there's like 20ish people in the albion channel atm.
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Perpetuum Forums → Posts by Ville
Posts found: 76 to 100 of 5,871
77 2016-08-14 20:40:32
Re: Vektor is just too slow. (46 replies, posted in Balancing)
So the new bots are worthless?
78 2016-08-11 17:31:59
Re: Making squad missions worthwhile (16 replies, posted in Balancing)
Never going to happen.
79 2016-08-11 17:31:14
Re: Vektor is just too slow. (46 replies, posted in Balancing)
Imo, it all looks like ***. Glad y'all are enjoying it.
80 2016-08-09 21:08:50
Re: What is the syndicate robots role? (5 replies, posted in Q & A)
+1 good read. Without playing the game, this is kind of what I expected out of the gate. Noone likes nerf hammers and they may buff over time.
81 2016-08-03 22:40:39
Re: New devblog: Patch 3.8 (27 replies, posted in News and information)
I honestly can't tell a difference in lighting.
82 2016-08-03 22:39:08
Re: Piece of shlt instead of GF on intrusions. (27 replies, posted in Balancing)
Ville wrote:The systems designed for the stations to be floating at 75% ~ 100%. That's why lock outs occur at 50%. What's one or two saps cost you? Some efficiency on a facility or 1% on an aura? Come on Line that's nothing and the developers gave you another option to avoid that. Gamma. So dry the tears and don't let Race Drones beat you down too much.
I would, but there is no Race Drones.
So current system requires me being online every 8-16 hours to get those lost percents back, and I can'r choose the time that suits me well. That means that all the ownership - it's hust a matter of who has no life but protect all the saps, or a matter of sap types being opened. Like, who is getting more of good saps and who is not. For that last case we could just drop the coin, you know.
For those days you get a couple bad times, there is always a string of good ones. It works itself out in the wash.
83 2016-08-03 13:40:46
Re: Piece of shlt instead of GF on intrusions. (27 replies, posted in Balancing)
Ville wrote:Yes Line, people should quit their jobs and neglect their family to pvp in a video game....
and that's exactly the point of why the current intrusion system is wrong because the only thing it suits for - is your beloved sap onanism when you're taking the sap just to loose it 8-16 hours later because it's, you know... in the wrong TZ.
The systems designed for the stations to be floating at 75% ~ 100%. That's why lock outs occur at 50%. What's one or two saps cost you? Some efficiency on a facility or 1% on an aura? Come on Line that's nothing and the developers gave you another option to avoid that. Gamma. So dry the tears and don't let Race Drones beat you down too much.
84 2016-08-03 01:27:07
Re: Piece of shlt instead of GF on intrusions. (27 replies, posted in Balancing)
Yes Line, people should quit their jobs and neglect their family to pvp in a video game.... no wonder there is 15 Russian players and 20 Russian corporations in this game lol..
85 2016-08-02 15:47:28
Re: Piece of shlt instead of GF on intrusions. (27 replies, posted in Balancing)
I'm going to break out the crayons: people across the world play this game. They each live in this thing called "Timezones". Sometimes the Timezones over lap sometimes they don't. If you want to Pvp in your Timezone don't ALLY UP everyone in your Timezone. You can't force fights when people against you are in a different timezone. People have to work, make family time and sleep and they typically only have 2 to 4 hours of play time. You don't have to own the stations to Own the island. You just have to live there and play. In your respective Timezones. The Aussies can educate you well on that. I.E. Don't *** with the Aussies in their Timezone.
86 2016-08-01 11:20:02
Re: Piece of shlt instead of GF on intrusions. (27 replies, posted in Balancing)
So we had some nice big fights but applied some changes which made lots of people to leave - and that's all just to give small corps a chance? Good job then, currently all the corps are small and really have their chance.
Intrusion 2.0 was a mistake. We need to revisit it.
You need to actively live on an island to own it. Intrusion 2.0 does that.
87 2016-08-01 01:08:30
Re: Piece of shlt instead of GF on intrusions. (27 replies, posted in Balancing)
Well Jita your corporation is the only one willing to do anything about it. Hats off to ya'll.
88 2016-07-31 18:49:28
Re: Colixium Aura not granted to out-of-corp agents (9 replies, posted in Bugs)
That's Toel's main job in PHM.
89 2016-07-31 18:48:51
Re: Piece of shlt instead of GF on intrusions. (27 replies, posted in Balancing)
So you want to be able to blob your enemies with more numbers when its convenient for you? And not have to play with other players in their own timezone?
90 2016-07-28 23:47:39
Re: Colixium Aura not granted to out-of-corp agents (9 replies, posted in Bugs)
Pffftttt... It never got fixed, lold. We just got tired of submitting tickets that sit in the pending stage indifinitely.
91 2016-07-28 20:18:09
Re: Colixium Aura not granted to out-of-corp agents (9 replies, posted in Bugs)
And check your turrets after every server restart. Because they will default back to neutral every time.
92 2016-07-28 19:54:17
Re: Albion and WoW: CIR division. (37 replies, posted in Open discussion)
Oh I'm sorry is cooperative twitch group play not you guys thing?
93 2016-07-28 15:15:48
Topic: Albion and WoW: CIR division. (37 replies, posted in Open discussion)
Hello fellow nians!
Crimson Imperium Reborn is recruiting! Not in Perpetuum, but in games with population and content!
Albion! Officially goes live the beginning week of August. If your a veteran member of the community that's fallen in a rut and looking for full loot Pvp with some of the best group leaders here it is. Contact Naismith/Ville on these forums to get you setup with TS access to join the fun.
World of Warcraft: Stormrage server is alive with some of the best players in the world. Current raid teams have top 100 US players in WoTLK/Cata/MoP. 5 weeks till the burning legion invades! Current core group is set, flex raiding always encourages more! Come join us and the fun. Weekend raiding! Message Phantomburn Ally Stormrage.
Just a reminder, we are not recruiting for Perpetuum.
94 2016-07-20 11:54:17
Re: Robot balancing discussion (149 replies, posted in Balancing)
They got rid of the mech size demobilization bonuses though...
95 2016-07-14 19:50:18
Re: Corporation R (23 replies, posted in Recruitment forum)
I'm recruiting in World of Warcraft. 150 on 150 world Pvp battle that lasted four hours.
96 2016-07-13 12:56:37
Re: more extensions: split core industrial extensions via resource lines (11 replies, posted in Feature discussion and requests)
My vote is leave it the *** a lone.
97 2016-07-05 22:57:32
Re: Ok DeV's, it was too much =) (112 replies, posted in Balancing)
Guys it's not a problem, let the noobs get an extra 5400 EP a night. Who cares? Like really? All of you can multifunction in various things that give you flexibility. Why would someone want to spend one year grinding in a game with less population then my guild in WoW?
Argument in this thread: omg! Someone might catch up in EP to me!
Reality: there's 50 people playing.
Give a rest, it's fine.
98 2016-07-05 13:18:19
Re: Ok DeV's, it was too much =) (112 replies, posted in Balancing)
Sounds reasonable if you ask me.
99 2016-07-05 13:06:30
Re: Perp-Kill.net - Perpetuum Killboard (70 replies, posted in General discussion)
it's been down since the 1st.
100 2016-07-04 15:49:08
Re: New devblog: Syndicate robots inbound (87 replies, posted in News and information)
DEV Zoom wrote:Legatus: the Seth head is not compatible, and if I use the Mesmer head you'll say it's Mesmer Mk3 Same thing if I wanted to change the legs.
But I admit this looks good:
http://i.imgur.com/ZLmQtuw.pngThe head is clipping a bit with the collar when it turns, but it's nothing serious.
that looks good.
Posts found: 76 to 100 of 5,871
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