Alexadar wrote:We talking about different things. In my world, specialized tanking is f.e. shield tanking with top extensions for absorption and energy systems, and with fitting what improve shield tanking as best as it can.
Alexadar, you are missing the point. Or maybe you are not missing the point, but rather you just want to deflect the issue.
There are plenty of "specializations" in Perpetuum. There is ECM/EWAR, damage, rep tanking, buffer tanking, stealth bots, shield tanking, etc. They all require a mix of extensions to work more effectively. Typically an extension gives a boost of 3% or 5% per level, so that a guy with a few more points is just slightly better than his lower extensioned opponent.
Also, because extensions cost more as you increase them you get the diminishing returns effect. This is the basis of the EP system that PO is based off. All extensions are supposed to work on the diminishing returns theory. Well all extensions except for 2 on the Tyrannos...
For ALL extensions in the game, if you were to go from level 8 to level 10 you will get a 6% to 10% boost per extension.
On the Tyrannos, taking the right two extensions from 8 to 10 should only boost performance by about +16%, but it doesn't, rather it boosts performance (or more specifically, tanking in the case of the Tyrannos) by +88.7%. THAT"S A HUGE BOOST for only two extension points.
I call that "increasing returns" and that is just wrong.
Not to mention, a Tyrannos with those 2 extensions at 8/8 is already able to tank a great deal. Getting those skills to 10/10 is just sick.