Main formula:
Nominal / %(CT) * Your coefficient
"Nominal" you can look in item info window (tab "Components")
%(CT) you can look in CT info window
Your coefficient = 1 / Material ratio / Relation ratio
Material ratio = 1 + 0,02 * (basic + advanced + expert efficient mass production)
Relation ratio = 1 + sum of the relations/100 (Agent profile -> Relations)
And now I have a question for developers: Why there is no conformity between the factory info and real values?
for example:
i have perfect skills. It give me 60%, but in factory info - 100% (mineral ratio).
i have relations 4,79% (TM-CMC), 2,84% (TM-UAS) 2,79% (TM-PEN),
4,79+2,84+2,79 = 10,42
but in factory info 27% (relation ratio)
Why is the game so not informative?
And one more question. Why the factory level only affects the performance (time ratio)? This makes useless the outposts with advanced factories.
In fact, I know why... To production workers did not feel the nerf.