Burial wrote:

I don't really care whether it changes or not. I will just lose one Spark but people more invested on Gamma will get hit hard.

What costs do you exactly propose?
1 for alpha, 3 for beta and gamma?


Just like all other investments others have done before you to.   Take it like a man and figure out how u wana do this new *** insted of complaining u cant zergspark on ppl any were in the game.

Nessa wrote:

Why can't we set sparks just to be used at terminals that are controlled by our corporation on PvP islands?

Standard teleports are the current means to get across islands with out sparks.

No one would care about this topic or time taken to travel for PvP if there were more players active on PvP islands. Where simply deploying from a terminal would be equal to entering a battlefield.


Ohh do u mean u have 3 outposts on a beta and u give each corp in ur alliance a station that way it dint change any thing?    That way u can do it on all betas and gammas but... what abouth alphas and those industirals then?

U can also abuse the 50k teleports.  that way u can jump directly out to beta! or even interzones

Burial wrote:
BeastmodeGuNs wrote:
Xadhoom wrote:

I really don't understand how this would benefit anyone, other then the ones that don't own anything so they can attack a terminal and hope they don't get defenders. Seems to be not in the best interest of pvp but rather the reverse.

Its not supposed to benefit, its supposed to make it so people strategically think and place assets/sparks in stations accordingly, not just Bam spark here, bam spark there, bam, spark everywhere.

this spark teleport change can increase roaming PvP on combination with the Epriton change, and also allows for more legitimate means of travel like interzones. i support mongolia's Idea and am glad that zoom finally has plans to have spark teles changed.

Good job Devs, one step foward for the community, smile

Only problem is how long it actually takes to roam from one faction beta to another. tongue


Yes its not suposed to be instant...... or easy....    u know u can send out a detector to check activity?? smile)
This way u can sacrifice 1 mans time insted of 20 if that is the problem that is.

Burial wrote:

Are you going to start server wipe campaign when you realise it doesn't really help you on Beta?


Yes.  I allredy made the singns and posters smile

Xadhoom wrote:

I really don't understand how this would benefit anyone, other then the ones that don't own anything so they can attack a terminal and hope they don't get defenders. Seems to be not in the best interest of pvp but rather the reverse.


Morre like its geting very obv your group of ppl have way ot much and sparks made it relly relly easy for u to control the entire game whit out much effort

Burial wrote:

I've suggested it before, but maybe we should have 3 extra Beta islands that are not connected to Beta 1 and aren't easily Interzoned from Alpha2.

I even have pictures ready and all lol. We have gone over it so many times.

Maybe if it conected to a alpha then it wuld be balanced insted of having it only connect to beta 2

Or connect it to both betas and keep it away from alpha? big_smile

Brutux wrote:

I will add, please look at the existing map and political control.

Is the current landspace because of SpT?

No. We took and captured what we did, mostly after the opposition stopped playing (sorry fellow STC and friends I don't mean to minimize how adept you are at taking and defending Gammas)

Can we maintain the current landscape because of SpT.

It definitely helps, for sure. Our alliance is the largest in game.

But the actual answer is no. If the opposition returned in the same or close numbers as our side, and with the same dedication, we would hold far less and things would be balanced.

Did the opposition post 1000's of messages when they were active in game and utilized SpT equally?

No. No need to explain this.

Do what you think is right for the game Zoom. But try and understand the reasons why things are the way they are currently. For the most part you do things right, but of course mistakes get made. My opinion is the proposed changes to SpT is a mistake and will not help the game in the long term.


What u seem to not understand is that once the opposing side grows stronger or larger than yours u whont lose half u will losse it all....  All gammas betas and forced back to alpha ilands.   This is the problem and ppl have been saying it KING OF THE HILL....


There needs to be a restriction to sparking.

Umm.   


You all crying only because u have so much at stake all of a sudden..


STC, DOY+ frend own 11 Beta outpost.......

How many Gamma bases do u also have? 5-7?


How easy do u whant it all to be for u?

85

(1,455 replies, posted in General discussion)

Burial wrote:

That applied if you wanted to mine Epriton and I'm sure it worked well. Now that it's gone, the only reasons for Gamma are production bonuses and beacon pits(that's why I added few structures).


Estamel Tharch0n, both production facilities and beacon pit don't require you to make island completely safe.

Now compare that to beta. When you start hitting SAPs you announce whole Nia what you are up to and it's whole lot easier to kill someone on Beta than on Gamma under turrets protection.

So if you still think the progression is Alpha -> Beta -> Gamma then you really need to examine the game more. Just shows how knowledgeable people making suggestions are.


Umm..... dont think iv said that Alpha -> beta -> Gamma.

I said: Stopp complaning u have to walk from gamma to alpha  Gammas are End game  fortresses that protects any corp/alliance from intruders whit blocked off teleports.

86

(1,455 replies, posted in General discussion)

Burial wrote:

I would say the progression is Alpha -> Gamma -> Beta. It's a lot easier to start off on Gamma than on Beta.


U need billions of nic and or all the materials mined also colixium?? to build bases right and a wole lot of terraforming.


Altho Devs havent tught gamas tru eighter.    They need to limit terraforming to a certan distanse from main terminal same whit walls and other structures.  Maybe tie it to tech lvl?   

Also bost gamas by having all MK 2 bots need colixium  bu a fairly large amount? even lights and assault.

Im thinking thats a good idea to but thats a diffrent subject big_smile

87

(1,455 replies, posted in General discussion)

Zortarg Calltar wrote:
Rage Blackout wrote:

Its simple:

Primarily, people should be living on islands that they own.

Currently that doesnt happen because forces are a spark away  from anywhere in the game.

Empty Island

dumb

Saps come up, everyone and all their friends from 36 islands spark there for an hour, defend or whatever, then spark home.

dumb.

would you prefer to walk there 30mins every time? then ppl complain that travel takes too much time.


Yes?   if u relly relly whant it u will to make some effort........

walking 30min is what makes this game what it is.  Stopp complaning u have to walk from gamma to alpha gammas are End game  fortresses that protects any corp/alliance from intruders whit blocked off teleports

Hving u walk from gama to alpha also gives ppl the chanse to see u and fight u before u get there.

Burial wrote:

Funny thing is that these guys will be gone in a month or two tops and we will have to live with whatever system that's going to get implemented. big_smile


So you shuld keep horrible mechanics just because some ppl might leve the game?

Next time the devs relese some thing to this game they shuld pre nerf it and boost it over time to make sure its not breaking the game.

Inda wrote:

Mongolia Jones wrote:

I have an idea too:

We have an extension that allows up to 10 spark slots.

All alpha 1 outposts cost 1 spark slot
All alpha 2 outposts cost 2 spark slots
All pvp zone outposts cost 3 spark slots (betas & gammas)

I like it Mongolia good one! Make it DEVs.

Improvements:

All alpha 1 outposts cost 1 spark slot
All alpha 2 outposts cost 2 spark slots
All pvp zone outposts cost 3 spark slots (betas & gammas)
-owned beta op your corp (1 slot or 2)
-owned gamma op your corp (1 slot or 2)

Zoom DO IT !


Erm no and Gammas shuld have a high spark slot aswell as beta.....    stopp whit the safe havens and paradises..

Changing spark to a diffrent station shuld also have a cool down.

90

(6 replies, posted in Open discussion)

Ravel wrote:

Look at this AWESOME game Long Live The Queen

About the Game

Rule the world or die trying!

Being a Princess is not an easy job. Being a Queen is even harder. Especially when you're only fourteen years old, and the reason you've inherited the throne is that your royal mother has just met an untimely end.

Now power is up for grabs. You may be the official heir, but much of the country's nobility would love to steal the throne for themselves. Aggressive neighbors will take advantage of any weakness to enlarge their borders at your expense. And that's not even mentioning the magical dangers which are lying in wait...

Can you survive long enough to reach your coronation?

There is no SpT, no blobs, but PONIES!

HATE SpT?
Detectors don't let you harass an enemy SAFELY?
Enemy blob is BIGGER?
STC became new CIR?
No 1vs1 PvP you ALWAYS win?
Those BAD russians from DoY are insulting you?

If your answers YES this game for you!


Sounds like its morre for you.
Now go rule the world......

Line wrote:
Estamel Tharch0n wrote:

Im sorry but SAPs dont come upp at the same times.......

Then why are you saying that we are defending ALL the SAPs with SpT? Again, we are defending just one SAP at one time, exactly because of random SAP times.

Estamel Tharch0n wrote:

U can even deffend 2 outpost whit spark even if the sap came out at the same time all u need is detectors and ur fleet sitting in the outpost redy to spark to were ever the hostiles are at.

No we don't, and Domhalarn campaign showed that. Again, we were defending only most important SAP which resulted in you successfully took other one.

And there is another example. If 2 SAPs are up at the same island at the same time, split up. Show a half of your forces on one SAP, distract our fleet good enough, then let the second half complete the other SAP. Even if we split our fleet too, each half of your fleet will need to deal with much lesser forces. Divide et Impera.

Estamel Tharch0n wrote:

All u need is 1 outpost to shutdown a entire iland and or conquer it whit sparking.  Evry one has sparks in TMB, ASINTEC B, ICB   Witch has shrunk the world to a penut and kicked the game way out of balance.

Everyone can set SpT on ABT, ICSB and TMB without any restrictions. By your logic, that should mean that they should be able to conquer all the OPs on that island, but that doesn't happens. Why so?


I relly dont think ur understanding what it is im saying.

U are deffending 1 SAP  and sparking in to the next one before it comes up  u stashed lots of stuff on all ilands u dont have to move stuff in there.

No one saying they are stronger than your big blob thats diffrent.  we are saying 1 corp shuld not hold all ilands safely because of insta sparks to w/e there is a sap up and yes  u guys have and are sparking to evry sap that goes up in the game its pretty obv......

Line wrote:
Jita wrote:

Its a stupid question and misses the whole point line. With sufficient preperation a bigger force can take anywhere. Sparks reduces the effort making you able to take anywhere.

A better question would be without sparks would you successfully defend five islands? I think the answer is no.

Did you ever tried to attack all the OP's on all the islands at the same time? No. Did you ever tried to attack at least 2 OP's at the same time? No. Trick is, that any time you're trying to attack, we are defending just one OP at one time. Ownins OP's at 5 islands and defending them all - it's not the same. Domhalarn campaign showed that pretty nice - you successfully took Danarchov SAP while we were defending SAP on Domhalarn.

That's kinda the basics. If your enemy owns too much, attack at several points, force him to choose which one is more important or enjoy his forces separated and weakened. There is nothing to do with SpT, it doesn't duplicate our forces. If there is 10 of our bots against your 6 on Heydelhorn, there will be the same 10 on Koykili, not another 10. So every time your forces just aren't strong enough.

Bring more friends, improve yourself, and you will win, SpT or not.


You also know once u start lossing u lose evry thing not just what u had to much off right?

Its bad bad bad mechanic  this isnt world of tanks whit 2 sides shoting at each other.

horrible KING OF THE HILL game play................................................

Line wrote:
Jita wrote:

Its a stupid question and misses the whole point line. With sufficient preperation a bigger force can take anywhere. Sparks reduces the effort making you able to take anywhere.

A better question would be without sparks would you successfully defend five islands? I think the answer is no.

Did you ever tried to attack all the OP's on all the islands at the same time? No. Did you ever tried to attack at least 2 OP's at the same time? No. Trick is, that any time you're trying to attack, we are defending just one OP at one time. Ownins OP's at 5 islands and defending them all - it's not the same. Domhalarn campaign showed that pretty nice - you successfully took Danarchov SAP while we were defending SAP on Domhalarn.

That's kinda the basics. If your enemy owns too much, attack at several points, force him to choose which one is more important or enjoy his forces separated and weakened. There is nothing to do with SpT, it doesn't duplicate our forces. If there is 10 of our bots against your 6 on Heydelhorn, there will be the same 10 on Koykili, not another 10. So every time your forces just aren't strong enough.

Bring more friends, improve yourself, and you will win, SpT or not.

Im sorry but SAPs dont come upp at the same times.......

They have a suposed random 8-16h cool down witch is enught to move a force to the next comming SAP whit sparks.   U can even deffend 2 outpost whit spark even if the sap came out at the same time all u need is detectors and ur fleet sitting in the outpost redy to spark to were ever the hostiles are at.

All u need is 1 outpost to shutdown a entire iland and or conquer it whit sparking.  Evry one has sparks in TMB, ASINTEC B, ICB   Witch has shrunk the world to a penut and kicked the game way out of balance.

Line wrote:
Estamel Tharch0n wrote:

So are u going to live and base ur entire alliance out of shinj?  or use sparking once again when a sap comes out????

Do u not get my point yet?

I got your point pretty clear, that's why I'm asking. Again: in case of Iisetsu and Laosura - we shouldn't be able to take over them, taking into account that you as defenders are going to have SpT advantage there? Answer this question please.



Spark advantage comes in to play when YOU guys are active on the iland and trying to do stuff other than comming in whit a hughe blob fleet that sparked in from Asintec B just to take the SAP. 
It also comes in to play when some one at the same time tryes to take a outpost the current dominating blob will just spark there and deffend that to whit out much effort to hold it...

Currently beta mechanics only allows the BIGEST blob to hold them as evry one else said pretty much king off the hill game paly right now............

Do u think 1-2 corps shuld hold all beta outposts? is this good gameplay? sparking is broken to hell.

Line wrote:
Estamel Tharch0n wrote:
Line wrote:

So if everything you said is correct and true, we shouldn't be able to take over Iisetsu and Laosura, right? I mean, you will have a SpT advantage there and that will be not a problem for you to defend?


So ur saying u will SPT to asintec B insted that way u still whont use sparking to take those ilands?

Why? I could use tele beacons, maybe some interzones to jump directly from Shinjalar. Or that will be unfair towards you too?


So are u going to live and base ur entire alliance out of shinj?  or use sparking once again when a sap comes out????

Do u not get my point yet?

Line wrote:

So if everything you said is correct and true, we shouldn't be able to take over Iisetsu and Laosura, right? I mean, you will have a SpT advantage there and that will be not a problem for you to defend?


So ur saying u will SPT to asintec B insted that way u still whont use sparking to take those ilands?

Martha Stuart wrote:
Estamel Tharch0n wrote:
Martha Stuart wrote:

This is terrible argument.  No, new player's shouldn't get to control beta if "They so desire".  Beta is only for those who can take it.  Beta and Gamma mechanics are not for a new players, this is end game content.  If new players want access to beta and gamma, they either join an existing corp, or make an agreement with an existing corp.  Other than that, they build up on Alpha until they can take and hold a beta/gamma.


Who are u to decide who can take what???

The current game mechanics does not let any one take betas.....
And ur not  the one to tell palyers they are not skilled smart or old enught to have what the game offers

Who are we to decide?  We are the ones who control them.  If you can take one, then you deserve one.  If you can't, you don't.  Its pretty simple.


thank you for clarifying problem.

Hunter wrote:
Estamel Tharch0n wrote:
Hunter wrote:

yes, at least we are know how looks typical ***. BTW i see only your enrage here. You already started throw a foam from your mouth

Do you whant this game to grow?   If so then stopp whit the obv broken mechanics so ppl can acualy grow and make good content for this game.    Right now there is no room to grow because of broken mechanics.
And trust me any new corps that even puts foot on beta and gets stomped evry time whit insta force projection will leve the game.

Man... I want the server grow up. But spark change will give nothing. The newbies anyway will die. Totally. Believe that i'll personally care about it.
What change really give? You can disaggree with me, but it will satisfy (a bit) your epriton needs. Nothing more, nothing else. The newbies will suck because of epriton removed from gammas. And they will leave because of lack of content for them. If newbie corp will be found once on epi mining - roamings around them will never stop.


From what ur saying you do not whant the game to grow  and ur to ignorant to see that the mechanics are broken to ***.

Lets take a look at EVE and its the only sucsses full game thats just like perp  and they dont have insta cloning for a fking reason...

Martha Stuart wrote:
Estamel Tharch0n wrote:

Any one shuld have the right to move to beta if they so desires old or yung.  They shuldnt be forced to grow 1000s of players before they are allowed to even go out to beta.

This is terrible argument.  No, new player's shouldn't get to control beta if "They so desire".  Beta is only for those who can take it.  Beta and Gamma mechanics are not for a new players, this is end game content.  If new players want access to beta and gamma, they either join an existing corp, or make an agreement with an existing corp.  Other than that, they build up on Alpha until they can take and hold a beta/gamma.


Who are u to decide who can take what???

The current game mechanics does not let any one take betas.....
And ur not  the one to tell palyers they are not skilled smart or old enught to have what the game offers

Hunter wrote:
Ville wrote:

Its very simple really.  If hunters raging its over powered.

yes, at least we are know how looks typical ***. BTW i see only your enrage here. You already started throw a foam from your mouth

Do you whant this game to grow?   If so then stopp whit the obv broken mechanics so ppl can acualy grow and make good content for this game.    Right now there is no room to grow because of broken mechanics.
And trust me any new corps that even puts foot on beta and gets stomped evry time whit insta force projection will leve the game.