876

(25 replies, posted in General discussion)

Recognizer wrote:

Why NIAns arches using weak earth technology?
Why t2+ auto-guns available through kernel research? NIAns don't know anything about our tech, and i doubt they want to use it, because they have much powerful tech.

hmm, which NIAns do drop kernels that give AC research?
and which NIAns are using them anyway?

Drones, near terminals, using autoguns. And their kernels allow to research AC techs.

877

(25 replies, posted in General discussion)

i think there is solution for each problem. This problem, about ghost bots, in generally, is not a unsolvable problem. But we can live with this and play with this thing.
I advice all readers to continue discussing weird things in perpetuum world.

878

(25 replies, posted in General discussion)

Yeah...nice story......it makes sence. You forgot to finish with the words:
And then, a small animal, wrapped chocolate in foil

879

(25 replies, posted in General discussion)

Some weird things in peropetuum sci-fi world, what i noticed:

1. Auto-guns. This is a human technology. We can refer to official background history:

Their advanced technology has enabled them to develop gigantic humanoid robotic forms that have destructive powers far beyond our weapons.

Why NIAns arches using weak earth technology? 
Why t2+ auto-guns available through kernel research? NIAns don't know anything about our tech, and i doubt they want to use it, because they have much powerful tech.

2. Field containers. They are small and endless in size. How they are working? Why they can contain much more than sequer? Sequer, and in general any of the bots, is bigger than field container...

2.1 Sequer can carry Seth....) How)?

3. "Ghost bot". I can pass through any bot. Because i am ghost i guess. But if i ghost, why i can't pass through the mountain? In generally, i understand why bots are ghosts for each other, but it is weird for sci-fi genre.

/signed. nice feature

881

(37 replies, posted in Q & A)

I Demand neon glows, spoilers, bumpers and body kits!

Seriously!

882

(114 replies, posted in Guides and Resources)

Спасибо!
Очень полезная софтинка big_smile

883

(64 replies, posted in General discussion)

Respect for one of the game posters on your wall)
Anyway, i wish to see your office bigger and more powerful in future! This game is very perspective)

884

(7 replies, posted in Feature discussion and requests)

Neoxx wrote:

I would recommend giving them a rental fee as well, but lower than the main folders you can assign ranks too.

+1
Implement more rents, but bring back subfolders! Many of players are tired because of mess in a corp hangars.

Scans->titan
Scans->immentium
Scans->eprithon
>>>
Ore->Liquid
Ore->solid
>>>
Warmodules->radars
Warmodules->weapons

Folder system was awesome!
Until it was disabled.

Request: bring back subfolders in corporation hangars

Nice feature.
Less junk items.
/signed

Client LOS helper is nice.
/signed

888

(9 replies, posted in Feature discussion and requests)

Item link
User link
Corp. link
Build link

/Signed

889

(0 replies, posted in Feature discussion and requests)

Now ECM's working in the next way:
ECM 'freezes' the enemy targeting computer, hence the hostile robot will have to start the targeting process again.

It will be better when ecm in addition will debuffs enemy robot, for preventing targeting process during N seconds.

890

(16 replies, posted in Feature discussion and requests)

I'm requesting log for miners and combiners.
Its very useful to see next events in log:

  • Mined amount

  • "Tile depleted" warning

  • "Capacitor depleted" warning

891

(12 replies, posted in Balancing)

http://www.perpetuum-online.com/Changelog:2010-11-15

  • New: Line-of-sight calculations are now applied to energy drainers, energy transferers, energy neutralizers and remote armor repairers.

Devs... Why? EW bots are very weak now.

892

(34 replies, posted in General discussion)

The most awesome things will be in future content patches=)