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Perpetuum Forums → Posts by Baal
Posts found: 1 to 25 of 192
1 2018-01-22 18:35:04
Re: Tha LAST topic here before it will be frozen. (4 replies, posted in General discussion)
2 2017-10-21 16:36:04
Re: Scheduled server downtime - 2017-10-22 (15 replies, posted in News and information)
Cool, one step closer to a new era of Perpetuum
3 2017-08-02 22:44:36
Re: liquidation of "Avatar Creations" (61 replies, posted in General discussion)
Thanks for the update DEV's.
It's sad to see what appears to be the end of the Perpetuum era. This game has truely offered something unique in terms of gaming experience.
4 2017-07-29 18:36:51
Re: Discord (unofficial) (5 replies, posted in General discussion)
Excellent initiative!
5 2017-06-24 22:36:48
Re: June 24. lastMASS for Perp kill (Mitix)! (13 replies, posted in Events)
strange, on first page I got 5 of my deaths registered, but on my "profile" page I lost 7 bots during the battle.
So yeah, something is not right... :S
Edit: oh, so in corp kills doesnt count, didnt know that.
6 2017-06-24 22:20:15
Re: June 24. lastMASS for Perp kill (Mitix)! (13 replies, posted in Events)
GF!
Thanks to everyone who showed up for some pew pew!
7 2017-06-14 19:21:43
Re: Make Perpetuum great again (184 replies, posted in General discussion)
And here is a video of Zoom putting the price: https://www.youtube.com/watch?v=jTmXHvGZiSY
8 2017-06-12 16:50:20
Re: Make Perpetuum great again (184 replies, posted in General discussion)
Has the game ever been a full time job for any of the devs? I thought it was more of a hobby project
9 2017-06-05 08:40:05
Re: Make Perpetuum great again (184 replies, posted in General discussion)
If there was a rollback of the balancing, a small boost to the new bots, and a lot more PVE content, I believe the game could really pick up. Give nice carebear content on alpha, beta and gamma, and PVP will follow!
Too much focus has been on changing balance, or developing/tweaking for example gamma content, rather than focusing on provising content for the more casual players.
If there is just a reset/wipe, what would that help? I would for sure just uninstall the game and move on with my life.
10 2017-05-28 21:06:36
Re: Tomorrow... What does the Future bring? (8 replies, posted in General discussion)
Looking forward to some news
I am like many others just lurking around the forums, only doing a little bit of production in game. But I havent given up hope quite yet
11 2017-05-17 16:22:23
Re: Any news about the game? (17 replies, posted in Q & A)
Come on Zoom, toss us a bone here!
12 2017-05-08 17:12:21
Re: List of features worth looking at (10 replies, posted in Feature discussion and requests)
Not sure if these quallify, but here we go
Highscores - artifacts found this week, this month, in total, NPCs killed, produced items etc! Gives a competitive challenge and promotes PVE gameplay. Just look at how killboards can motivate and promote PVP.
Double EP, double drop weekends etc. Based on experience from many other games, such events can generate a lot of activity and bring back players to a game.
World events, such as the PVP tournaments we had in the past. If it takes too much work, outsource the planning and management of the event to a few trusted members of the community.
13 2017-05-08 16:02:40
Re: Any news about the game? (17 replies, posted in Q & A)
I wonder aswell...
15 2017-03-19 17:55:17
Re: Roadmap? (13 replies, posted in General discussion)
+1
Players have been asking for ways to toss money on the devs for years.
New bots, pve content, paintjobs or graphic update... there have been many good ideas, and a lot of people willing to invest in the future development of this great game.
16 2017-03-06 17:14:50
Re: mackon from ETHOS (7 replies, posted in Open discussion)
I was able to RSA and Rep his bot. Wonder what would happend on a pvp island, if blowing it up, would he loose the bot, or is his bot safely docked up and deployed at the same time? #Schrödingers_bot!
17 2017-02-12 21:44:19
Re: New devblog: Syndicate robots - The final wave (22 replies, posted in News and information)
Looks interesting
Dedicated heavy combat support, cool!
18 2017-02-04 17:11:44
Re: Using the elements (6 replies, posted in Feature discussion and requests)
My gropho has an IP69K rating and will with ease resist any water or steam spray up 100Bar pressure
19 2017-01-17 19:07:26
Re: Mining Work Log (4 replies, posted in Q & A)
When you have mined or harvested the required ammount, a mission container will spawn next to you, with the work logs. You need to open this container, grab these work logs, and hand them in at the terminal when you delivering the mission.
20 2017-01-17 19:03:38
Re: Permission storage (6 replies, posted in Feature discussion and requests)
Thats how I understand it aswell. Seems like a sweet feature
21 2016-12-31 11:41:58
Re: Syndicate bot releases(4&5?) (34 replies, posted in Q & A)
he said by the end of the year, not by the end of THIS year! :lol:
22 2016-10-17 16:18:12
Re: Remote market orders (4 replies, posted in Feature discussion and requests)
-1
Remote market orders do the same to trading, as spark teleports do to pvp. No es bueno!
23 2016-09-28 19:19:57
Re: Beastmode's (BMG) Birthday (26 replies, posted in Feature discussion and requests)
BMG! <3
24 2016-07-27 10:51:22
Re: [ETHoS] is recruiting! (50 replies, posted in Recruitment forum)
New player, or returning veteran, ETHOS offer something for everyone
We offer end game content for seasoned players, but we also have a nice and friendly atmosphere where new players get help in learning the game aswell.
25 2016-07-22 22:28:53
Re: New devblog: Syndicate robots inbound (87 replies, posted in News and information)
That was sooner than I expected, awesome!
Posts found: 1 to 25 of 192
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