176

(22 replies, posted in General discussion)

Beast go back to school ur run-ons and comma splices are giving me a headache. like a child that's uneducated, once simply can't place comma's wherever you want just to put random thoughts into a sentence.

177

(22 replies, posted in General discussion)

is that what ur last killmail said?

178

(22 replies, posted in General discussion)

So Zoom how is removing content working out for the game?  pop seems to be stupid low atm.

We sort of requested this already... well half of ur suggestion and we got no replies... Maybe if you ask they'll do it.  http://forums.perpetuum-online.com/topi … equipment/

180

(24 replies, posted in Balancing)

So why make a demand with no suggestion? how do you buff green bots and not make them OP? Make them faster and they out run and shoot any other heavy.  Give them more range(then they already have) and they out range and no LOS, which is too much of an advantage.  I think people just aren't playing them the way they should be played, which should be towards their strengths.  i'll admit i'd like to see more green bots on the field, however the ones i've played with play a key role.  In a final fantasy standpoint they're the "Rangers" of the group and should be played that way but because of trees and hills we have to fight right on top of each other.  So instead of demands how about giving a suggestion or constructive criticisms?  I just re-read ur post my bad paw.  Are you suggesting only the energy needs to be fixed?

181

(20 replies, posted in Q & A)

I believe that's for market transactions only not plasma sold to terminals

182

(74 replies, posted in Balancing)

It's already been discussed that if the turret kills the NPC's they won't drop anything.

183

(74 replies, posted in Balancing)

Maybe if you actually had a gamma terminal you'd understand these problems until then why are you posting on matters that concern gamma(a place where you don't live).  Go back to trying to get beta open to benefit, which would only benefit you.

184

(74 replies, posted in Balancing)

Turrets VS NPC for the love of god please... pretty please with a cherry on top

185

(28 replies, posted in Balancing)

Illiathos hasnt played in months, last time i brought the neuts out it didn't crit

186

(28 replies, posted in Balancing)

DEV Zoom wrote:

Again, we didn't take anything away. What you saw in those combat logs were not true numbers. Though I admit I didn't know that this bug has been fixed.

Critical hits are only those where the combat log clearly states "critical hit".


We tested it and i don't know if you wanna call them Crit chances but the amount transferred or neuted were definitely increased.  Do you plan on doing anything about it or are things going to stay the way it is?

187

(28 replies, posted in Balancing)

12:41:44] Rovoc > 1336.72 AP neutralized > Fuddmann
[12:41:44] Rovoc > 2005.08 AP neutralized > Fuddmann
[12:41:44] Rovoc > 668.36 AP neutralized > Fuddmann
[12:41:44] Rovoc > 668.36 AP neutralized > Fuddmann

And not this was not adding them up like how you previously though in that other forum post.  I didn't post anything in that post cause you were talking about energy transfers.  I dumped a ton of EP into these skills making this viable, now that you took that away this killed the fact of me using them again.  That being said why can't EnWar have a crit-chance?

188

(28 replies, posted in Balancing)

Mr. Zoom Why did you take out the crit chance for EnWar.  IS this supposed to be the way it's supposed to be?  If it is can you refund me all the points i put into EnWar.  Because if that were the case i would not have put that much EP into what i could consider a useless skill now.

189

(1 replies, posted in Feature discussion and requests)

+1 like yesterday

190

(9 replies, posted in Feature discussion and requests)

+1 to expanding the cargo size or Super Hauler T5 or mk3

how about bot recovery for PVE losses? as far as pvp no revovery.

How much longer til this Open Station patch hits so i know when im going to take a break from this game?

So what do we have to look forward to? Station Games?  As it stands now if you go onto an island you don't own looking to get a sap you have to commit your fleet.  If you open stations all that's going to happen is "Oh were out numbered" Everyone docks and no pvp is going to happen.  No need to run gank fleets when you can just jump into station.  This has to be one of the worst idea's the dev's have listened to.  Isn't there already an unlocked Beta terminal why not keep those the way they are and allow people to produce out of those? Production seems to be the only argument people have about opening up the stations so that's one positive with how many negatives.  Come'on

+1 however, the devs need their nic dumps so it'll never happen

195

(64 replies, posted in Bugs)

So Zoom, is this a bug?  I dont' think it's correct for a turret to target you while not showing up on ur landmarks.  Anyword on when this will be fixed?

196

(45 replies, posted in Recruitment forum)

Bump for the Man Juice!

197

(148 replies, posted in General discussion)

Actually, because beast couldn't fight anyone else he decided he wanted to kill our miners trying to mine epi.  We weren't at war with you but he had to kill something.  http://www.perp-kill.net/kill/261890  . So as far as i'm concerned beastmode can shove it up his *** about us joining CIR and friends.

198

(52 replies, posted in Q & A)

why don't you get common kernels from Artifact scanning?

199

(27 replies, posted in Q & A)

Idk, they haven't fixed everything they broke.  Why does a patch that's supposed to implement missions break so much other stuff.

Jita wrote:

Secured against who? The minute anyone can be bothered to pull 25 people together any gamma in the game is dead. If you believe more turrets etc will help your in for a surprise. Your real security is in blueing anyone who would present a threat. Spend money on that.

Yall can't even be bothered to put 20-25 people together to defend an allies base.  Instead of dropping people in the terminal with bots and equipment while everyone was sleeping, they decided to evac instead of defend.  Who is Jita? does he play this game?  Or is he just a forum troll?