a solo player can do many thing to enjoy the game and progress.

assignements
send his services has a protector, miner, hauler,....
explorer and reference every NPC on all island and provide the map to the community
explorer and reference every ressources on all island and provide the map to the community
farm NPC
form ressources
...
...


it's all up to you


and for the rest Perpetuum is a young MMO, let him grow up a little

27

(1 replies, posted in General discussion)

eat kernels lot of kernels.
eat kernels form the faction which you want to build robots.

sequer and other industrial bot are included in any color and can be completed with drone or 1star kernels.

then you prototype one and use it or RE it to mass product it.

Valkadesh wrote:

From what I recall, their official reason was that they wanted to have unique themes for the inside of each faction station, but they didn't want to half *** the interiors, so they're using the hologram for now until they can work on it.

this was the official answere during one of the Q&A

29

(118 replies, posted in Recruitment forum)

beurk, we have mine a simple rock tongue
throw it away yarr

ecorp include only precious stone cool

30

(14 replies, posted in General discussion)

/signed

31

(46 replies, posted in General discussion)

HUGE cool

yeah, but, take into account the number of cycles in the preview is mandatory I think, especially since the CT degradation is predictable.

33

(49 replies, posted in Balancing)

do you ever play laser ?
and in different location on the map to test LOS.

have you really see all the screenshots, and try to put them in order ?
on the last screens you can see that, I've a clear LOS to my target and my fire hit like 10m in front of me, in the same time my target can shoot me without any problem.

in the real world, to be above your target always gives you an advantage.
(don't argue that we are on another planet plz)

ok for the rock/paper/cisors, true missiles are not OP.
but right now LOS is still an issue (and maybe dmg for missiles, i don't know).

I like dynamic combats and the fact to have to take terrain in concideration , but currently you have to play with a broken mecanism that force you to be closed to your target even with a range specialisation.

and for the last part of your post :
why do you want to change if everything is perfect and well balanced ?
in our case the only benefit is DPS.

ho wait..... everything is ok so

34

(40 replies, posted in General discussion)

Snowman wrote:

Everyone loves a new game,  it seems that everytime I play a new game I think "wow this game is awesome".....

heu, not always : WAR, MO, GT5,....

35

(29 replies, posted in General discussion)

it been discussed in the past, DEV answere can be found in the Q&A and beta forum archive.

to resume : it been regarded but not implemented due to possible abuse and complexity, but not totally rejected.

36

(7 replies, posted in Q & A)

houssing or better HQ is on the road map like terraforming.
but no date or exact details for the moment.
check on the beta forum and Q&A for more informations.

37

(14 replies, posted in Q & A)

wrong.
read the other posts :
missiles : good LOS, small DPS (not in the beggining since standard missiles have correct DPS)
other weapons : break LOS, good (to very good) DPS.

the only issue here is the LOS, and it's getting better from patch to patch.

38

(16 replies, posted in Q & A)

MadGelo wrote:

there need to be a better guid when you creat your character


not everyone came from eve, so i can see why people can be confused

this
no need for respect even for attribute, you don't loose anything but time.

do you use 1 game folder by account ?

maybe I'm wrong but doing some craft, I've noticed that, after modifying the number of cycle the required materials are not updated.
if you change number of product by cycle the update is right but not for the number of cycle.

faction have only influance on your primary weapons extension (1 2 point only) , and that's all !

so you can join your friend where you want, join what corporation you want and enjoy the game without limitation.

it's some sort of a game bug :

the robot stop acting when pressing ctrl or shift or alt.
currently you can't move and press any of those keys without stoping.

annoying.

43

(114 replies, posted in Guides and Resources)

GREAT !!!

44

(37 replies, posted in Q & A)

NEED !!!

lol

45

(20 replies, posted in General discussion)

I call this cheating ^^

46

(8 replies, posted in General discussion)

the thing you are seeing is an electic arc between your bot and the container to "teleport" the stuff in your cargo.

not at this time.

and already discussed and relativly largely rejected.
the only way accepted was : 1 time, on the first agent, and for 2 to 4 week after account creation; it was never implemented.

the game is too young to offer this kind of services.
even if can make a use of it tongue

48

(43 replies, posted in Balancing)

or specific drones in the beginner area for the tuto only, like : nia drones

49

(49 replies, posted in Balancing)

ok I've finnaly find the time to search and prepare some screenshots about the los issue.
http://img600.imageshack.us/g/perpetuum0007m.png/


on some screenshot you clearly see the target and the laser hiting just in front of me.
on other, missiles come straight to me but I can't hit back


has I've clarified, missiles are not OP or weak in regards of dammage, but when you look at it as a all.
they really need some adjustement to be more ballanced (not nerfed)
again, maybe I haven't tested enough laser and missiles with high end stuff.

50

(8 replies, posted in General discussion)

nice cool