26

(8 replies, posted in Guides and Resources)

Unfortunately I hear that harvested materials are not very useful atm. Though I could be wrong.

27

(1 replies, posted in General discussion)

Slowly regenerate.

28

(40 replies, posted in General discussion)

Atome wrote:

Added my vote this morning

Nice to see, and not at all surprising as the community here is very tight the game is getting very high user reviews. Absolutely expected this.

The current rating is a taaaaaad over the top smile
But I'm not complaining!

29

(20 replies, posted in General discussion)

Number 1 is probably a default forum administrator.  Seems like Tiller is the first player registrated. 2-12 are devs and gms

This deserves a bump

31

(12 replies, posted in General discussion)

My troll sense is tingling

32

(3 replies, posted in Resolved bugs and features)

Nasty bug. Don't worry though. The devs will calculate the EP you lost and return it.

33

(7 replies, posted in Q & A)

Well the thelodica EW bot/mechs are very good right now. EW is especially useful in small roaming gangs.

Not sure how good they are in mass pvp. I have a feeling they will get called primary and sniped by Seths before they can get in range.

If you like to become a repairbot you have to skill up for the industrial bots. I belive the riveler is the best support mech right now.

Ask the different corp recruiters ingame. They are either industry focused, pvp focused or a mix. Use this link if you want to join the larger corps:
http://content.perpetuum-online.com/~gargaj/

34

(64 replies, posted in General discussion)

Did you just capture those pictures? At 1800 on a friday night?

Respect! big_smile

35

(133 replies, posted in General discussion)

I agree with CenDre that PvP and PvE players needs to be kept somewhat separate. I just don't disagree with his suggestions to fix it.

It's crowded right now because the majority of the playerbase is hugging the the starter terminal. The majority is using less than 20% of the current terrain on the starter islands.

Doing lvl 2 missions on Daoden today I only saw two other players for like 4 hours. Adding new islands is not the way to go (yet)

36

(7 replies, posted in Q & A)

First you figure out what you want to do. Then you find the corp that goes with it. In that order.

Also this will become a troll thread in a few hours

37

(133 replies, posted in General discussion)

It's perfectly possibe to feel safe on the beta islands. Join a decen't alliance and there should be plenty of warning from incoming attacks.

I'll agree that SOLO players won't find much PvE in the beta islands. But that comes from the FFA PvP and not the content. Adding more beta islands will not solve that. It will just ruin the competition. Why would anyone bother fighting over resources?

More content on the Alpha islands is a possibility I guess. Feel free to make suggestions.

Every player has the option to mute players they don't like.
Devs/GMs should be very careful in interfering with player conflicts.

EDIT: Oops. Help channel is another story. I disagree with the need for more moderation though.

39

(40 replies, posted in General discussion)

I blame Siddy

40

(40 replies, posted in General discussion)

Not sure it was wise to post a link to this page from the loginpage.

ESPECIALLY when everyone was just told that there would be a rollback lol:

41

(55 replies, posted in General discussion)

1. Will there be a fat warning when deleting a character?

2. What happens to all the new players starting up. There are those that don't use their EP because they are not sure which faction or startup cprps to choose. So they do some training assigments while learning more about the game before they decide to remake their character

Personally I always end up deleting the first 2-3 characters I make. This proposed change screams of bad quality. I'd probably end up ragequitting if it happened to me.

I'm enjoing the trading game atm. Buying cheap, selling high. Pretty fun when you get a sound update every minute from someone buying your stuff smile

43

(6 replies, posted in Resolved bugs and features)

Cid Jorgumeri wrote:

The data console bots always have the console in their loot table.  Open world and all that stuff smile  You can recycle the extras.

It's common yes, but I'm pretty sure they referred it as bugs in the beta. I wouldn't mind if they could be used for something, but as of now they just take up slots and mouseclicks (to hit "destroy")

EDIT: Oh well seems like it's a feature neutral
http://forumsbetaarchive.perpetuum-onli … drops-bug/

44

(6 replies, posted in Resolved bugs and features)

Picked up this Destroy & Recovery mission from Asintec Alpha Terminal on Daoden.
It asks to go kill 5 robots and collect the data console.

But when returning the mission it doesn't actually withdraw the data consoles from your inventory.


Adding on, the same quest bots are dropping consoles, even if you haven't accepted the mission