DEV Zoom wrote:I will build a base, but only to test network configurations against bandwidth limits. I obviously do not have the years of experience that you guys have to bring up a well defended colony.
Islands poll: what exactly would be the poll about? This is a discussion, a poll like "Do you want us to redo some of the gamma islands?" wouldn't bring us forward in any way. Neither do "not like x and not like y" statements.
I'll try to put up the old island maps somewhere.
When you build your base just drop the needed structures to build a fully powered and boosted production base and see what you have left.
We don't assume you have the years of experience of building Gamma bases there are very few Corps in the game who do. But here is the issue, you are telling us will all of our experience that we have to be limited by slopes for example ... because it (first) was bad tile stretch look (then) was going to not allow for roam able islands.
Why not:
* Allow the same Tf mechanics that were allowed in Gamma 1.0 within 3KM of the terminal
* Limit the height at which any tile can be raised to to 500M from sea level. this would require you to re design all of the islands so the highest tiles were no higher than 500M.
* 3KM is the distance at which all of the beta terminals can have walls set at so it would be a consistent range for a base footprint.
* Increase the terminal bandwidth @t3 to 100,000 from 40, 000.
*Allow only 1 terminal per island.
If people are not given the freedom to create their own bases with unique designs you might as well just add more BETA islands with 1 terminal in the center of them and remove the tower requirement form colixium mining.
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Euripides ~ Ten soldiers wisely led will beat a hundred without a head.
Bertrand Russell ~ War does not determine who is right - only who is left.