Please message me or mail me ingame if you have a T3 or T4 Seismic or Thermal Armour resist plate for sale.

Thanks in advance.

Tom Hawkens wrote:

Writing it like this to punctuate it more of fixes/improvements I believe would make the game more enjoyable, attract more players, and reduce frustration:

Patch 1.2345 notes:

- All robots are now equipped with a teleport button to their bound station.  It is on a 1-hour timer.  When activating, you must stand still and wait a 30 second timer to prepare for the teleport.

- Speed of all robots has been increased 20% across the board to mitigate the extremely long time commitments between certain missions, objectives and map locations.

- Containers on the ground will now be highlighted orange to the person it belongs to or has first looting rights to.  All others will be remain white.

- Rewards for level 2 missions and up have been increased substantially to make up for the time completion and difficulty imbalance between easier and faster level 1 missions.

- When mining or harvesting, a quantity shows on the targeted tile display of how much is remaining of that resource before being depleted.

- Repair costs for loot are reduced substantially to make it more viable to repair and sell on the market at a profit.

- A new extension reduction allowance (1 per week) is implemented and allows players to pick an extension to reduce by 1 level and regain their points back.  This will allow players a slow transition to new skillsets of their choice and also removes the impacts of any accidental training and unexpected patch adjustments to extension bonuses.


Some excellent, well thought out ideas that genuinely would improve/enhance the gameplay. Great ideas.

Only thing i would not change is the bot speed.

Everything else, brilliant!

3

(12 replies, posted in General discussion)

Cons wrote:

There should more info out there about what the future brings for this game. Something like a devs' corner or w/e.

Sometimes in games like this the anticipation of what is coming keeps people playing. I also think it expands on the communication between devs&players which is always good.

I also think the guys who were in beta may have a better understanding of what is coming and those who are new to the game may not.

Yes nice idea, a dev specific thread topic would be great.

Grats Dev team, loving the game you have worked so hard to create. Looking forward to future content.

Im a hybrid char so I intend to experience the games industry, mining and pvp. Naturally at a slower pace than specialised chars, but im happy with that. Rather see it all at a slower pace on one acct.

The Devs are gods, OP you need to take some time out, a fuss about nothing.

7

(49 replies, posted in Balancing)

Hadouken wrote:

Missiles are fine. LOS is fine. Lasers are fine. 

If you can't handle paying attention to terrain, then just use Missiles. 

LOS is actually working really well. 

I don't know why some people have such trouble with LOS.  Me and my buddies have no problems at all, and we're playing the same game.  If LOS was really so broken, then everyone would be having issues, and not just some people. Since only some people are having problems it makes think the problem lies in what the user is doing.  Bad camera angle or something.

Sorry, i have to totally disagree with you. Im still observing LOS issues, lasers firing off into the ground often, miss direction, LOS is still broken post patch/fix.

8

(40 replies, posted in General discussion)

Added my vote this morning

Nice to see, and not at all surprising as the community here is very tight the game is getting very high user reviews. Absolutely expected this.

/signed

Definately agree, hard to spot what should be obvious interactables on the map.

/respec is a good suggestion, and would certainly help new players. You could even put a timer on the facility.

Anyhow, short term you may have gimp.ed your char, however long term very unlikey. As you will train and learn lots. I wouldnt worry about it.

11

(118 replies, posted in Recruitment forum)

/bump

Looking for a home in Perpetuum full of mature players, all enjoying the game and all its content together?

Look no further, check out ECorp

12

(42 replies, posted in General discussion)

I think its the first issue since pre release. to the op, everybody was effected, to a greater or lesser degree.

Honestly, thats mmo land for you, happens all the time.

Suck it up ladies, and get on and play the game!

13

(17 replies, posted in General discussion)

A big welcome to all the New players who have joined Perpetuum yesterday or intend to join in the near future.

Hope you enjoy your time as much as the rest of us!

14

(4 replies, posted in Q & A)

I use my c/c as my payment option. No issue there ref funds. I will check my account out again see if im missing something, worse case scenario i will go for the 6 month option as i can purchase that without said error, just a shame as i was after the 365, oh well.

15

(4 replies, posted in Q & A)

Hi Zoom, yes i get the following message. Only on the 365 day option, all other options work for me.

We are not able to process your payment using your PayPal account at this time. Please return to the recipient's website to complete your transaction using their regular checkout flow.

16

(4 replies, posted in Q & A)

Currently trying to sub for a year, Perpetuum discount subscription (365 days) (i) however i am unable to. Every other price option works except this one?

Can you help?

yup, no rush, but would love to see it. It improves gameplay no end.

18

(34 replies, posted in General discussion)

Excellent launch, one of the best ive experienced in the last 10 years or so of online gaming.

Great job,

Any chance you lovely Devs have a fix for the LOS issues?

Would love to see an item link into chat facility, in the not to distant future!