501

(49 replies, posted in Feature discussion and requests)

Nerf Inda

502

(8 replies, posted in Feature discussion and requests)

\o/

503

(8 replies, posted in Feature discussion and requests)

sad   aids

Interesting.

505

(49 replies, posted in Feature discussion and requests)

Inda is a beast.

Need 1800+ to suppress turrets

507

(8 replies, posted in Feature discussion and requests)

I really want aids bad.

bad bad

sad

mining and PVE killboard

remember that idea from NEX?      tongue

Obi Wan Kenobi wrote:

+1 need kills mail for all PVE actions tongue

Yup they could, but that takes time.  Not as easy as doing it in station.

They have a chance of losing that Cargo bot though if they dont dock fast enough or get the "black screen" ive been hearing so much about.



Arga wrote:

Players could just move assets to bot cargo hold, undock and delete. Sure it would make it inconvienent but it wouldn't really resolve the problem like it did with the cargo restriction. I think you may even be able to delete your inventory without triggering destabilization.

Certainly can't stop players from removing assets from a seiged terminal.

Sorry, did I take the wrong side smile

I would say deleting items isn't a desirable mechanic, but I don't see a specific way to prevent it.

The Idea:

A gamma station can only let players destroy items if there is a Recycling Facility operational.

If that facility is destroyed, then the option to "Destroy" on the item right click menu is greyed out. This forces people to make decisions.

A player can get rid of stuff by placing in a can outside then the can decays.

511

(249 replies, posted in Balancing)

Also, you may as well train an alt, Burial, when you are on the field you are going to get most of the ewar attention just to keep your dps off our bots.

512

(249 replies, posted in Balancing)

Also, it isnt just the gear.

It is the pillot.


I rolled you guys with my Mk1 Zenith the other night and you had 3 Mk2 Ewar.

You guys did ok but not good enough.

That is pilot vs pilot.

513

(249 replies, posted in Balancing)

You want to play chess with all queens.

The games doesnt work that way.

...

nerf Ictus

nerf Long range Gropho

nerf Long range Seth



on and on and on


Train what you need to fight.

Didnt train it?


too bad

514

(249 replies, posted in Balancing)

The chars that do that have all their EP dumped in to these skills.


You can do the same instead of just training for mechs




derp




Burial wrote:

What you mean single target long range? With 1 Range Extender and EW nexus your suppressor should already be 1000m+

Or you mean long range and completely out of whack range? big_smile

515

(249 replies, posted in Balancing)

Train ewar

All your pants on headers trained DPS


derp




Burial wrote:

Zenith MK2
4 Suppressors, 2 ECM tuners
~200 EW strength

Mesmer Mk2
2 Sensor amps, 3 ECCMs
310 Sensor Strength

1 Suppressor lands around 65% of times leaving the Mesmer with 700m locking range but over 10sec locking time. When the other lands, all your locks will be broken and you will be sitting at 500m locking range and almost 20sec locking time(can be more but I can't get on test right now to verify).

Mesmer will be single suppressed 65% of times and double suppressed 42% of time. It have practically no range whatsoever and even though the fit was as well tanked against EW as possible(2 amps, 3 ECCMs afterall!) it's still out of the picture most of the time.

The problem is that even if you sacrifice practically all of the slots for EW resistance, you will STILL be out of the fight for more than half of the time. High slots are limited, we need an active mod that requires 1 slot.

516

(12 replies, posted in General discussion)

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sad  sad  sad  sad  sad sad  sad  sad  sad  sad sad  sad  sad  sad  sad sad  sad  sad  sad  sad



sad Santa isnt real   sad sad

not sure how, but would be cool to see some of this stuff tracked and on killboards or other types of boards.


\o/

Topic

End game locking range/speed mods

already been suggested in the threadnaught

old news


Hunter, I suggest you use the search function and ready everything before posting.

520

(249 replies, posted in Balancing)

That leaves no counter to 900-1200 range dps.

give it up


derp




Line wrote:

So there is what I propose:

For supressors - reduce their base optimal range, make it the same as ECM do.

For ECM's - make it in s way that max 2x ECM can be used on one target - same way as supressors do.

521

(18 replies, posted in General discussion)

sad

DEV Zoom wrote:

That's unfortunately correct, the patch won't make it this year anymore but early next year instead, however I still want to push out the blog about it before xmas.

522

(249 replies, posted in Balancing)

Oh yeah, I forgot we have all this stuff here.

Thanks again -

Jibril mazit wrote:

yoooooooup! it sucks sad

altho whit xanitor fallen we will be rich and redy for the original attack

523

(249 replies, posted in Balancing)

I almost fell out of my chair.

1's and 0's game currency doesnt help where it counts.


Shadowmine wrote:

One hitech repair node, that must be a big score for you guys... It must suck to be broke... big_smile

524

(12 replies, posted in General discussion)

Prezzies?


tongue

525

(1,455 replies, posted in General discussion)

You are not a large alliance.  You are a few people holding way too many bases.

That is what you dont understand. The game wasnt meant to be 1 person per island.

Now, it is gettng fixed and it is going to suck for everyone but it is the way it should be.



and yes, a side effect of this is I get to laugh at your decisions to spread yourselves out so thin


Cassius wrote:
Rex Amelius wrote:
Cassius wrote:

while a very big "side" benefit has been to handicap the largest alliance that was left playing.

...and there is Cassius admission to opposing SpT nerf due to personal self interest. Bro, the nerf effects us all. You should be happy because with a competent PvP opponent you would be the ones without outposts. And tough *** that you built 20 bases on Gamma and can't control them with 12 guys. My God!

/corp dialogue/
FYI ***, if I can find more time to play with newborn I'll be sure STC burns for destroying my assets in Langrum. And you have the balls to gloat about it being your northern core stronghold? When you cowards attacked it while we were away? Always liked you RL Cassius ...still do despite your forum ravings (beginning with your brazen CIR thread months ago). But in game I'll be seeking your tears. SpT irrelevant on this matter.
/corp dialogue/


Read the whole quote, don't just cut and paste one line.  The quote describes whst I THINK are the MOTIVATIONS BEHIND the reasons this change has been pushed.  Its not my reason or admission as to why I am opposed to this change. C'mon Rex, you understand what I meant when I said this, you're smarter than this. I know trolling is not your style.

and lol in game, bring it ... and in RL feeling is mutual