1

(72 replies, posted in General discussion)

Blackomen wrote:
Annihilator wrote:

what do those M1A2 tank drivers in Iraq fear the most: infantry with RPGs and good aming skills.

HA HA HA HA HA! lol

No sir, that is laughably wrong. RPGs are of very little threat to a M1A2 unless they hit the treads.

The thing they fear most is IEDs. Now THOSE can kill a tank.

RPG from behind ?

2

(4 replies, posted in Open discussion)

I like cake,
cake is bad,
what to do ?

3

(17 replies, posted in Feature discussion and requests)

I want thorax with ogres....

4

(17 replies, posted in General discussion)

Cake makes you fat

5

(8 replies, posted in Open discussion)

is there a discount if you buy in bulk?

me and my corp might be intrested

6

(17 replies, posted in General discussion)

we have some special people around here

looks like US military take everyone they can get no matter the mental issues

7

(9 replies, posted in General discussion)

it is a well known fact that "Alexander" works for EvE online Devs and is trying to prevent this game from growing and taking players from eve

http://www.youtube.com/watch?v=m_mDTLphIVY

9

(3 replies, posted in Resolved bugs and features)

the whole waypoint system seems to be bit 2 complicated and clumsy imo

10

(90 replies, posted in General discussion)

i want my 12km/s vaga.....

11

(90 replies, posted in General discussion)

Jeronas wrote:
Neoxx wrote:

Stealth, no.  Maybe variable radar detection ranges, but 'invisible' stealth no.

Why not? We are talking about a highly advanced tech civilization.

You don't think they have invented stealth capabilities yet?

by the same logic you¨d think they have invented scaner to see stealth

Arga wrote:
Neoxx wrote:

You can delete items, but they are saved in a 'recycle bin' of sorts for a period of time.  If you fill that space with new items, your old items will be deleted permanently.  This helps with 1) you cant mass delete items before death, 2) you can delete items if you want to loot other things, and 3) you cant carry more than your cargo capacity by deleting items then refilling your bot then just dying at your destination.

But your not giving up anything in exchange.

What I was suggesting was that by removing the ability for transport pilots to delete cargo, the PVP community is gaining guarnteed looting, but is losing nothing.

There are basically 3 professions, Combat, Gathering, and Industry. The ability to delete item is available to everyone, and is useful in situations other then just denying loot to pirates; option 2 of looting other items.

Changing the delete to a recycle bin helps only the combat profession when it allows them to recover looted items after destruction.

If there is going to be a balancing change, it should be offset with a negative. True some balance issues do not require an offset, but this really isn't a game breaking issue. There is nothing stopping a PVP bot from deleting those 2000 missles just before they die either (granted this probably doesn't happen as often as a Seq driver, but honestly before this post it never even occured to me to delete the cargo if I was being attacked).

I wasn't trolling when asking what you would give up for the ability, it was a real question. Would giving up the ability to cycle loot using delete be worth ensuring the occasional Seq kill dropped its full cargo?


why the hell do you need to give something up?

this is silly exploit and im speachless that lead DEV doesnt see the issue here

Im getting more and more worried about the development of this game

13

(90 replies, posted in General discussion)

Gut Punch wrote:

People need to be able to "get lost" in a island.


Just have Siddy lead your gang

Zhyntil wrote:
Siddy wrote:

That's the thing, destroying cargo is not easy in real world.

People take grate care to protect the cargo, so even a self inflicted damage usually gets mitigated.

Also not all materials even care if you try to destroy them. Expensive paintings are easy to scuttle, but few tonnes of minerals cares little what you do to it.

Hell, there is cases where people dump the sh*t in ocean only to realize other people will salvage it from the bottom of GOD DAMN SEA.

So please, keep the REAL WORRRRRRRRRRRRRLD analogies away from our "select all + destroy" 2 seconds click procedure.

As i said, depends on the grenades. Current day, if we had to leave our M1 tank in a combat area for some reason, we had grenades that could destroy the tank to keep it from the enemy. This includes the main gun breech and components that have titanium and other alloys,......There is your real world analogy, I am sure the technology could be figured out in this scifi game.
As someone said earlier, the stuff inside the mech is the pilots until the mech goes down.

Zoom, is this your alt?

DEV Zoom wrote:

Do you realize you are wanting something that is not yours in the first place? In my (humble) opinion they have every right to do what they want with their cargo since they worked their *** off for it.


you kidding right?

just stop and think about it for a second

thx