I consider it bad, that anomalies can spawn within 1000m of a Gamma terminal, as this means in worst case the anomaly is direct beneath critical defense buildings allowing enemies to enter the most vulnerable part of your base bypassing the turrets.
At the moment no corp is able to cover their base 24/7 and even if player base rises by 100 I doubt that any corp would be able to be active defending 24/7 over a month. Ofc this means your not loosing the base, if base is 2h unguarded, but in worst case you can encounter critical damage within 2h making it difficult for you to active defend a base afterwards.
A (good) base costs billions in NIC and severe agent hours in gameplay to establish. I would prefer if attacker need to spend similar effort to bring it down without having a mechanic that bypasses the turrets direct.
In some cases even a yagel jumping in core base and getting screenshot of buildings could be sufficient to learn how to attack a base properly. But if Lithus can jump and place bombs to hit one building in reinforcement the damage could be the difference between loose or keep a base.