Subj.

For a discussion of updates, creating a Russian FAQ, proposals, etc.

Итак. Есть мнение, что текущее количество спарк-телепортов очень низко и это количество необходимо увеличить как минимум в 2 раза. Нужно ли увеличивать количество спарков с 10 до 20? Нужна ли альтернатива или дополнение к текущим спаркам?

Лично я не вижу смысла увеличивать спарки, по крайней мере не сейчас - слишком мало островов и иметь на каждом по 1-2 спарка - это слишком жирно и очень просто. Недавно на форуме было предложение - "призывающая капсула". Может, стоит поближе рассмотреть это предложение? Или придумать что-нибудь новое. Лучшее предложение отправить разработчикам в основном топике.

628

(1,455 replies, posted in General discussion)

Xadhoom wrote:

1. increase the number of sparks 20, create advance spark teleport skill.
2. allow to sparking with your active bot.

I wants these, zoom make it happen

increase the number of sparks 40, allow spark any assets and transporting any stuff from field container to any terminal, where set spark.

FU.

629

(17 replies, posted in Bugs)

I have 2 questions:

1. Can you make here http://www.perpetuum-online.com/~gargaj … rporations only show the paid accounts?
2. Who can I contact about http://www.perp-kill.net ? The fact is that there Out of date information memberships of the corporation. For example: our corpmember "Dobro" here http://www.perp-kill.net/?m=corp&co … 0of%20York and here http://www.perp-kill.net/?m=corp&co … of%20Death
Plus, there are no new members of the corporation. That is, the information is not updated for a long time.

630

(29 replies, posted in Recruitment forum)

BeastmodeGuNs wrote:

+1 Хаос, хороший русский Corp, особенно если вы любите PvP)

Спасибо. :-)

631

(29 replies, posted in Recruitment forum)

Надоело играть в этом убогом мире. Если вам понравилась эта игра и вы хотите море пвп, пишите мне. Расскажу, научу. Пора оживлять игру. Целей много, скучно не будет. Только вот не знаю что делать с майнерами. Вот честно - не представляю. Могу лишь предложить вам пвп в качестве живых логистов/баферов... Просто мне кажется, только копать и косить для корпы - это скучно. А у нас как при коммунизме. :-) В общем, там видно будет. Только хардкор! Тролли идут на йух. Отношусь к людям так, как они ко мне. Ничего личного. Я кончил.

+1

633

(8 replies, posted in Buying Items)

Xadhoom wrote:

I would say 100k+plus the mission reward per .01, if you are paying me to raise your faction you don't get to use the reward money to do it.

If you do a mission in the squad, then the reward is divided equally among all members of the group. So, if you're going to do the mission to raise the relationship to me and my alt, we'll have three in the squad. For example, the reward for the mission is 90k. After completing a mission, each of us will receive the award 30k. For example, after completing a mission, I will get 0.01 relations and my alt receive 0.02 relations. So I'll return you 60k reward for the mission and 300k for 0.03 relations. Total 360k.

634

(8 replies, posted in Buying Items)

Xadhoom wrote:

dont understand the double numbers. is your standing TM-UAS 6.9 or 0.16 ?

Me and my alt.

635

(8 replies, posted in Buying Items)

So:

TM-UAS 6.9 and 0.16
ASI-MA 6.04 and 0.01
TM-PEN 5.01 and 3.23 <- priority (1 queue)
ICS-DD 2.72 and 0.13
TM-CMC 0.18 and 0.00
ASI-SE 0.06 and 0.02 <- priority (2 queue)
ICS-DI 0.01 and 0.00 <- priority (2 queue)
ICS-DC 0.00 and empty
ASI-IS empty and empty

636

(8 replies, posted in Buying Items)

Burial wrote:

What relations do you have right now towards all corps?

I can answer tomorrow.
I need standing for me and my alt. Double pay. :-)
For example: penntit 4+ and 3+, blue standing 1+ and 0+, red 1+... wtb any. :-) Writing from mobile... :-(

637

(8 replies, posted in Buying Items)

I'll pay 100k per 0.01 standing. Compensating reward for the mission.

Example: in squad you and me.
Mission reward 100k.
I'll pay 50k+100k per 0.01 standing.

PM here or ingame.

Tux wrote:

Obviously because were the only corp who has Gamma territory still standing wink (/adds another layer of sarcasm)

Because you are not interesting. 8-]

Ville wrote:

Adding to chemist post:  Tree from bush grow hands from ***.  Purple donkey fire hydrant goat blood leaf ash.  Giant heave go must tractor irony destroy cactus.  Simplistic junction river moat divide multitude canyon bridge.

big_smile
You're the only one who understands
me.
big_smile

epriton hard to bring you to the gamma.
You want to get out of the terminal and
dig high-mineral. This you have to go to
the alpha live.

When players first came here - there was NOTHING! Built T1, extracted resources on the arkhes, etc. And no one died. who would - has succeeded.
Agents have adapted to the world of
Nia. The Weakest Link - extinct (left the game).

Guys, why do you always want to
oversimplify the game? Do you want to play without a problem - play on the test server. Ask trillions resources, EP and NICs  and play there.

Tux wrote:

Epriton needs to be removed from Gamma structures when its removed from Gamma Islands

Epriton and colix needs to be removed from t4/structures, because i can't build it on alpha...

sarcasm. it's your problem. mine on beta or leave gamma.

1. Unite in the corporation - will be much easier.
2. Learn how to overcome difficulties. You are not a monkey, use the brain.
3. There is no way to extract epriton? Gather what you can and change it to epriton.

If the new players have access to gamma islands, they must be able to farm beta-island and be able to produce epriton. 8-]

Hunter, I do not require it now. I'm just suggesting that in my opinion is necessary. Priorities are for developers. If you do not have enough attention from Chaos - jump down from the window.

What we have now: buy and a sell order with the ability to adjust the price.

What could be: we can put contracts at a certain price for a certain amount and a certain person. On the principle that an agreement, set-and-forget. Do not always have the opportunity to meet with that person.

Auctions. It's all understandable. Ability to sell something at a better price. Sometimes it is difficult to determine the price, especially when there is no a sell orders in the market. What do you choose: put item at a fixed price and wait a week until someone buys it or regret that you sold it too cheap, half an hour after placing the order? That is, the demand will determine the price. Thus, as stated in the play features.

Purchases are made the same way: the order is placed with the maximum price at which we agree to buy. Here players will be competing for the opportunity to sell something illiquid. The winner, of course, the floor price. Seller happy to have sold, the buyer happy that he bought cheaper than expected.

You not understand me. I write tomorrow from PC.

Hunter wrote:
Ville wrote:

Why don't we just link all the markets together.

Because of it will kill all logistics. Dev's forces us 2,5 years for doing logistics.

Auctions will encourage logistics)

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