So tired of the script mining stuff being thrown around all the time. I assume its because that's what CIR did so that's what they accuse everyone else of doing, but some of us actually mine the old fashioned way and shouldn't be accused of doing so.
"Sure, corps and people who were dumb would plop a 40M miner on the field and expect to be left alone. Smart corps plopped down 20-30 miners, and 20-30 combats. 1 miner = 1 combat was always a good ratio. "
Sure, this seems fair for the lone guy who just wants to be a miner or indy guy....
The problem, is that people still think that gamma islands are inpenetrable. The fact of the matter is, there isn't a gamma island in the game that cant be infiltrated. I am curious as to how many gammas must be infiltrated or destroyed for people to realize this?
Just because my enemies are lazy *** who cant get off their *** long enough to be bothered with a combat mission lasting more than an hour isn't my fault. We have made our island difficult to get into, to discourage all but the most serious of attackers. The only reason we don't get into more gammas, is that with such low pop, it may take days to see someone, much less get some good fights. The payoff isn't worth the effort atm.
But I suggest that with a better population, gammas wont be the miners paradise they are now. The problem is that so many people don't actually understand the gamma mechanics or actual gamma combat at all. They just assume everyones base is impenetrable and come on the forums to whine about all the time other people spend building their sandcastles. Sorry if you don't keep your accts subbed or actually spend time in-game playing. But please, by all means keep telling us that do, how to fix things....
Sorry, this wasn't supposed to be a rant.