201

(26 replies, posted in Balancing)

Nimda Morris wrote:

I really can't agree with this. The major element in being a competetive industrialist is the efficiency - how much cheaper you can produce your goods for. If you're capable of undercutting pretty much everybody else by just having an alt that can produce things better, I think that's really unfair, particularly when someone who plays an industrialist like you suggest will be seriously hurt by the EP they have to put into robot control and the like.

Conversely, it's unfair for an industrialist to have a combat character because it means he can farm his own kernals and decoders. And it's really unfair for people to have separate mining accounts, because then their industrialist is free to concentrate just on maintaining factory lines etc.

And despite this you still see items being sold on the market.

This is largely because setting up a full industrial alt is a lot of work and not everyone is going to bother. Convenience is the oil that lubricates the market machine.

Edit: Having said that, I read the OP again and my main criticism of your idea is that it would also hurt industrialists by requiring them to grind more than a combat character, who doesn't need a faction bonus for anything at all.

Neoxx wrote:

Keep the safe area but have it based on a timer.  If you leave the safe area you will be vulnerable like you currently are, but you can still go back into the safe area until that timer expires.

Or just have a timer that expires when it runs out, or if you move, or if you target lock someone.

Should the timer be longer or slightly shorter than your molecular instability?

203

(13 replies, posted in Feature discussion and requests)

If you want pvp practice, this can be done vs members of your corp, can't it?

Duelling, on the other hand, is not meant to be practice for pvp. It's a fight over a matter of principle or honour, which includes the possibility of dying. But in a game like Perpetuum there is no culture of honour that would prevent duellists from killing each other once there is a decided victor.

I'm in two minds about this one. What we came here for was a sandbox. What we have is an industrial, trade and military simulation. Those are the basic building blocks for the kind of game we want to play, and while they won't keep us happy and occupied forever it's a good start.

The simulation will become more interesting and more engaging if there is a background world for us to operate in. Not a bare bones simulation but something that makes us feel we are part of a real world. It doesn't have to be done in such a way that it dictates our relations with each other.

I enjoy reading novels or watching films and the best sci fi and fantasy ones have an interesting, deep, well thought out world in which the events are set.

The background should not provide the content, which is what Neoxx et al are against. The backdrop should be the stage scenery that gives our gameplay a bit of colour.

I think it would be great to have the NPC corps CEOs given faces and figures, their bios filled out, and snippets of dialogue available that tell the story of Project Perpetuum. I also really want to know more about the history and origin of the robots, I think a lot could be made of this that would keep people interested in the game.

The issue is whether the devs have time to make this a priority, and whether it should be made a priority.

Jita wrote:

By responding to whine threads like this with in game changes that nobody really needs you encourage them. The fact nobody from the three alliances that do 90% of the pvp wanted it should have been a good indicator.

I don't quite get this. Almost all of us wanted some restriction on being able to delete cargo into thin air, but (as usual) we don't like how it was implemented.

The Lawbringer: Euro-ver my head, contract law edition (specific to WoW but it covers the same aspects)

This came up when I googled Eula in Europe...

http://forums-eu.ageofconan.com/showthread.php?t=79872

lol

Devs can ban your account any time they like for any reason they like. Obviously they aren't going to do this because it's poor customer service. But on the other hand the vague wording is useful for them, gives them some wiggle room in case you come up with some unacceptable behaviour that they need to ban you for, which isn't covered specifically by the rest of the Eula.