151

(36 replies, posted in Q & A)

A couple of days ago i've seen 7-10 agents(alts) near the alpha terminal, they were not in gen chat.

Yes, it's scares some people off, not only the new ones.

Speed redction is good for all HM because it'll feel more realistic, so those machines will actually walk and move instead of sliding.

The problem of walking time is not a problem of base robot speed. It's more because of the lack of warp/cruise/glide mode of robots(like +200% speed, -70% defence, -70% dmg, -x% demob res and glide animation). Or other ways to travel faster.
Increasing the base speed just because of travel time is a bad idea.

Speed reduction is a good idea.
Although i use HMs 99% of my time smile

154

(20 replies, posted in General discussion)

Just fix the advertising, it's broken for some reason.
And make constant updates on game in blog, even if it's not something significant. So it won't look dead.
Simple.

155

(102 replies, posted in General discussion)

Mroq wrote:

Stopped by to tell You something I found out today. Eve will be doing daily opportunities in 2-3 weeks. Meaning there will be activities that grants you some SP every day, it's to keep people logging in (I myself took nearly a year brake from eve with 300+ days in skillqueue). Seems like they want to help new players get up to speed.
   I delved back into EVE after over a month here and I am really surprised of the activities in my wormhole. New players are grinding ISK like nobodys business - I swear they got addicted to injectors lol. Theres stuff to do again big_smile No need to look into other games now.

   Appologies to everyone for stirring that s**t in here. Also sorry for some of my enraged posts - not used to forums really. Walk safe o7.

And i've thought SP for $ is totally screwed. Why do they still need time progression?
At this rate Perp have all chances to be better than Eve, and one of it's kind, because CCP are killing everything that made eve unique for marketing purposes and because of their loans.
Of course, if only our DEVs cared about this more and won't follow ccp's footsteps.

I wonder how much eve players are sick of CCP's attitude, but they haven't heard of any Perpetuums smile

156

(5 replies, posted in General discussion)

http://i.imgur.com/VejunC0.png

157

(102 replies, posted in General discussion)

It's P2W.
Good thing i don't play eve.
I like Perpetuum DEVs more.
Seriously.
Even if they'll do nothing for the next 5 years.

Alpha-3 island with lvl-6 agents and snow terrain
and bears

159

(102 replies, posted in General discussion)

In most mmorpgs, you have to spend some time and effort to PvP with vets. And in most of them you can't do a thing to vets, because growth is exponential. Instead, in Perpetuum, growth is slowing down due to extension costs.

Seriously, isn't there any limit for whining? smile

160

(54 replies, posted in Bugs)

I guess they have better things to do roll

Making games is not so cool these days...

161

(2 replies, posted in Q & A)

Just rename it to something ang give it for installing or authorising a spark, or for completing full tutorial.

You can have one in old training mission storyline, which is available. Or at least it was so a couple of months ago.
The trick is, one time per character.

But still, +1

163

(6 replies, posted in Q & A)

Celebro wrote:

seriously bluetooth do you need that open?

A mouse?
A keyboard?
A good headset? smile

164

(2 replies, posted in Feature discussion and requests)

That's the question i keep asking myself every day.

And black robots for credits.
There is a demand for that.
If you aren't against the money, of course.

166

(54 replies, posted in Feature discussion and requests)

Orbital bombardment.

1. "Wrong password" message box should close by pressing "Enter", without mouse. Because it's intuitive, user can re-enter password quickly, and wrong password messages is annoying enough anready, no need for another inconvinient things smile
2. Writing language indicator near the password box. "En" and "Other". For those who have more than one keyboard languages. Because you need to guess which language is active right now, or alt-tab to see it near the clock in Windows. In other words, it's the same thing as Caps, but there's no physical indicator on keyboards for it.

I can help you overhaul this part of the game, i have some expirience of programming such things.
If you'll give me something to work with, i'll see how can i improve it, and then you'll decide if it worth adding.

Well, adding the time and volume to tooltip would be a good start.

And what are the vertical lines on chart means? Usually, it'periods. Days, or weeks, or months. But it's the same 10 sections for 1 week, month, 6 months and year, and none of them can be divided by 10 in normal sense.

For example, open the global HDT chart and look at the recent interesting moves on 6-m and you'll see right on what's wrong.
You can't tell exactly when this began because you can't see the time. It's also hard to tell where the points are - is it the 2-3 days with the same prices, or 1. Look at the spike that is over 5.43 and other big spikes to FINALLY notice bugged tooltip that shows data for another point instead of the one under the cursor.
Why the volume histogtam have different thickness of bars? Or the 2-3 days had the exact same volume traded(378239002)?
You want to zoom-in to it, but you can't, 1-m chart shows nothing interesting. You want to scroll, but you can't... fuuu sorry, but how can we have alive market with this analysis tools? No wonder people are producing mostly for themselves and their corps...

logicalNegation wrote:

Why not provide a market API and let us do all the work?

How cool would a perp-market site be?  You could make all the graphs and perform all your analysis and visualizations all day big_smile

I was thinking about that too.
A trading platform for Perpeuum market.
Hell, we might be able to even make a connector from game API to some existing stock market terminal.
Some people might buy the game only for this kind of gameplay smile

The "standard" chart for prices on any market is "Candlestick" chart. It's very informative and easy to understand.
Sample
Details
In other words, there's 4 prices for each period - First, Last, Max, Min. Or Open, High, Low, Close "OHLC".
You already have 3 prices in current chart, but you need to hover the mouse on every point it to see all of them, which is not very good.

The vertical line which moves with cursor on charts should move on both charts at the same time, ot make price and volume in one chart area. And traded volume should also be shown in tooltip of price chart.

Not necessary, but the good feature will be an export of chart data, or copying. Allowing people to do additional analysis.

This will help make market a more interesting place to be, and might motivate to place orders more often smile

172

(12 replies, posted in Q & A)

Ville wrote:
Gekko wrote:
Jasdemi wrote:

Create Perpetuum banners for the players to use on other forums as signatures.

http://i.imgur.com/T5FS6rp.jpg

Created with windows snipping tool("scissors") smile

I know looks like a banner for a tablet puzzle game.

It's best one so far wink

173

(12 replies, posted in Q & A)

Jasdemi wrote:

Create Perpetuum banners for the players to use on other forums as signatures.

http://i.imgur.com/T5FS6rp.jpg

Created with windows snipping tool("scissors") smile

174

(12 replies, posted in Q & A)

+1

Perpetuum wrote:

So in this style of game we just have that one competitor that is sweeping up all the potential subs.

If you mean Eve then it's not the same style. And it's now oficially P2W by the way.

But someone is stealing almost all of the potential subs from Perp. It's the every other MMO which gets advertised.

Jita wrote:
Ville wrote:

Zoom, if your going through with the change you've suggested.  Are we going back to the original syndicate supply prices?

For a moment I thought Zoom might actually change his mind and do the right thing. Then I remembered the balance patch which everyone agreed was utterly idiotic and still hasn't had a single thing changed.

FML.

I haven't seen any game where players actually knew better than it's owners what's better for game. Although we're always think we do...
If they've always listened to vets here, there were only beta and gamma and dead robot DOtA.
So if we're screwed, we would have been screwed anyway lol