126

(93 replies, posted in Feature discussion and requests)

This just goes to show when people get power they won't give it up.  TY Zortarg for showing me the error of my ways.  You reap what you sow.  Standing outside looking in they are a victim of their own success.

127

(93 replies, posted in Feature discussion and requests)

i gotta admit looking @ what groups were where NER looked to be greedy and had blues and greens.  I didn't see POE crying when every single corp but nse and jokes went after them on blue's.

128

(27 replies, posted in Bugs)

its fixed but it took them a while to fix it.

129

(27 replies, posted in Bugs)

you have to put into consideration every time the server was reset, as well as, how many bases we own and how many reactors.  We couldn't just leave them empty as this would leave our bases defenseless.  How can we come to an appropriate #? if i had just  1 case i wouldn't care but i think we had 15 bases going.

Like the subject says, im willing to trade my red tokens for green tokens 100,000 or a black seth(mine) for your black gropho.

131

(93 replies, posted in Feature discussion and requests)

all im saying is that didn't stop anyone from ninja'ing our saps when we slept.  Did you see us crying when our saps get hit when we slept?  It's a choice either alarm clock, recruit outside your time zone, or give it up.  Can't cover during off times?  then do you deserve a beta station?  As far as probe killing, that's part of the responsibilities to holding an island don't whine and complain.  *** when we lived on alsable every morning 5 A.M. paw would run onto the island killing probes it's annoying so don't put them up or prepare for them to be blown up.  Wait wait wait maybe the US should tell Vietnam they were *** up and *** for conducting gorilla warfare or tell the Colonies the same against Britain.

132

(27 replies, posted in Bugs)

For those who didnt know, NSE was subjected to a horrible bug that would leave our reactors empty.  I know most people don't have gamma facilities, however those that do should feel the pain we're suffering from.  Anyhoot, this bug was known to Dev Zoom and in kind they fixed it.  It should be noted that we had to deal with this for a month after we found out about it.  Every single server reset would simply empty out reactors and in turn they had to be filled.  Now NSE with all of its sub corporations account for what 9-12 bases on Xiantor. Think about how many server restarts and resets we had to deal with during the mission patch and yes every single time we had to go fill up our reactors.  Sunny decided he wanted to calculate all that was owed to us and reached an astronomical amount of 10M+ cryo.  Now idk about yall, but ffs i have plenty of things to do and mining a *** ton of hdt and liquizit isn't on my "This is what i want to do today".  After confronting Zoom with countless support tickets Sunny and I have received zero word back from zoom.  For most people this is just an endless rant, but this is the *** we have had to deal with for a year since we were the only group that consistently did gamma.  Anyone else feel this is *** up?

133

(93 replies, posted in Feature discussion and requests)

where were all you mother *** 6-12 months ago? maybe if yall cared then our population wouldn't be as bad as it is.

134

(8 replies, posted in Open discussion)

Hello fellow Nians(?), i was wondering if anyone still did beacons? The reason im asking is beacuse it takes like 15-20 min to do one beacon, with a huge pain in the *** in order to have to keep jumping through anomilies, as well as, dealing with interference.  Does anyone else feel beacons have been nerfed to *** and missions are so lucrative that its not worth doing beacons when beta missions produce so much more than a beacon can excluding star beacons.  However, star beacons still require more than 2-3 peeps to run.  Zoom can i get a trade in with the supply shop so i can trade back all my worthless beacons, since you nerfed them horribly.  Btw before you respond, can you actually look at the stats of how many are groups are doing beacons and who they are.

Chemist wrote:

1h on beta to get 20mil nics? Zoom... my baph costs more than 20mil. And i can't do 6 lvl with assault bot...

But on the other hand, it is even better. I have a token, but no money. Where to get them? Trades! Or sell ICE!

According to zoom, do beacons.  lol

And you're surprised by this?

137

(10 replies, posted in Bugs)

Zoom, did you make sure to go over in reactor to have and error and then it not clear.

138

(7 replies, posted in Bugs)

What are you trying to say annie... we have a plant problem?

Love the artwork, but why the indie bots... where my red love.

140

(7 replies, posted in Bugs)

Why is the growth of some plants horrible?  Take Hokk for instance, i planted a *** ton of both prismo and triandilus.  All of the prismo has grown to 150 percent, but the triandilus some of the plants are @ 40.  While most of the plants didn't grow at all.  Is this a bug why isn't it growing?  I even did the checkerboard board style planting on fields that were burned down.  Zoom can i get a ruling on this?  Also where's my Cryo that you jipped from my reactors?

Annihilator wrote:

ok
since your improving the mission thingy.

1. will you move the mission final reward window yes/no into the same option tab as the other mission related message window options? (aka move it into the notification option window)

2. will you allow me to have different notification setting for my OWN mission, and those i am participating?

3. you gave ville the option to filter anomalies from the landmark list - can i get an option to show them on the minimap?

4. since you implemented those lovely icon bubbles for uploaded geoscan results... can i have then on my terrain overlay like normal waypoints, with the same lovely icon? (OFC, with a filter)

5. can you balance geology mission squad scaling similar to most other mission types? all other missions ask you mostly for more targets, and in an only slightly bigger radius.
compared to that, a lvl6 full-squad artifact mission expands the radius for the artifact to spawn across the whole island.

thanks

edit:
will the patch contain any fixes regarding plants regrow, incubator placement, etc?

Damn Anni, this ain't burger king.  You can't have it your way.

142

(9 replies, posted in Bugs)

IS this *** still not fixed? Facilitating people grieving other people is not cool.  what the *** could yall have possibly changed that allowed this.  Btw allowing people to jump through anomalies is broken.

143

(17 replies, posted in Balancing)

willing to buy fertilizer or whatever it would take make triandilus grow on hokk

144

(28 replies, posted in Open discussion)

Ville wrote:

These items are not meant to be farmed in a week.  There's more than one way to earn Nic in this game.

Insurance Fraud?  cause i know you don't mean the market...

145

(28 replies, posted in Open discussion)

Annihilator wrote:

t5 isn't going to be better then existing gear according zoom. just random stats that have dice roll chance to be better.

Dafuq why not just call it T4-?

146

(28 replies, posted in Open discussion)

who's everyone?

As i'm looking around to spend my hard earned token/cash, i'm looking at the benefits.  On the Indy tunings it's 1% more for 500M and 20k tokens.  Now with T5 coming out probably next year is it even going to be worth farming up all the tokens and money to buy this stuff?  I foresee a lot of time wasted for crap that should have been gotten a year ago.  I know we need some nic dumps but holy *** batman.

I know someone's going to argue that the requirements for cpu and reactor are less but who has those problems on a riv mk2, because if you're running them on anything less this post isn't for you.

it's already been proved, if you were to do missions for tokens and nic you would have so many tokens left over.  I predict a flood of tokens and lack of nic.

149

(4 replies, posted in Buying Items)

with inflation the way it is i'll sell for 2M per P.  MUAHHAAAAHHAHAHA NIC is worthless in this game now thx devs.

DEV Zoom wrote:

This is kinda like complaining about thunderstorms being a nuisance to all sides smile

edit: though I don't even see how it interferes with beaconing, since they disappear once the beacon is activated.

True they disappear but lets say you're dualboxing a support bot to give you RSA's right.  So after a beacon you jump through now you have full interference and you're trying to lock up your combat toon to give him RSA or target for healing.  Guess what you now have a 20-30 second lock time.  *** waste of time because you don't test.  Or you test one and done idk what the method to the madness is but it's not working.  I guess this works for people just trying to jump through anomolies to avoid combat.  is that the intent?