Topic: Scheduled server downtime - 2015-12-02

Server will be down on 2015-12-02 from 15:00 servertime/CET (14:00 UTC) for the deployment of patch 3.7.1, containing various fixes. Downtime will be about 1 hour long.

Re: Scheduled server downtime - 2015-12-02

Patch notes:
http://www.perpetuum-online.com/Changelog:2015-12-02

Re: Scheduled server downtime - 2015-12-02

Good stuff Zoom!

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Re: Scheduled server downtime - 2015-12-02

* New: CEOs, Deputy CEOs, PR and HR managers now receive operator status in gamma terminal channels, and are able to change the topic.

Does this work for anyone? I have one report that it doesn't.

5 (edited by Rovoc 2015-12-03 19:03:59)

Re: Scheduled server downtime - 2015-12-02

No where in your patch notes do you mention spawning combat mobs with an indi spawn.  And if this were a "Fix" you mean to tell me that indi beacons were supposed to spawn combat mobs from the start *** off.  Wasting peoples time with this ***.

Re: Scheduled server downtime - 2015-12-02

Yes starred indy beacons have always spawned 3 combat bots as the first wave, otherwise it would be a zero-effort turkey shoot. This was broken in 3.7 and fixed in 3.7.1.

Re: Scheduled server downtime - 2015-12-02

Um indy star beacons never spawned combat robots for me?

Re: Scheduled server downtime - 2015-12-02

forgive me for only playing for a year, as to my knowledge they have never spawned combats.  idk how what patch it was that started playing but i know for a year it hasn't been like this.  Has this gone unnoticed for, i'm gonna assume, 4 years?

Re: Scheduled server downtime - 2015-12-02

If you say that starred indy beacons only spawned 1 single indy officer, then yes, it was broken since whenever.

Re: Scheduled server downtime - 2015-12-02

So they've been broken since forever, you never tested it because you never play your own game.  And all of a sudden oh it's fixed... Yes Fix it jesus.  You know zoom there's a reason vets hate dealing with you fixing this game.  GL man i'll sit here quietly in the corner and watch the brass on the titanic.

Re: Scheduled server downtime - 2015-12-02

Sorry, it wasn't intended to be like that and it couldn't stay like that.

Re: Scheduled server downtime - 2015-12-02

TBH you should buff the reward on TAPs significantly anyway, there's no reason whatsoever to bother doing them over missions.

Re: Scheduled server downtime - 2015-12-02

TAPs will be reworked once we're done with the NPC reworks and they can use the new random spawns.

Re: Scheduled server downtime - 2015-12-02

yes, please buff rewards more.

i don't like it that i have to do anything ingame inbetween the weekends. that spoils my experience.

*Disclaimer: This post can contain strong sarcasm or cynical remarks. keep that in mind!
Whining - It's amazing how fast your trivial concerns will disappear

Re: Scheduled server downtime - 2015-12-02

Well I understand that Zoom, please just be nice and communicate your changes.  K thanks bye

Re: Scheduled server downtime - 2015-12-02

SunnyJester: in light of this info I have updated your ticket, but you probably won't get notified because you have archived it.

Re: Scheduled server downtime - 2015-12-02

I actually like the new beacons

Re: Scheduled server downtime - 2015-12-02

DEV Zoom wrote:

Yes starred indy beacons have always spawned 3 combat bots as the first wave, otherwise it would be a zero-effort turkey shoot. This was broken in 3.7 and fixed in 3.7.1.

I did a lot stared Indy beacons, and the wave was always either one sequer (light) or one Lithus (mech) in the last ~2 years

Re: Scheduled server downtime - 2015-12-02

And thank you Zoom

Re: Scheduled server downtime - 2015-12-02

Can you check the upgrade rates on the 1star to 2star industrial beacons?  The don't seem to be the same as the faction ones (MUCH less).

Re: Scheduled server downtime - 2015-12-02

"upgrade rates"...?

22 (edited by SunnyJester 2015-12-03 20:47:44)

Re: Scheduled server downtime - 2015-12-02

Sorry ...the drop rates of 2 star industrial beacons from the officers from the 1 star industrial beacons, they seem a lot less than the faction beacons.

Re: Scheduled server downtime - 2015-12-02

It's the same actually, 20% for all starred beacons.

Re: Scheduled server downtime - 2015-12-02

Zoom the reason Indy beacons never spawned combat was due to the ewar/enwar on all the Indy bots.  It's buried here in the forums.

Steam achievement Unlocked:  Being a Badass
http://www.perp-kill.net/kill/239407
Dev Zoom: I think its time to confess, Ville is my alt
Dev Zoom: Ville can be sometimes so sane it's scary.

Re: Scheduled server downtime - 2015-12-02

During the last patch, we lost 2 epi fields on Hokk, we are down from 5 to 3.  Was this done intentionally as I did not see it on the patch notes?