the world should be more dynamic for such features.
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Perpetuum Forums → Posts by Cestus
Posts found: 1 to 25 of 35
2 2011-01-15 10:13:06
Re: Travel Paths (13 replies, posted in Feature discussion and requests)
and why our robots don't leave tracks already ?
Is it all about the record of tracks ? and how much it sucks the servers resources ?
3 2011-01-10 11:31:38
Re: new CT icons (7 replies, posted in Feature discussion and requests)
/signed
4 2011-01-08 23:14:32
Re: Able to rename waypoints (2 replies, posted in Feature discussion and requests)
or a possibility to put them into folders.
5 2011-01-07 15:02:26
Re: Travel Paths (13 replies, posted in Feature discussion and requests)
How about an option to record a travel path between 2 points with the ability to set an auto pilot on those records.
Robots are progammables and so it'll be less boring to do corporation logistics. It took me 1 day and half to move 5kU from A to B, I lost the count of the numbers of returns I did, but I'll rather watch movies while doing such travels than focus to the screen.
6 2011-01-07 01:02:27
Topic: feature to add (2 replies, posted in Feature discussion and requests)
Will it be possible to get an odometer for each robot we got ?
Could be fun to compare how much kilometers we drive
7 2011-01-01 10:47:32
Re: HAPPPY NYE! (9 replies, posted in General discussion)
Happy New Year to all nuts, bolts and wheels !
8 2010-12-25 01:41:48
Re: Purpose of a Mech? (72 replies, posted in General discussion)
Purpose of a Mech?
it's to beat dinosaurs in close combat !
9 2010-12-25 01:38:11
Re: Dueling (13 replies, posted in Feature discussion and requests)
If you want pvp practice, this can be done vs members of your corp, can't it?
Duelling, on the other hand, is not meant to be practice for pvp. It's a fight over a matter of principle or honour, which includes the possibility of dying. But in a game like Perpetuum there is no culture of honour that would prevent duellists from killing each other once there is a decided victor.
..., because Nia is a dangerous place, and crud happens. Also, players have to make their own rules for duels, which makes it a true sandbox.
Sorry, I can't support hard-coded duelling rules.
+1 so true methink !
10 2010-12-24 14:23:46
Topic: Titles and associated corporate roles. (0 replies, posted in Feature discussion and requests)
I would like to see Titles for corp management.
we got severals activities in our corp, and I guess it's same for plenty of other corporations.
And I'm going mad to figure out what's the role/activity of each members.
Plus, if titles could be associate with some of the corporate roles it'll simplify CEO's job. Wich is becoming for me, in game, a full time job :s
And it may add some RP in the game too.
Else, in the help section for Members, Production Manager is still missing.
o7
11 2010-12-22 17:22:24
Re: Patchnotes (10 replies, posted in General discussion)
Thx for the Corps Relations tab !
Now we can see how others see us, great !
12 2010-12-22 16:17:33
Topic: French version (1 replies, posted in Resolved bugs and features)
Just to report what I saw on the French channel.
the French flag don't appear on french clients. no flag pict, only "?" .
o7
13 2010-12-22 11:13:32
Re: We need a stronger backstory and sense of purpose (39 replies, posted in Feature discussion and requests)
a narrative trailer could be cool tho, and we need more infos about the "energy" taken from Nia and its influence in the gameplay.
14 2010-12-22 00:15:54
Re: One time EP Respec coming down the pipe? (107 replies, posted in General discussion)
what about the 40k EP bonus of the pre order accounts ?
edit :
sorry, I read again and find the answer
but I have a new one :
what happen to a corp if the CEO does a reset ?
15 2010-12-08 19:29:51
Re: Miss on Help files (2 replies, posted in Resolved bugs and features)
ok I expected that, but the help file is not complete tho.
16 2010-12-08 18:08:34
Topic: Miss on Help files (2 replies, posted in Resolved bugs and features)
In Corporate management > members help files. It miss the explanation for the Production Manager.
What do that role exactly ? Is there a way to allow members to use the wallet corp only for production ? (without giving them the Financial officer role)
o7
17 2010-12-06 00:49:02
Re: Dropping stuff in cargo (3 replies, posted in Feature discussion and requests)
agree
18 2010-12-04 09:16:23
Re: Devs should bring magic to the game! (27 replies, posted in General discussion)
dinosaurs ! and this game is a hit !
19 2010-12-03 17:32:26
Re: *Sigh* A Word Game! (118 replies, posted in Open discussion)
Topper
(for above, I found "driper" in an urban dictionnary)
20 2010-12-03 02:43:21
Re: Connection lost in combat, again (2 replies, posted in Resolved bugs and features)
I did many combat missions solo or grouped, and the only losses I got was during "connection lost"
21 2010-12-03 02:25:46
Topic: Connection lost in combat, again (2 replies, posted in Resolved bugs and features)
Again, while doing a mission Romulus destroy & recover this time.
I tracked the locked bot up the hill, shoot at him, he climbed where I can't follow him, then I get "connection lost". LAG was at 60ms, I got no clipping. So I re-log in and I'm at the terminal.
WTF ? I want my Yagel back.
23 2010-12-02 19:10:34
Re: Perpetuum Video - First Look (46 replies, posted in General discussion)
good job very funny
24 2010-12-02 18:45:38
Topic: Deposit to Corp Account (0 replies, posted in Feature discussion and requests)
Apparently it's not possible for a corp member, without officer rights, to deposit cash into the corporate account !
such a shame ! We need NIC gifts from members
o7
25 2010-12-02 15:48:23
Re: Mechanicum [FR] (7 replies, posted in Recruitment forum)
I like the corp name, so join these guys and we even share military power now!
thx for comment, we'll be glad to share military power with you, guys !
Posts found: 1 to 25 of 35
Perpetuum Forums → Posts by Cestus
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