851

(8 replies, posted in Feature discussion and requests)

/signed
I want to record tactical styled movies.

852

(37 replies, posted in Q & A)

Is any chance to see "body shop" for mechs visuals in next content patch?=)

Will be appreciate for translation.

Siddy wrote:

I'm waiting for the first megablob whine that they all died due to chain reaction inside megablob and blame Avatar creation for it (and not themselves for being in megablob). Threatening to cancel subs if they don't nerf this sad

This is blob vision of the Siddy. Smart players will avoid heap of the bots nearby, so blobs will be, but much bigger in area.

useless topic

/signed!
Especial for 2. and 7.

Cubical visualization more informative.

In non-distant past there was a nice "cubic" visualizations for ore scanning data:
http://3.bp.blogspot.com/_uUn3C9_6Rv0/S … m_0305.png
I vote for returning it in game instead of funny cylinders.

859

(12 replies, posted in Feature discussion and requests)

I vote for Perpetuum API

860

(17 replies, posted in Open discussion)

Snowstyle wrote:
Alexadar wrote:
Snowstyle wrote:

Is this not an open discussion?

Yes yes clever man. Thats why this topic must be moved from general discussion to http://forums.perpetuum-online.com/foru … iscussion/ forum, like all trololotopics must be.

You obviously don't know what a troll is if you think the OP is a troll post.

Thx Captain

861

(17 replies, posted in Open discussion)

Snowstyle wrote:
Alexadar wrote:

I hope all "m2s-and-friends" topics will be moved to open discussion.

Is this not an open discussion?

Yes yes clever man. Thats why this topic must be moved from general discussion to http://forums.perpetuum-online.com/foru … iscussion/ forum, like all trololotopics must be.

862

(17 replies, posted in Open discussion)

I hope all "m2s-and-friends" topics will be moved to open discussion.

бред

Coordinates will be very usefull.
/Signed.

The biggest problem in intrusion system, for me, is really low benefit from it. Medium money income is NOT worth to loose metal in pvp battles for the outpost. In generally owning outpost now is rather more symbolic than pragmatic. Good news: devs  reworking intrusion system (according to Q&A session).

/signed
mustbe

1. Next content patch will bring rts elements to the game: turrets, refineries, terraforming etc. and 3 new islands to terraform

2. Reworked intrusion system.

3. When most of the bugs will be fixed, internet will see first perpetum-online adds

4. 3 new islands, because lot of players will come to the game

5. Destroyers and hybrid-robot system

/signed

869

(12 replies, posted in Feature discussion and requests)

/signed

I want see export tool what exports next data, using time queries:

*Combat log
*Manufacturing log
*Private and corporation storage logs
*Chat log

and others

This feature is under development.

/signed
Nice feature...

Yeah! Remembering yesterdays large battle, i very want to see more optimization in client side... my comp easily runs large battles in supreme commander in HQ, but cant handle 40x40 in PO.

873

(25 replies, posted in General discussion)

I want dev-team to develop their own explanation to this weird things. big_smile

874

(25 replies, posted in General discussion)

Can be. Drone kernels contains human technology. Why this tech is unknown for new human agents? I assume it is for training purposes. This moment must be described in background articles of the game world.

875

(25 replies, posted in General discussion)

Name    Arkhe
Class    Light robot
Faction    Syn-tec (Syndicate)
Specialization    None

The Arkhe is the standard service robot, provided to each rookie Agent. Since it's quite an early and undeveloped model, try not to overestimate its capabilities.

If arche developed by nians, its really nonsense, because of (read previous posts)

If arche is developed by humans, then all archemobs what we see in a game can be results of unsuccesfull experiments or else. Thats why they are using our technologies. But why their kernels contains info about AC? I believe than syndicate can implant this techs into arche kernel, during development, but why this techs are unavailable for each new earth agents???