151

(392 replies, posted in Bugs)

Also, when jumping to another island my client likes to completely freeze. I have to launch task manager to close the client and restart. This happens 90% of the time when moving to another island.

152

(392 replies, posted in Bugs)

Yes, Had several instances where lagged to N/A ping and had to close client to refresh. Didnt lose any bots while I was lagging but had to wait several times before having a stable connection to pvp. Many were not lucky enough to fix issues before fighting started and ended.

or make it so you get half the resources per cycle while on alpha. A negative aura perhaps? but still unlimited resources

Would you be willing to sacrifice half or even 2/3 of your ep and then get the booster that most need to pay for until 150% of your ep is returned?

155

(4 replies, posted in Open discussion)

certain trees can be deployed from incubators and they will be max height instantly. I experimented using these as deployable cover for small bots but there didnt seem to be any indicator, rhyme, or reason to where they could be placed so it was typically a gamble if I ran out into the open to get a tackle.

Blocker wrote:

When Lectron and I first started playing all NPC's were red and there were roaming observers on both alpha 1 and 2. On alpha 1 they were grand observers and no larger than assault class. On Alpha 2 they were grand observers and were both assault and mech. They roamed around and there was no such thing as afk mining.

I remember the incredible feeling of achievement when I solo killed my first Baphie observer after 10 minutes of using cover and kiting him. It was that sort of experience that kept us in the game, the threat of losing your bot. You needed to be paying attention. I don't know what the answer is for NPC AI, but what we have now is dull and boring compared to those first encounters all those years ago.

I believe the static and roaming red spawns were removed to cater for the new dynamic mineral system. So it's more than likely that any change in NPC AI would need to be tied into a rethink of the mineral system maybe ?

There were more people playing then. Lets roll back some of the features that likely bored many out of the game!

If mineral spawns were fixd and limited on each island it would make sense to start farming on beta/gamma because of the limited resources on alpha tongue

I have no idea how difficult this would be to design but this seems like a fairly easy QoL that would be a huge benefit to such a low population.

158

(62 replies, posted in Balancing)

Burial wrote:

It has the surface size of a mech and dps of a T4 Yagel MK2. I'd say it's already a pretty deep trade-off without making it fragile like a twig. Also, I've apparently missed the Honor Book where it mentions that long range s-demob Zeniths are only used in fleets.

By the way, I support giving demob resistance to all of the lights and assaults to compensate for the mandatory lightweight frame.


Dev Zoom jr here...

159

(62 replies, posted in Balancing)

DEV Zoom wrote:

If you can only do that with protos then that's a drawback right there in my book.


You know nothing

160

(13 replies, posted in Feature discussion and requests)

SomethingThatBringsInCash = potato = NA

161

(21 replies, posted in General discussion)

Simmy wrote:
Gwyndor wrote:

yes ._.

I quit eve because it lacked the concepts and mechanics to give me the sandbox I wanted (mostly pvp, somewhat indy) and now that I have invested here I find that it was for nothing because sand just keeps getting removed and there is no advertising to bring people in.

I wouldnt dare recommend this game to any of my friends because I would have wasted their $30. So many bugs, broken content piled on broken content piled upon lack of content.

TL;DR Good mechanics and concepts now put all your potatoes in one basket and sell the *** out of it. Once you have everyone's money put it into decent graphics/content and expansions and the playerbase will market it for you from there.

+10000

you're doing it wrong. Tell them its a terrible idea, then maybe they will fix their *** ups accidentally

I am curious how much you guys have spent on games other than perpetuum!

I recently spent $40 on gold for travian.com and also $15 for a plex in Eveonline

163

(51 replies, posted in General discussion)

the wall of text is meant to be what gets your attention for the "political statement" you *** up the last patch, no one likes it, there is no unspoken community that does, diversity was nearly crushed to death because of aforementioned patch.

164

(51 replies, posted in General discussion)

What comprises spam must be hard to understand

165

(17 replies, posted in Bugs)

heavens no if it requires them to be in the game they created. That would cause a conflict of interest and they might begin development that is biased for one side. Its better they dont play at all so everyone gets nerf'd and possitive content never comes out.

I dont think its ok to delete or close threads that continually point out your faults. Just because you have done it more than a few times doesnt make it any more acceptable.

Timing to ask for this function is bad but its a decent idea. You would think it would be possible to transfer a gamma terminal if nothing else. I wouldnt want betas to be transferable unless siege stones were implemented. Then it could be done at the risk of someone else flipping it big_smile

168

(26 replies, posted in Feature discussion and requests)

Mining tower wouldnt be bad. Definitely needs a small bay though and flagging is good smile

169

(13 replies, posted in Feature discussion and requests)

Make emotes in the cash shop. Instant win and no p2w

170

(1 replies, posted in General discussion)

Just because you get annoyed doesnt mean you should delete threads that are political statements complaining about etc etc.

Isnt there some sort of Hungarian law preventing the censorship and punishment of political statements?

171

(17 replies, posted in Bugs)

DEV Zoom wrote:

It looks like this is not the case though, at least I didn't find such lost NPCs, and hardly any group that was properly moving.


Hardly any group is properly moving? We should probably just remove red spawns from gamma altogether until you figure out wtf to do with them then.

172

(17 replies, posted in Bugs)

just how long is a WHILE?

173

(17 replies, posted in Bugs)

Everything working as intended.... Thats why this game has 50 active players at most and 40 of them *** about development...

174

(21 replies, posted in General discussion)

yes ._.

I quit eve because it lacked the concepts and mechanics to give me the sandbox I wanted (mostly pvp, somewhat indy) and now that I have invested here I find that it was for nothing because sand just keeps getting removed and there is no advertising to bring people in.

I wouldnt dare recommend this game to any of my friends because I would have wasted their $30. So many bugs, broken content piled on broken content piled upon lack of content.

TL;DR Good mechanics and concepts now put all your potatoes in one basket and sell the *** out of it. Once you have everyone's money put it into decent graphics/content and expansions and the playerbase will market it for you from there.

175

(18 replies, posted in Bugs)

DEV Zoom wrote:
Azyrex wrote:

We play for a bit, but experience snags, disconnects, and such.  It's why we log in to get ep and that's it.  The move to Amsterdam has done nothing for client performance, and that is the problem.

That was my point. We can probably do something about client performance, but disconnects are not related to that.


Well we can rest assured that after a year or two break this might get revisited and then sent to the back of the line again?