundant 'feature.' I hope the rest of the game isn't like this.  I paid for the game using their website, and their Paypal account, confirming it afterwords is a bit silly.

is not silly this way you can give the code to a friend because the code is not immediately applied to the account

OP can get a vpn so he get another route neutral

u dint redeem the code  lol:lol::lol::lol:
u dont have a redeemed code category
http://i.imgur.com/q6Pw2.jpg this is how should look

58

(5 replies, posted in Resolved bugs and features)

before you try to buy make sure you "upload" money on your paypal account

plz allow us to copy the item names/parameters/components/extensions smile this will make the life much easier

1 image=1000 words
http://i.imgur.com/591E8.jpg

61

(3 replies, posted in General discussion)

is just me that lags ?

i am on daoden the ping remain low but in last hour or so i get like 5/6 moments where the game was not responding for several seconds(gun dont fire repair armour dont repair  locking targets dont lock etc etc )

i usually do a instant re-log when this happen is annoying so plz make it go away smile


tvm

62

(64 replies, posted in General discussion)

i will give something, dunno what big_smile to the first loser (the second place)

63

(6 replies, posted in Q & A)

Neoxx wrote:

You generally eat less if you eat them one at a time.

because u get the blank results ?

64

(6 replies, posted in Q & A)

is there any difference between eating kernels 1 by 1 or just eat all stack at once ?

gargaj plz be smile instead of neutral


thx for the link

66

(1 replies, posted in Selling Items)

2x Eizbiogh-dfg20 lightweight frame
1x MSD m#15 'Filch' sensor suppressor

post ur bid here smile


edit  all sold

67

(64 replies, posted in General discussion)

/entry

the priority for this should be low but is a awesome stuff to have

what should to this thing

  • save the position and the interaction of all robots around the player robot for a rage of 1000m

  • then a external software (perpetuumBSS.exe:P) use the saved information and load all the textures mech all the interaction recorded

  • give the user a free to move camera so one can make awesome PvP videos so you dont have a mech on the middle of the screen

  • re-render all the actions based on camera position

  • save the awesome PvP video on a file so ppl can encode it add music effects etc etc etc

  • to use this should require to log in

  • also users can send the saved information  to GM so they can spot better explots cheaters etc etc

Evizaer wrote:

develop->test->ship the feature-> get feedback->make it better and never ever build a feature on a feature that is not tested and you dont have feedback

That makes game development impossible. You cannot isolate and test every mechanic before putting a game together.

are you sure ? because that is what agile development is doing
http://en.wikipedia.org/wiki/Agile_software_development

i got some

http://www.youtube.com/watch?v=S0CCCvfk5OE  http://www.youtube.com/watch?v=XE43jSV_63U
http://www.youtube.com/watch?v=5sImYDWUZg8
http://www.youtube.com/watch?v=IH03IcqBwzo
http://www.youtube.com/watch?v=DjI8tJWkEBM

71

(64 replies, posted in General discussion)

awesome, now go back to work tongue  big_smile:D

thx for the update:)

some ppl want to make a pure combat char and dont know how this is a little tutorial how to do that

FOR THIS EXAMPLE I USE A FACTION YOU CAN USE ANY FACTION YOU WANT THE STEPS ARE SIMILAR
1 the area in red is relevant to your char creation
http://i.imgur.com/Os5MN.jpg

2 is time to pick you school
http://i.imgur.com/ex1LI.jpg

3 now your specialty
http://i.imgur.com/7eDnX.jpg

4 now you have to pick a NPC  corporation (if you made a char and you are alone in the NPC corp u got a problem)
http://i.imgur.com/eXNcf.jpg

5 the final step pick ur spark
http://i.imgur.com/Nqxqh.jpg

the final stats that are most relevant to a combat char are in green

this thread is dedicated to Vant

Benos wrote:
Outlaw wrote:
Benos wrote:

Can we turn off the online/offline stuff in channels ? it is unreadable atm in help

plz take a look here http://forums.perpetuum-online.com/topi … from-chat/

Yeah saw that but can you configure it per channel ?
I want to see when a corpmate log in/off but i do not care about the guys in general or help channel

you should ask that on a separate thread

Benos wrote:

Can we turn off the online/offline stuff in channels ? it is unreadable atm in help

plz take a look here http://forums.perpetuum-online.com/topi … from-chat/