Any content TBH is all we are asking for, show us something that proves you are continuing to develop the game, ie long term goals and ~completion times etc.....

127

(50 replies, posted in Q & A)

DEV Zoom wrote:

Actually we have introduced new tiers twice (not counting prototypes). Once when we got artifacts (T0 and T3-), and once when we got distress beacons (T2+ and T4+).

We do have plans for T5 which will be colixum-based items, but they certainly won't be a +x% copy of T4.

Bravo!  Before 2020 please....

128

(21 replies, posted in General discussion)

What is the respawn time for Gamma mobs Dev Zoom?

129

(155 replies, posted in Bugs)

Ville wrote:
Jita wrote:

People will argue white is black and black is white all the while doing something they quite openly say they know is wrong just because they can. Idiocy.

Oh calm down.  Have some wits about you.  I haven't seen this level of butt hurt since Black Horn stole all of RAWRS assets on Blumon.

Strange thing is Blackhorn did this again but he did it to Cons after most of them left to NSE in January.....

130

(155 replies, posted in Bugs)

Chemist wrote:

Ты мудак. И это твоя фича. smile Заебали твои АФКающие арки. Мне похуй забанят или нет, но играть рядом с такими дрочерами не очень-то и хочется. Если девам поебать, пускать фапают дальше на свои тайлы.

Google translate ^ was

"You're an *** . And this is your feature. Jam your smile AFKayuschie arch. I *** banned or not , but playing near drocherami not very much and want. If poebat virgins , let FAP on its tiles ."

131

(38 replies, posted in News and information)

So I have a higher ping (200 to 250 avg in Canada) to the latest location but it seemed to have fixed the station undocking lag and the client seems to be more responsive.  Bravo guys, good work here!

132

(52 replies, posted in Q & A)

DEV Zoom wrote:

I can confirm that liquids don't flow towards the extraction point, but towards the highest concentration points of the field. (But I see that we already discussed this on page 1.)

However our intention was that an energy well should be able to completely extract a whole field without rebuilding it so we have to look into that.


@DevZoom

http://i.imgur.com/8GfPixZ.jpg

shows the issue....I increased the intensity so you could see it but I placed this tower at the richest site.......this is a shot 2 days later

+1 million, also ammend it so level 2 mods take what lvl 3 currently take, make level 3 what the current level 4 make and add colixum to T4 to make people use gamma islands.

134

(25 replies, posted in Feature discussion and requests)

-1 here

135

(52 replies, posted in Q & A)

Sorry my bad....

I have had this issue as well and have ticketed it with no response.  Here is a screenshot of the well.  Notice the output is 720 AP instead of the 3000, and the well was placed 2 days ago.  Also, my base has 4 reactor that all draw in the 1500-2000 per tick so that is not the issue.

http://i.imgur.com/dClN0dt.jpg

136

(12 replies, posted in Feature discussion and requests)

I agree with these great ideas but as Perpetuum said, it appears the Devs are a closed book.....

137

(52 replies, posted in Q & A)

I have had this issue as well and have ticketed it with no response.  Here is a screenshot of the well.  Notice the output is 720 AP instead of the 3000, and the well was placed 2 days ago.  Also, my base has 4 reactor that all draw in the 1500-2000 per tick so that is not the issue.

http://i.imgur.com/dClN0dt.jpg

138

(9 replies, posted in Feature discussion and requests)

+1

+1

140

(34 replies, posted in News and information)

What about the 3 hour rollback?  What are you doing about that?  I lost 3 hours of terraforming work with 2 sybmionts (about 15k of charges (45 million NIC) and of course my time.....)

141

(34 replies, posted in News and information)

Chemist wrote:

Any technical works hint at what you need to complete all the works before they start and resume after the end of the technical work. You're a noob. lol cool

I along with most people forgot about this, only remembered it after it went down...woulda been nice for a broadcast to happen

142

(34 replies, posted in News and information)

DEV Zoom wrote:

We have received the following, which will probably affect the Perpetuum servers:

Internap has announced the following maintenance:

Start Date: Wed, 11 Feb 2015 10PM EST
End Date: Thu, 12 Feb 2015 1AM EST

Location: AMS2 (Amsterdam)

Summary of Work: Switch Upgrade (software)

During this maintenance window, Agile Hosting engineers will be
upgrading the firmware on some of the switches in our AMS2 facility
to address defects with the current switch firmware.

Physical servers connected to the switches due for upgrade
will experience loss of connectivity for short periods of time
ranging from 5 to 15 minutes.

We thank you for your continued support while we work to make these improvements.

In server time (which is currently UTC+1), this means 04:00-07:00 on 12 Feb (tomorrow morning).


What happened to 5-15 minutes....we have been down for more than an hour, a ticket will be forthcoming from some corpmates for an expired mining can.

Kurios wrote:

Hi, I'm a spy. And I'd like to spy on YOU!

Please let me into your corp. I promise to be gentle.


I heard JOKES, CHAOS, REMEDY, NEW DAWN, DOY and XTS are all looking for spies!  No wait, we are all looking FOR JOKES, CHAOS, REMEDY, NEW DAWN, DOY and XTS.  If anyone sees them, please report back.  We are offering a finders fee.

144

(9 replies, posted in Open discussion)

BeastmodeGuNs wrote:

Sounds like you are having fun being spacemonkeys!


We have fun playing ALL aspects of the game, not just ganking....

145

(2 replies, posted in Bugs)

It does this to me too, especially bad when we have 300 events going for the corp at once...it makes out terminal nearly impossible to indy in

146

(392 replies, posted in Bugs)

3 Mass global disconnects in 10 minutes....WTF Zoom, get on this ***...waiting for 2 weeks on this is NOT an option.  This is NOT a lag problem, this is something else entirely.

147

(392 replies, posted in Bugs)

Ok, so I have never had much for disconnects, but the lag has been bad.  However over the past 5 days, I have all my accounts randomly disconnecting all at once, numerous times per day and it is happening to my other guild mates at the same time (incase you we going to tell me that it was my ISP or computer's issue).  What has happened in the past 5 days that are causing these random disconnects?????

@Dev Zoom

Are you able to provide us with a list of power consumption of turrets, repair nodes, booster nodes and any other powerable node when they are being used at full?  We are attempting to confirm max power consumption to determine if we are stable with our power at full turret and power usage.

Goth
NSE

+1 a named holiday for him will make his head explode, but eh, why not?!?!

150

(49 replies, posted in Balancing)

Lobo wrote:

Problem I had with it was people would put a t1 plate on an arkhe, on their alt account go park it on a probe and wait for you to respond. This killed your probe to aoe and allowed then to safely decide if they wanted to engage you or not.

Bandaid fix arkhes cant target probes and have no aoe. Problem would still be they will annoy you till you kill them.
Better fix would be more armor and ability to remote detonate. I would pay 2 mill to blow up my probe and have the aoe kill a light.

+1, no AoE on an Arkhe and make Syntec guns unable to kill probes at all