Naismith wrote:But won't all of that change when you complete the mission revamp and add field terminals everywhere?
I did ask if access to the highest missions will be tied to station ownership or just to the field terminals, did you change your design plan?
I don't think field terminals alone are enough to encourage someone who is into missioning to live there. They are good for some quick in-and-out stuff, but nothing else.
And yes, highest level missions might be tied to station ownership in the future, but with the current revamp we're only going up to level 6 for now (to be safe), and that will be true for all beta bases and terminals.
Perhaps it would be wiser to wait and see how the metagame evolves? I wouldnt hazard a guess as to how it will turn out, but I think we can agree theres a chance it can stimulate people into going out there a lot more then they currently are.
The elephant in the room that should be considered is that stations are generally only worth holding if they have an active hack SAP, and if someone like us in POE is actively producing on such a scale that we care about station returns. Please remember DEV Zoom, that POE willingly relinquished control of 4/6 betas for the general population to fight over. If they arent being fought over, people who should be fighting over them obviously don't see any benefit in owning one.
So really it's not a case of there not being enough space, its a case of people not finding the space worth it. The people who started this campaign live on Alpha - why arent they taking stations and living there? With sparks gone there will already be 3 unlockable terminals on different sides of the world.