Re: Seth / Mesmer to Gropho Inbalance ( WARNING, wall of text / math )
At the current state of the dev server, where the Gropho has accu recharge and Seth has resist, the Gropho almost permaruns 2 medium repairers, and with this can tank the Seth's lasers, and kill it. It's just plain firing practice. The Mesmer tears this Gropho apart, even if the Gropho has shields. Lowered the medium lasers' accu usage about 15%, also lowered the accu usage of EMs' about 10%, and kept their falloff.
Medium shields got their 5 sec cycle time back, as they are a defense system by design, and by design they take away your damage dealing abilities. With 5 sec, you can still play lower - shoot - raise shield game, but to shoot efficiently you need to let it down for longer time, or you shoot less.
Seths with resist bonuses are strong, it may cause 20-30% further damage reduction from the current live status.
Gropho's shield with recharge seems stronger against 1 mech, but weaker against focus fire, and handles neuting slightly better.