I'm talking about Mk2 Assaults: baphs, wasps, arbs. Not mk2 mechs or heavies. Mk2 assaults are very reasonable for new players to get into or at least aspire to. It's expensive for them but certainly reasonable and they DO help with early game PVE. I don't consider them end game by any means.
Kayin Prime wrote:The patch has seemed to demotivate a lot of newer players. Several of them have logged in, found they weren't able to drive their mk2 bots anymore, and won't have the EP for the pre-req exts AND the high tech ext for a few days. They subsequently have just stopped playing now that they're forced to take a step backwards when they already felt behind in the first place. Mk2s are not cheap for new players both in terms of EP and NIC.
I am actually shocked that you guys are in endgame robots without having:
lvl5 Data processing
lvl5 Reactor expansion
lvl5 Accumulator expansion
lvl5 Energy Management
lvl5 Mechanicsand then don't have 480 EP left to skill one level in hi-tech spec.
i am actually curious which one of the prerequisites youre guys didn't meet, because except the last one, all of them are pretty much what i would expect a player to have after character creation and running missions with an assault.it totally sounds made up, since i don't know many noobs that run around in mk2s before having basic skills lvl5+
I had almost this exact conversation in corp chat last night. How the hell do you guys not have lvl 5 in the prereqs at least? How are you able to fit the robot?
Most are fitting their mk2 assaults with machine gun / missile fits and haven't prioritized extensions for accumulator. Again this is for low level PVE. Apparently it's just what happened.
I was *really* surprised by the response the new players had to the patch. So surprised that I wanted to be sure the devs heard it was happening. That was my reasoning for the post. The patch is actually meaningless for me personally. It didn't really effect me much.
-K