Topic: Guerilla Warfare
So as a lot of you out there probably like me oldfags from EvE.
There has been something missing from this game in PvP that has been making me itch. I was a pirate for about 6 years in EvE and I would have to say that I am disappoint.
I know you are trying to be your own game and not trying to be copy pasta, but there are just some things that need improvement/changed in PvP.
1) Radar... I don't believe all bots should have 1km range on their radar at all times. Leave the long distance scouting to the E-Wars. Mining Bots should have the least at about the distance of the longest possible range weapon with full skill upgrades. Then it should work in increments from there.
Reason for this is that there is no way to gank/surprise attack anyone who is not afk. E.G. Is that my current Prometheus with lasers and sensor amp has the max targeting range of 211m with my current skills. That means that any bot has 789m of effective distance to decide wtf to do while my bot is moving at 62kph towards him.
Now lets make this even crazier. I move at 62kph and the miner moves at roughly 45kph (never drove one but rough estimate) that means I have 17kph of effective speed to cover 789m to just start locking on. What happens in all this time? Radio help, decide where they will set up support and lead me to them. blah blah blah
2) Speed... The speed for most bots goes from 40-65kph with exception of E-Wars. So did any thought go into this before making combat bots almost as slow if not slower than industrial bots? I am not asking for AB or MWD's, and I know we are bots. I get that we move slow, but their needs to be some sort of speed boost even if temporary to help get out of sticky situations or to help close that gap on a quick gank or assault. Again from my radar section it is just rediculous how much ground you have to cover just to get anything done.
3) Cloak... I understand this can get real cheezy, but regardless its the future we are bots we should have cloak by order of me. Scouting/ganking/getting away there are just so many positives out of cloak.
4) The terrain... Now I know all of this will require lots of work, but one thing that bothers me about radar is that it must be a satellite view because I am pretty sure radar can't see whats behind a mountain. If the fact that we are stuck on this glitchy terrain meant that you could hide behind things out of radar LoS then OMG this game would be so much better.
Think about it the next time you are out on beta islands doing PvP how much funner it would be if you were doing some covert ops and hiding behind pillars rocks and other solid terrain that concealed your bot from enemy radar. Of course you wouldn't be able to see them either but to poke your head out for intel while you are looking at your landmarks most of them are probably afk or checking market or surfing web while they mine or something. I mean the radar thing worked in eve because it was open space. This is not at all and the last time I checked a military radar about 6 months ago before I got out of Navy in Aug it did not see through mountains.
Ok tired of typing. These may seem like outrageous game ideas but I am only out to make it better and funner for everyone.