Perceptor wrote:Alpha mining is *** overpowered compared with beta right now.
I would suggest we do the following easy changes:
Alpha 1 mineral spawns are no more than 5m in size -1
Alpha 2 mineral spawns are no more than 10m in size -1
Alpha 1 and 2 spawns increased in number to 15 -1
Beta spawns of all minerals increased to 80m in size -1
Alpha 1 stations are nerfed Arguably OK
Alpha 2 stations are nerfed to alpha 1 levels Arguably OK
Industry aura's on beta increased in strength to give 30% benefit Arguably OK
This should make alpha mining ok for small corps and individuals but make larger corps living there struggle exponentially. It should also decentralize the alphas.
Under the current dynamic spawn mechanics it would make little difference to if Alpha mining spawns were smaller. As soon as one is depleted another one pops up. Yes, this would make it more tedious and require more time in locating new mining spots, but overall little change in potential mining capacity.
Gunner's idea about reducing yield, thus slowing mining is more effective and to the point for thos wanting a nerf.
However I disagree entirely with any Alpha mining nerf, despite worries of muti-accounts and easy-mode mining.
FOR GODS SAKE LET THEM *** MINE!!! It will only reduce the cost of minerals and free those of us who hate mining from ever having to do it again.
This game needs a vibrant economy more than anything else on the economic front and carebears do in fact provide economy. Why the hell do you want o 'make it harder' to mine on Alpha. You will NEVER EVER force people to play on BETA if they don't want to go there ...never. Some may be incentived for better yields, but they are few and far. And you still don't have EPI on Alpha.
Production, however should be buffed on beta to encourage more people to want to control outposts. More PvP yay! And carebears can still feel safe all docked up and cozy.