Purgatory wrote:Don't yellows guns use considerably more AP than blues? Even the extra AP that yellows have doesn't make up for it.
Yellow guns on yellow bots do use a higher percentage of cap regen than blue guns on blue bots. But you have to factor that blue needs the extra cap for active repping (see below)
Purgatory wrote:Blues are also faster than yellows.
And yellows shoot further than blues... that has been the whole rational for blue superior speed, yes?
Purgatory wrote:...you didn't factor in blues armor repair amount bonus and 50% more armor repaired is a lot.
Yellow gets his tank up front before the fight begins without having to rep.
Once you factor in yellows 50% bonus to tank/resist, you quickly see that a blue bot has to actively rep during combat for several reps just to equal the base starting armor/tank of a yellow bot.
Active tanking takes precious accum/sec which is also running guns, amp, and hardeners. That's why it is important for blue EM guns on blue bots not to sap as big a percentage of accum/sec as yellow guns on yellow bots (see above).
For a blue bot to actually benefit from the rep bonus he gets from his bot (5%/level) he has to actively rep during a fight... yellow doesn't have that problem.
Unfortunately, with the rep tuning nerf of last patch, it is no longer a good option to rep during a fight anymore.
"...we will take undefended gammas and stations." -Cassius of STC